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https://github.com/hawkthorne/hawkthorne-journey
Digital Estate Planning: The Game
https://github.com/hawkthorne/hawkthorne-journey
Last synced: about 2 months ago
JSON representation
Digital Estate Planning: The Game
- Host: GitHub
- URL: https://github.com/hawkthorne/hawkthorne-journey
- Owner: hawkthorne
- Created: 2012-05-20T06:12:09.000Z (about 12 years ago)
- Default Branch: master
- Last Pushed: 2024-01-08T14:33:17.000Z (6 months ago)
- Last Synced: 2024-01-08T16:14:24.959Z (6 months ago)
- Language: Lua
- Homepage: projecthawkthorne.com
- Size: 239 MB
- Stars: 1,066
- Watchers: 70
- Forks: 458
- Open Issues: 38
-
Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
Lists
- awesome-lua - Journey to the Center of Hawkthorne - 2D platformer based on Community's [Digital Estate Planning](https://en.wikipedia.org/wiki/Digital_Estate_Planning) episode, made with LÖVE. (Resources / Game Development)
- awesome-lua-zh - Journey to the Center of Hawkthorne - 2D platformer based on Community's [Digital Estate Planning](https://en.wikipedia.org/wiki/Digital_Estate_Planning) episode, made with LÖVE. (资源 / Game Development)
- awesome - hawkthorne-journey - Digital Estate Planning: The Game (Lua)
- awesome-open-source-games - Journey to the Center of Hawkthorne - This 2d platformer is based on Community's Digital Estate Planning episodebuilt using the LÖVE game engine. (Native / Platform)
README
# Journey to the Center of Hawkthorne
[![Build Status](https://travis-ci.org/hawkthorne/hawkthorne-journey.png?branch=master)](https://travis-ci.org/hawkthorne/hawkthorne-journey)
This 2d platformer is based on Community's [Digital Estate Planning][estate]
episode. It's built using the [LÖVE](https://love2d.org/) game engine. Please
[report any issues or bugs][githubissues] you have with the game![estate]: http://en.wikipedia.org/wiki/Digital_Estate_Planning
[githubissues]: https://github.com/hawkthorne/hawkthorne-journey/issues?state=open## Download the game
- [OS X](http://files.projecthawkthorne.com/releases/latest/hawkthorne-osx.zip)
- [Windows](http://files.projecthawkthorne.com/releases/latest/hawkthorne-win-x86.zip)## Contribute to the game
All discussion and development takes place on
[/r/hawkthorne](http://www.reddit.com/r/hawkthorne). If you have any
contributions you'd like to submit, either open a pull request or create a post
on the subreddit. The steps below are only needed if you want to write code for
the game.### Getting started with development on OS X / Linux
Getting start is easy. Just clone the repository and run `make run`.
```bash
$ git clone git://github.com/hawkthorne/hawkthorne-journey.git
$ cd hawkthorne-journey
$ make run
```### Getting started with development on Windows
First, download and install [Github for Windows](http://windows.github.com/)
which will setup git on your computer. You'll also need PowerShell, which comes
pre-installed on Windows 7 & 8.Once you've installed and logged in with Github for Windows, go to
`https://github.com/hawkthorne/hawkthorne-journey` and click the `Fork` buttonAfter you've successfully forked the repository go to
`https://github.com//hawkthorne-journey` and click the "Clone in
Windows" button.Once you have the repo, click on it in Github for Windows, select "tools > open a shell here".
In your new PowerShell window, run
```powershell
> .\make.ps1 run
```
### Next stepsCongratulations! You're running Journey to the Center of Hawkthorne! Your next steps can be:
- Fix [bugs](https://github.com/hawkthorne/hawkthorne-journey/issues?labels=bug&state=open) with the game
- Add new features and content to the game## Community
- [/r/hawkthorne subreddit](http://www.reddit.com/r/hawkthorne)
- [#[email protected]](http://webchat.freenode.net/?channels=hawkthorne) on IRC## Releasing a new version
We release a new version of Journey to the Center of Hawkthorne about every two
weeks. To create a release, open a pull request from the `master` branch to the
`release` branch. You should never commit directly to the `release` branch.## License
Unless otherwise noted, this code is licensed under the MIT License.
Artwork and audio files are licensed under [CC BY-NC
3.0](http://creativecommons.org/licenses/by-nc/3.0/). Artwork includes all
.png, .psd, .ogg, and .wav files.