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https://github.com/crownengine/crown

The flexible game engine.
https://github.com/crownengine/crown

2d 3d data-driven data-oriented-design game-development game-engine gamedev linux lua windows

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The flexible game engine.

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README

        

The flexible game engine. [![Build Status](https://github.com/crownengine/crown/workflows/build_and_test/badge.svg)](https://github.com/crownengine/crown/actions)
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Crown is a general purpose and data-driven 3D and 2D game engine, written in [orthodox
C++](https://gist.github.com/bkaradzic/2e39896bc7d8c34e042b) with a minimalistic
and data-oriented design philosophy in mind.

Check out the [Introduction](https://docs.crownengine.org/html/latest/introduction.html) for more info.

## Download
* [Prebuilt Binaries](https://crownengine.org/download)

## Documentation
* [User Manual (Latest stable)](https://docs.crownengine.org/html/latest)
* [User Manual (Unstable)](https://docs.crownengine.org/html/master)
* [Developer Manual](https://docs.crownengine.org/html/master/hackers)

## Community Support & Development
* [Discord](https://discord.gg/CeXVWCT): [![Discord Chat](https://img.shields.io/discord/572468149358690314.svg)](https://discord.gg/CeXVWCT)

## Building from source
* [Building](https://docs.crownengine.org/html/master/hackers/building.html)

## Screenshots

### [Level Editor](https://github.com/crownengine/crown/tree/master/tools/level_editor)

![level-editor](https://raw.githubusercontent.com/crownengine/crown/master/docs/shots/level-editor.png)

### [Examples](https://github.com/crownengine/crown/tree/master/samples)