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https://github.com/ivansafrin/Polycode
Polycode is a cross-platform framework for creative code.
https://github.com/ivansafrin/Polycode
Last synced: about 2 months ago
JSON representation
Polycode is a cross-platform framework for creative code.
- Host: GitHub
- URL: https://github.com/ivansafrin/Polycode
- Owner: ivansafrin
- License: mit
- Created: 2010-12-08T06:07:07.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2018-09-13T13:42:07.000Z (almost 6 years ago)
- Last Synced: 2024-01-08T20:34:20.323Z (5 months ago)
- Language: C++
- Homepage: polycode.org
- Size: 276 MB
- Stars: 2,373
- Watchers: 162
- Forks: 349
- Open Issues: 208
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Lists
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-game-engine-dev - Polycode - Cross-platform engine for creative code. (Libraries / C++)
- awesome-stars - Polycode - Polycode is a cross-platform framework for creative code. (C++)
- fucking-awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- my-awesome-stars - ivansafrin/Polycode - Polycode is a cross-platform framework for creative code. (C++)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome - Polycode - Polycode is a cross-platform framework for creative code. (C++)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp-completed - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- alex-mikhalev-awesome-stars - Polycode - Polycode is a cross-platform framework for creative code. (C++)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp-completed - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
- awesome-cpp - Polycode - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) (Game Engine)
README
[![Build Status](https://travis-ci.org/ivansafrin/Polycode.svg?branch=master)](https://travis-ci.org/ivansafrin/Polycode)
Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple access to accelerated 2D and 3D graphics, hardware shaders, sound and network programming, physics engines and more.
The core Polycode API is written in C++ and can be used to create portable native applications.
On top of the core C++ API, Polycode offers a Lua-based scripting system with its own set of compilation tools. The Lua API mirrors the C++ API and can be used to easily create prototypes and even publish complete applications to multiple platforms without compiling C++.
Polycode is available under the MIT license and was designed and developed by Ivan Safrin.
Please see BUILD.md for instructions on how to build Polycode from source.