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https://github.com/AOMediaCodec/libavif

libavif - Library for encoding and decoding .avif files
https://github.com/AOMediaCodec/libavif

Last synced: about 2 months ago
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libavif - Library for encoding and decoding .avif files

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README

        

# libavif [![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/github/louquillio/libavif?branch=master&svg=true)](https://ci.appveyor.com/project/louquillio/libavif) [![Travis Build Status](https://travis-ci.com/AOMediaCodec/libavif.svg?branch=master)](https://travis-ci.com/AOMediaCodec/libavif)

This library aims to be a friendly, portable C implementation of the AV1 Image
File Format, as described here:

It can encode and decode all AV1 supported YUV formats and bit depths (with
alpha).

It is recommended that you check out/use
[tagged releases](https://github.com/AOMediaCodec/libavif/releases) instead of
just using the main branch. We will regularly create new versions as bug fixes
and features are added.

## Usage

Please see the examples in the "examples" directory. If you're already building
`libavif`, enable the CMake option `AVIF_BUILD_EXAMPLES` in order to build and
run the examples too.

## Build Notes

Building libavif requires [CMake](https://cmake.org/).

No AV1 codecs are enabled by default. Enable them by setting any of the
following CMake options to `LOCAL` or `SYSTEM` whether you want to use a
locally built or a system installed version (e.g. `-DAVIF_CODEC_AOM=LOCAL`):

* `AVIF_CODEC_AOM` for [libaom](https://aomedia.googlesource.com/aom/) (encoder
and decoder)
* `AVIF_CODEC_DAV1D` for [dav1d](https://code.videolan.org/videolan/dav1d)
(decoder)
* `AVIF_CODEC_LIBGAV1` for
[libgav1](https://chromium.googlesource.com/codecs/libgav1/) (decoder)
* `AVIF_CODEC_RAV1E` for [rav1e](https://github.com/xiph/rav1e) (encoder)
* `AVIF_CODEC_SVT` for [SVT-AV1](https://gitlab.com/AOMediaCodec/SVT-AV1)
(encoder)

When set to `SYSTEM`, these libraries (in their C API form) must be externally
available (discoverable via CMake's `FIND_LIBRARY`) to use them, or if libavif
is a child CMake project, the appropriate CMake target must already exist
by the time libavif's CMake scripts are executed.

### Local / Static Builds

The `ext/` subdirectory contains a handful of basic scripts which each pull
down a known-good copy of an AV1 codec and make a local static library build.
Most scripts require CMake, Ninja and NASM. dav1d uses Meson instead of CMake,
and rav1e uses cargo (Rust). Check each library's documentation for an exact
list of requirements.

If you want to statically link any codec into your local (static) build of
libavif, building using one of these scripts and then setting the associated
`AVIF_CODEC_*` to `LOCAL` is a convenient method, but you must make sure to
disable `BUILD_SHARED_LIBS` in CMake to instruct it to make a static libavif
library.

If you want to build/install shared libraries for AV1 codecs, you can still
peek inside of each script to see where the current known-good SHA is for each
codec.

### Tests

A few tests written in C can be built by enabling the `AVIF_BUILD_TESTS` CMake
option.

The remaining tests can be built by enabling the `AVIF_BUILD_TESTS` and
`AVIF_ENABLE_GTEST` CMake options. They require GoogleTest to be built locally
with ext/googletest.cmd or installed on the system.

### Command Lines

The following instructions can be used to build the libavif library and the
`avifenc` and `avifdec` tools.

#### Build using installed dependencies

To link against the already installed `aom`, `libjpeg` and `libpng` dependency
libraries (recommended):

```sh
git clone -b v1.0.3 https://github.com/AOMediaCodec/libavif.git
cd libavif
cmake -S . -B build -DAVIF_CODEC_AOM=SYSTEM -DAVIF_BUILD_APPS=ON
cmake --build build --parallel
```

#### Build everything from scratch

For development and debugging purposes, or to generate fully static binaries:

```sh
git clone -b v1.0.3 https://github.com/AOMediaCodec/libavif.git
cd libavif/ext
./aom.cmd
./libyuv.cmd
./libsharpyuv.cmd
./libjpeg.cmd
./zlibpng.cmd
cd ..
cmake -S . -B build -DBUILD_SHARED_LIBS=OFF -DAVIF_CODEC_AOM=ON -DAVIF_LOCAL_AOM=ON -DAVIF_LOCAL_LIBYUV=ON -DAVIF_LOCAL_LIBSHARPYUV=ON -DAVIF_LOCAL_JPEG=ON -DAVIF_LOCAL_ZLIBPNG=ON -DAVIF_BUILD_APPS=ON
cmake --build build --parallel
```

## Prebuilt Library (Windows)

If you're building on Windows with Visual Studio 2022 and want to try out
libavif without going through the build process, static library builds for both
Debug and Release are available on
[AppVeyor](https://ci.appveyor.com/project/louquillio/libavif).

## Development Notes

libavif is written in C99.

### Formatting

Use [clang-format](https://clang.llvm.org/docs/ClangFormat.html) to format the C
sources from the top-level folder (`clang-format-16` preferred):

```sh
clang-format -style=file -i \
apps/*.c apps/*/*.c apps/*/*.cc apps/*/*.h examples/*.c \
include/avif/*.h src/*.c src/*.cc \
tests/*.c tests/*/*.cc tests/*/*.h
```

Use [cmake-format](https://github.com/cheshirekow/cmake_format) to format the
CMakeLists.txt files from the top-level folder:

```sh
cmake-format -i \
CMakeLists.txt \
tests/CMakeLists.txt \
cmake/Modules/Find*.cmake \
contrib/CMakeLists.txt \
contrib/gdk-pixbuf/CMakeLists.txt \
android_jni/avifandroidjni/src/main/jni/CMakeLists.txt
```

---

## License

Released under the BSD License.

```markdown
Copyright 2019 Joe Drago. All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.

2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
```