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https://github.com/biojppm/rapidyaml

Rapid YAML - a library to parse and emit YAML, and do it fast.
https://github.com/biojppm/rapidyaml

cplusplus cpp11 custom-allocator emitter javascript-library json parser python-library rapid serialization stl yaml

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Rapid YAML - a library to parse and emit YAML, and do it fast.

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# Rapid YAML
[![MIT Licensed](https://img.shields.io/badge/License-MIT-green.svg)](https://github.com/biojppm/rapidyaml/blob/master/LICENSE.txt)
[![release](https://img.shields.io/github/v/release/biojppm/rapidyaml?color=g&include_prereleases&label=release%20&sort=semver)](https://github.com/biojppm/rapidyaml/releases)
[![PyPI](https://img.shields.io/pypi/v/rapidyaml?color=g)](https://pypi.org/project/rapidyaml/)
[![Gitter](https://badges.gitter.im/rapidyaml/community.svg)](https://gitter.im/rapidyaml/community)

[![test](https://github.com/biojppm/rapidyaml/workflows/test/badge.svg?branch=master)](https://github.com/biojppm/rapidyaml/actions)

[![Codecov](https://codecov.io/gh/biojppm/rapidyaml/branch/master/graph/badge.svg?branch=master)](https://codecov.io/gh/biojppm/rapidyaml)

Or ryml, for short. ryml is a C++ library to parse and emit YAML,
and do it fast, on everything from x64 to bare-metal chips without
operating system. (If you are looking to use your programs with a YAML tree
as a configuration tree with override facilities, take a look at
[c4conf](https://github.com/biojppm/c4conf)).

ryml parses both read-only and in-situ source buffers; the resulting
data nodes hold only views to sub-ranges of the source buffer. No
string copies or duplications are done, and no virtual functions are
used. The data tree is a flat index-based structure stored in a single
array. Serialization happens only at your direct request, after
parsing / before emitting. Internally, the data tree representation
stores only string views and has no knowledge of types, but of course,
every node can have a YAML type tag. ryml makes it easy and fast to
read and modify the data tree.

ryml is available as a single header file, or it can be used as a
simple library with cmake -- both separately (ie
build->install->`find_package()`) or together with your project (ie with
`add_subdirectory()`). (See below for examples).

ryml can use custom global and per-tree memory allocators and error
handler callbacks, and is exception-agnostic. ryml provides a default
implementation for the allocator (using `std::malloc()`) and error
handlers (using using `std::abort()` is provided, but you can opt out
and provide your own memory allocation and eg, exception-throwing
callbacks.

ryml does not depend on the STL, ie, it does not use any std container
as part of its data structures), but it can serialize and deserialize
these containers into the data tree, with the use of optional
headers. ryml ships with [c4core](https://github.com/biojppm/c4core), a
small C++ utilities multiplatform library.

ryml is written in C++11, and compiles cleanly with:
* Visual Studio 2015 and later
* clang++ 3.9 and later
* g++ 4.8 and later
* Intel Compiler

ryml is [extensively unit-tested in Linux, Windows and
MacOS](https://github.com/biojppm/rapidyaml/actions). The tests cover
x64, x86, wasm (emscripten), arm, aarch64, ppc64le and s390x
architectures, and include analysing ryml with:
* valgrind
* clang-tidy
* clang sanitizers:
* memory
* address
* undefined behavior
* thread
* [LGTM.com](https://lgtm.com/projects/g/biojppm/rapidyaml)

ryml also [runs in
bare-metal](https://github.com/biojppm/rapidyaml/issues/193), and
[RISC-V
architectures](https://github.com/biojppm/c4core/pull/69). Both of
these are pending implementation of CI actions for continuous
validation, but ryml has been proven to work there.

ryml is [available in Python](https://pypi.org/project/rapidyaml/),
and can very easily be compiled to JavaScript through emscripten (see
below).

See also [the changelog](https://github.com/biojppm/rapidyaml/tree/master/changelog)
and [the roadmap](https://github.com/biojppm/rapidyaml/tree/master/ROADMAP.md).

------

## Table of contents
* [Is it rapid?](#is-it-rapid)
* [Comparison with yaml-cpp](#comparison-with-yaml-cpp)
* [Performance reading JSON](#performance-reading-json)
* [Performance emitting](#performance-emitting)
* [Quick start](#quick-start)
* [Using ryml in your project](#using-ryml-in-your-project)
* [Package managers](#package-managers)
* [Single header file](#single-header-file)
* [As a library](#as-a-library)
* [Quickstart samples](#quickstart-samples)
* [CMake build settings for ryml](#cmake-build-settings-for-ryml)
* [Forcing ryml to use a different c4core version](#forcing-ryml-to-use-a-different-c4core-version)
* [Other languages](#other-languages)
* [JavaScript](#javascript)
* [Python](#python)
* [YAML standard conformance](#yaml-standard-conformance)
* [Test suite status](#test-suite-status)
* [Known limitations](#known-limitations)
* [Alternative libraries](#alternative-libraries)
* [License](#license)

------

## Is it rapid?

You bet! On a i7-6800K CPU @3.40GHz:
* ryml parses YAML at about ~150MB/s on Linux and ~100MB/s on Windows (vs2017).
* **ryml parses JSON at about ~450MB/s on Linux**, faster than sajson (didn't
try yet on Windows).
* compared against the other existing YAML libraries for C/C++:
* ryml is in general between 2 and 3 times faster than [libyaml](https://github.com/yaml/libyaml)
* ryml is in general between 10 and 70 times faster than
[yaml-cpp](https://github.com/jbeder/yaml-cpp), and in some cases as
much as 100x and [even
200x](https://github.com/biojppm/c4core/pull/16#issuecomment-700972614) faster.

[Here's the benchmark](./bm/bm_parse.cpp). Using different
approaches within ryml (in-situ/read-only vs. with/without reuse), a YAML /
JSON buffer is repeatedly parsed, and compared against other libraries.

### Comparison with yaml-cpp

The first result set is for Windows, and is using a [appveyor.yml config
file](./bm/cases/appveyor.yml). A comparison of these results is
summarized on the table below:

| Read rates (MB/s) | ryml | yamlcpp | compared |
|------------------------------|--------|---------|--------------|
| appveyor / vs2017 / Release | 101.5 | 5.3 | 20x / 5.2% |
| appveyor / vs2017 / Debug | 6.4 | 0.0844 | 76x / 1.3% |

The next set of results is taken in Linux, comparing g++ 8.2 and clang++ 7.0.1 in
parsing a YAML buffer from a [travis.yml config
file](./bm/cases/travis.yml) or a JSON buffer from a [compile_commands.json
file](./bm/cases/compile_commands.json). You
can [see the full results here](./bm/results/parse.linux.i7_6800K.md).
Summarizing:

| Read rates (MB/s) | ryml | yamlcpp | compared |
|-----------------------------|--------|---------|------------|
| json / clang++ / Release | 453.5 | 15.1 | 30x / 3% |
| json / g++ / Release | 430.5 | 16.3 | 26x / 4% |
| json / clang++ / Debug | 61.9 | 1.63 | 38x / 3% |
| json / g++ / Debug | 72.6 | 1.53 | 47x / 2% |
| travis / clang++ / Release | 131.6 | 8.08 | 16x / 6% |
| travis / g++ / Release | 176.4 | 8.23 | 21x / 5% |
| travis / clang++ / Debug | 10.2 | 1.08 | 9x / 1% |
| travis / g++ / Debug | 12.5 | 1.01 | 12x / 8% |

The 450MB/s read rate for JSON puts ryml squarely in the same ballpark
as [RapidJSON](https://github.com/Tencent/rapidjson) and other fast json
readers
([data from here](https://lemire.me/blog/2018/05/03/how-fast-can-you-parse-json/)).
Even parsing full YAML is at ~150MB/s, which is still in that performance
ballpark, albeit at its lower end. This is something to be proud of, as the
YAML specification is much more complex than JSON: [23449 vs 1969 words](https://www.arp242.net/yaml-config.html#its-pretty-complex).

### Performance reading JSON

So how does ryml compare against other JSON readers? Well, it's one of the
fastest!

The benchmark is the [same as above](./bm/parse.cpp), and it is reading
the [compile_commands.json](./bm/cases/compile_commands.json), The `_arena`
suffix notes parsing a read-only buffer (so buffer copies are performed),
while the `_inplace` suffix means that the source buffer can be parsed in
place. The `_reuse` means the data tree and/or parser are reused on each
benchmark repeat.

Here's what we get with g++ 8.2:

| Benchmark | Release,MB/s | Debug,MB/s |
|:----------------------|-------------:|------------:|
| rapidjson_arena | 509.9 | 43.4 |
| rapidjson_inplace | 1329.4 | 68.2 |
| sajson_inplace | 434.2 | 176.5 |
| sajson_arena | 430.7 | 175.6 |
| jsoncpp_arena | 183.6 | ? 187.9 |
| nlohmann_json_arena | 115.8 | 21.5 |
| yamlcpp_arena | 16.6 | 1.6 |
| libyaml_arena | 113.9 | 35.7 |
| libyaml_arena_reuse | 114.6 | 35.9 |
| ryml_arena | 388.6 | 36.9 |
| ryml_inplace | 393.7 | 36.9 |
| ryml_arena_reuse | 446.2 | 74.6 |
| ryml_inplace_reuse | 457.1 | 74.9 |

You can verify that (at least for this test) ryml beats most json
parsers at their own game, with the only exception of
[rapidjson](https://github.com/Tencent/rapidjson). And actually, in
Debug, [rapidjson](https://github.com/Tencent/rapidjson) is slower
than ryml, and [sajson](https://github.com/chadaustin/sajson)
manages to be faster (but not sure about jsoncpp; need to scrutinize there
the suspicious fact that the Debug result is faster than the Release result).

### Performance emitting

[Emitting benchmarks](bm/bm_emit.cpp) also show similar speedups from
the existing libraries, also anecdotally reported by some users [(eg,
here's a user reporting 25x speedup from
yaml-cpp)](https://github.com/biojppm/rapidyaml/issues/28#issue-553855608). Also, in
some cases (eg, block folded multiline scalars), the speedup is as
high as 200x (eg, 7.3MB/s -> 1.416MG/s).

### CI results and request for files

While a more effective way of showing the benchmark results is not
available yet, you can browse through the [runs of the benchmark
workflow in the
CI](https://github.com/biojppm/rapidyaml/actions/workflows/benchmarks.yml)
to scroll through the results for yourself.

Also, if you have a case where ryml behaves very nicely or not as nicely as
claimed above, we would definitely like to see it! Please submit a pull request
adding the file to [bm/cases](bm/cases), or just send us the files.

------

## Quick start

If you're wondering whether ryml's speed comes at a usage cost, you
need not: with ryml, you can have your cake and eat it too. Being
rapid is definitely NOT the same as being unpractical, so ryml was
written with easy AND efficient usage in mind, and comes with a two
level API for accessing and traversing the data tree.

The following snippet is a quick overview taken from [the quickstart
sample](samples/quickstart.cpp). After cloning ryml (don't forget the
`--recursive` flag for git), you can very
easily build and run this executable using any of the build samples,
eg the [`add_subdirectory()` sample](samples/add_subdirectory/).

```c++
// Parse YAML code in place, potentially mutating the buffer.
// It is also possible to:
// - parse a read-only buffer using parse_in_arena()
// - reuse an existing tree (advised)
// - reuse an existing parser (advised)
char yml_buf[] = "{foo: 1, bar: [2, 3], john: doe}";
ryml::Tree tree = ryml::parse_in_place(yml_buf);

// Note: it will always be significantly faster to use mutable
// buffers and reuse tree+parser.
//
// Below you will find samples that show how to achieve reuse; but
// please note that for brevity and clarity, many of the examples
// here are parsing immutable buffers, and not reusing tree or
// parser.

//------------------------------------------------------------------
// API overview

// ryml has a two-level API:
//
// The lower level index API is based on the indices of nodes,
// where the node's id is the node's position in the tree's data
// array. This API is very efficient, but somewhat difficult to use:
size_t root_id = tree.root_id();
size_t bar_id = tree.find_child(root_id, "bar"); // need to get the index right
CHECK(tree.is_map(root_id)); // all of the index methods are in the tree
CHECK(tree.is_seq(bar_id)); // ... and receive the subject index

// The node API is a lightweight abstraction sitting on top of the
// index API, but offering a much more convenient interaction:
ryml::ConstNodeRef root = tree.rootref();
ryml::ConstNodeRef bar = tree["bar"];
CHECK(root.is_map());
CHECK(bar.is_seq());
// A node ref is a lightweight handle to the tree and associated id:
CHECK(root.tree() == &tree); // a node ref points at its tree, WITHOUT refcount
CHECK(root.id() == root_id); // a node ref's id is the index of the node
CHECK(bar.id() == bar_id); // a node ref's id is the index of the node

// The node API translates very cleanly to the index API, so most
// of the code examples below are using the node API.

// One significant point of the node API is that it holds a raw
// pointer to the tree. Care must be taken to ensure the lifetimes
// match, so that a node will never access the tree after the tree
// went out of scope.

//------------------------------------------------------------------
// To read the parsed tree

// ConstNodeRef::operator[] does a lookup, is O(num_children[node]).
CHECK(tree["foo"].is_keyval());
CHECK(tree["foo"].key() == "foo");
CHECK(tree["foo"].val() == "1");
CHECK(tree["bar"].is_seq());
CHECK(tree["bar"].has_key());
CHECK(tree["bar"].key() == "bar");
// maps use string keys, seqs use integral keys:
CHECK(tree["bar"][0].val() == "2");
CHECK(tree["bar"][1].val() == "3");
CHECK(tree["john"].val() == "doe");
// An integral key is the position of the child within its parent,
// so even maps can also use int keys, if the key position is
// known.
CHECK(tree[0].id() == tree["foo"].id());
CHECK(tree[1].id() == tree["bar"].id());
CHECK(tree[2].id() == tree["john"].id());
// Tree::operator[](int) searches a ***root*** child by its position.
CHECK(tree[0].id() == tree["foo"].id()); // 0: first child of root
CHECK(tree[1].id() == tree["bar"].id()); // 1: first child of root
CHECK(tree[2].id() == tree["john"].id()); // 2: first child of root
// NodeRef::operator[](int) searches a ***node*** child by its position:
CHECK(bar[0].val() == "2"); // 0 means first child of bar
CHECK(bar[1].val() == "3"); // 1 means second child of bar
// NodeRef::operator[](string):
// A string key is the key of the node: lookup is by name. So it
// is only available for maps, and it is NOT available for seqs,
// since seq members do not have keys.
CHECK(tree["foo"].key() == "foo");
CHECK(tree["bar"].key() == "bar");
CHECK(tree["john"].key() == "john");
CHECK(bar.is_seq());
// CHECK(bar["BOOM!"].is_seed()); // error, seqs do not have key lookup

// Note that maps can also use index keys as well as string keys:
CHECK(root["foo"].id() == root[0].id());
CHECK(root["bar"].id() == root[1].id());
CHECK(root["john"].id() == root[2].id());

// IMPORTANT. The ryml tree uses indexed linked lists for storing
// children, so the complexity of `Tree::operator[csubstr]` and
// `Tree::operator[size_t]` is linear on the number of root
// children. If you use `Tree::operator[]` with a large tree where
// the root has many children, you will see a performance hit.
//
// To avoid this hit, you can create your own accelerator
// structure. For example, before doing a lookup, do a single
// traverse at the root level to fill an `map`
// mapping key names to node indices; with a node index, a lookup
// (via `Tree::get()`) is O(1), so this way you can get O(log n)
// lookup from a key. (But please do not use `std::map` if you
// care about performance; use something else like a flat map or
// sorted vector).
//
// As for node refs, the difference from `NodeRef::operator[]` and
// `ConstNodeRef::operator[]` to `Tree::operator[]` is that the
// latter refers to the root node, whereas the former are invoked
// on their target node. But the lookup process works the same for
// both and their algorithmic complexity is the same: they are
// both linear in the number of direct children. But of course,
// depending on the data, that number may be very different from
// one to another.

//------------------------------------------------------------------
// Hierarchy:

{
ryml::ConstNodeRef foo = root.first_child();
ryml::ConstNodeRef john = root.last_child();
CHECK(tree.size() == 6); // O(1) number of nodes in the tree
CHECK(root.num_children() == 3); // O(num_children[root])
CHECK(foo.num_siblings() == 3); // O(num_children[parent(foo)])
CHECK(foo.parent().id() == root.id()); // parent() is O(1)
CHECK(root.first_child().id() == root["foo"].id()); // first_child() is O(1)
CHECK(root.last_child().id() == root["john"].id()); // last_child() is O(1)
CHECK(john.first_sibling().id() == foo.id());
CHECK(foo.last_sibling().id() == john.id());
// prev_sibling(), next_sibling(): (both are O(1))
CHECK(foo.num_siblings() == root.num_children());
CHECK(foo.prev_sibling().id() == ryml::NONE); // foo is the first_child()
CHECK(foo.next_sibling().key() == "bar");
CHECK(foo.next_sibling().next_sibling().key() == "john");
CHECK(foo.next_sibling().next_sibling().next_sibling().id() == ryml::NONE); // john is the last_child()
}

//------------------------------------------------------------------
// Iterating:
{
ryml::csubstr expected_keys[] = {"foo", "bar", "john"};
// iterate children using the high-level node API:
{
size_t count = 0;
for(ryml::ConstNodeRef const& child : root.children())
CHECK(child.key() == expected_keys[count++]);
}
// iterate siblings using the high-level node API:
{
size_t count = 0;
for(ryml::ConstNodeRef const& child : root["foo"].siblings())
CHECK(child.key() == expected_keys[count++]);
}
// iterate children using the lower-level tree index API:
{
size_t count = 0;
for(size_t child_id = tree.first_child(root_id); child_id != ryml::NONE; child_id = tree.next_sibling(child_id))
CHECK(tree.key(child_id) == expected_keys[count++]);
}
// iterate siblings using the lower-level tree index API:
// (notice the only difference from above is in the loop
// preamble, which calls tree.first_sibling(bar_id) instead of
// tree.first_child(root_id))
{
size_t count = 0;
for(size_t child_id = tree.first_sibling(bar_id); child_id != ryml::NONE; child_id = tree.next_sibling(child_id))
CHECK(tree.key(child_id) == expected_keys[count++]);
}
}

//------------------------------------------------------------------
// Gotchas:
CHECK(!tree["bar"].has_val()); // seq is a container, so no val
CHECK(!tree["bar"][0].has_key()); // belongs to a seq, so no key
CHECK(!tree["bar"][1].has_key()); // belongs to a seq, so no key
//CHECK(tree["bar"].val() == BOOM!); // ... so attempting to get a val is undefined behavior
//CHECK(tree["bar"][0].key() == BOOM!); // ... so attempting to get a key is undefined behavior
//CHECK(tree["bar"][1].key() == BOOM!); // ... so attempting to get a key is undefined behavior

//------------------------------------------------------------------
// Deserializing: use operator>>
{
int foo = 0, bar0 = 0, bar1 = 0;
std::string john;
root["foo"] >> foo;
root["bar"][0] >> bar0;
root["bar"][1] >> bar1;
root["john"] >> john; // requires from_chars(std::string). see serialization samples below.
CHECK(foo == 1);
CHECK(bar0 == 2);
CHECK(bar1 == 3);
CHECK(john == "doe");
}

//------------------------------------------------------------------
// Modifying existing nodes: operator<< vs operator=

// As implied by its name, ConstNodeRef is a reference to a const
// node. It can be used to read from the node, but not write to it
// or modify the hierarchy of the node. If any modification is
// desired then a NodeRef must be used instead:
ryml::NodeRef wroot = tree.rootref();

// operator= assigns an existing string to the receiving node.
// This pointer will be in effect until the tree goes out of scope
// so beware to only assign from strings outliving the tree.
wroot["foo"] = "says you";
wroot["bar"][0] = "-2";
wroot["bar"][1] = "-3";
wroot["john"] = "ron";
// Now the tree is _pointing_ at the memory of the strings above.
// That is OK because those are static strings and will outlive
// the tree.
CHECK(root["foo"].val() == "says you");
CHECK(root["bar"][0].val() == "-2");
CHECK(root["bar"][1].val() == "-3");
CHECK(root["john"].val() == "ron");
// WATCHOUT: do not assign from temporary objects:
// {
// std::string crash("will dangle");
// root["john"] = ryml::to_csubstr(crash);
// }
// CHECK(root["john"] == "dangling"); // CRASH! the string was deallocated

// operator<< first serializes the input to the tree's arena, then
// assigns the serialized string to the receiving node. This avoids
// constraints with the lifetime, since the arena lives with the tree.
CHECK(tree.arena().empty());
wroot["foo"] << "says who"; // requires to_chars(). see serialization samples below.
wroot["bar"][0] << 20;
wroot["bar"][1] << 30;
wroot["john"] << "deere";
CHECK(root["foo"].val() == "says who");
CHECK(root["bar"][0].val() == "20");
CHECK(root["bar"][1].val() == "30");
CHECK(root["john"].val() == "deere");
CHECK(tree.arena() == "says who2030deere"); // the result of serializations to the tree arena
// using operator<< instead of operator=, the crash above is avoided:
{
std::string ok("in_scope");
// root["john"] = ryml::to_csubstr(ok); // don't, will dangle
wroot["john"] << ryml::to_csubstr(ok); // OK, copy to the tree's arena
}
CHECK(root["john"] == "in_scope"); // OK!
CHECK(tree.arena() == "says who2030deerein_scope"); // the result of serializations to the tree arena

//------------------------------------------------------------------
// Adding new nodes:

// adding a keyval node to a map:
CHECK(root.num_children() == 3);
wroot["newkeyval"] = "shiny and new"; // using these strings
wroot.append_child() << ryml::key("newkeyval (serialized)") << "shiny and new (serialized)"; // serializes and assigns the serialization
CHECK(root.num_children() == 5);
CHECK(root["newkeyval"].key() == "newkeyval");
CHECK(root["newkeyval"].val() == "shiny and new");
CHECK(root["newkeyval (serialized)"].key() == "newkeyval (serialized)");
CHECK(root["newkeyval (serialized)"].val() == "shiny and new (serialized)");
CHECK( ! tree.in_arena(root["newkeyval"].key())); // it's using directly the static string above
CHECK( ! tree.in_arena(root["newkeyval"].val())); // it's using directly the static string above
CHECK( tree.in_arena(root["newkeyval (serialized)"].key())); // it's using a serialization of the string above
CHECK( tree.in_arena(root["newkeyval (serialized)"].val())); // it's using a serialization of the string above
// adding a val node to a seq:
CHECK(root["bar"].num_children() == 2);
wroot["bar"][2] = "oh so nice";
wroot["bar"][3] << "oh so nice (serialized)";
CHECK(root["bar"].num_children() == 4);
CHECK(root["bar"][2].val() == "oh so nice");
CHECK(root["bar"][3].val() == "oh so nice (serialized)");
// adding a seq node:
CHECK(root.num_children() == 5);
wroot["newseq"] |= ryml::SEQ;
wroot.append_child() << ryml::key("newseq (serialized)") |= ryml::SEQ;
CHECK(root.num_children() == 7);
CHECK(root["newseq"].num_children() == 0);
CHECK(root["newseq (serialized)"].num_children() == 0);
// adding a map node:
CHECK(root.num_children() == 7);
wroot["newmap"] |= ryml::MAP;
wroot.append_child() << ryml::key("newmap (serialized)") |= ryml::SEQ;
CHECK(root.num_children() == 9);
CHECK(root["newmap"].num_children() == 0);
CHECK(root["newmap (serialized)"].num_children() == 0);
//
// When the tree is mutable, operator[] does not mutate the tree
// until the returned node is written to.
//
// Until such time, the NodeRef object keeps in itself the required
// information to write to the proper place in the tree. This is
// called being in a "seed" state.
//
// This means that passing a key/index which does not exist will
// not mutate the tree, but will instead store (in the node) the
// proper place of the tree to be able to do so, if and when it is
// required.
//
// This is a significant difference from eg, the behavior of
// std::map, which mutates the map immediately within the call to
// operator[].
//
// All of the points above apply only if the tree is mutable. If
// the tree is const, then a NodeRef cannot be obtained from it;
// only a ConstNodeRef, which can never be used to mutate the
// tree.
CHECK(!root.has_child("I am not nothing"));
ryml::NodeRef nothing = wroot["I am nothing"];
CHECK(nothing.valid()); // points at the tree, and a specific place in the tree
CHECK(nothing.is_seed()); // ... but nothing is there yet.
CHECK(!root.has_child("I am nothing")); // same as above
ryml::NodeRef something = wroot["I am something"];
ryml::ConstNodeRef constsomething = wroot["I am something"];
CHECK(!root.has_child("I am something")); // same as above
CHECK(something.valid());
CHECK(something.is_seed()); // same as above
CHECK(!constsomething.valid()); // NOTE: because a ConstNodeRef
// cannot be used to mutate a
// tree, it is only valid() if it
// is pointing at an existing
// node.
something = "indeed"; // this will commit to the tree, mutating at the proper place
CHECK(root.has_child("I am something"));
CHECK(root["I am something"].val() == "indeed");
CHECK(something.valid());
CHECK(!something.is_seed()); // now the tree has this node, so the
// ref is no longer a seed
// now the constref is also valid (but it needs to be reassigned):
ryml::ConstNodeRef constsomethingnew = wroot["I am something"];
CHECK(constsomethingnew.valid());
// note that the old constref is now stale, because it only keeps
// the state at creation:
CHECK(!constsomething.valid());

//------------------------------------------------------------------
// Emitting:

// emit to a FILE*
ryml::emit_yaml(tree, stdout); // there is also emit_json()
// emit to a stream
std::stringstream ss;
ss << tree;
std::string stream_result = ss.str();
// emit to a buffer:
std::string str_result = ryml::emitrs_yaml(tree); // there is also emitrs_json()
// can emit to any given buffer:
char buf[1024];
ryml::csubstr buf_result = ryml::emit_yaml(tree, buf);
// now check
ryml::csubstr expected_result = R"(foo: says who
bar:
- 20
- 30
- oh so nice
- oh so nice (serialized)
john: in_scope
newkeyval: shiny and new
newkeyval (serialized): shiny and new (serialized)
newseq: []
newseq (serialized): []
newmap: {}
newmap (serialized): []
I am something: indeed
)";
CHECK(buf_result == expected_result);
CHECK(str_result == expected_result);
CHECK(stream_result == expected_result);
// There are many possibilities to emit to buffer;
// please look at the emit sample functions below.

//------------------------------------------------------------------
// ConstNodeRef vs NodeRef

ryml::NodeRef noderef = tree["bar"][0];
ryml::ConstNodeRef constnoderef = tree["bar"][0];

// ConstNodeRef cannot be used to mutate the tree, but a NodeRef can:
//constnoderef = "21"; // compile error
//constnoderef << "22"; // compile error
noderef = "21"; // ok, can assign because it's not const
CHECK(tree["bar"][0].val() == "21");
noderef << "22"; // ok, can serialize and assign because it's not const
CHECK(tree["bar"][0].val() == "22");

// it is not possible to obtain a NodeRef from a ConstNodeRef:
// noderef = constnoderef; // compile error

// it is always possible to obtain a ConstNodeRef from a NodeRef:
constnoderef = noderef; // ok can assign const <- nonconst

// If a tree is const, then only ConstNodeRef's can be
// obtained from that tree:
ryml::Tree const& consttree = tree;
//noderef = consttree["bar"][0]; // compile error
noderef = tree["bar"][0]; // ok
constnoderef = consttree["bar"][0]; // ok

// ConstNodeRef and NodeRef can be compared for equality.
// Equality means they point at the same node.
CHECK(constnoderef == noderef);
CHECK(!(constnoderef != noderef));

//------------------------------------------------------------------
// Dealing with UTF8
ryml::Tree langs = ryml::parse_in_arena(R"(
en: Planet (Gas)
fr: Planète (Gazeuse)
ru: Планета (Газ)
ja: 惑星(ガス)
zh: 行星(气体)
# UTF8 decoding only happens in double-quoted strings,\
# as per the YAML standard
decode this: "\u263A \xE2\x98\xBA"
and this as well: "\u2705 \U0001D11E"
)");
// in-place UTF8 just works:
CHECK(langs["en"].val() == "Planet (Gas)");
CHECK(langs["fr"].val() == "Planète (Gazeuse)");
CHECK(langs["ru"].val() == "Планета (Газ)");
CHECK(langs["ja"].val() == "惑星(ガス)");
CHECK(langs["zh"].val() == "行星(气体)");
// and \x \u \U codepoints are decoded (but only when they appear
// inside double-quoted strings, as dictated by the YAML
// standard):
CHECK(langs["decode this"].val() == "☺ ☺");
CHECK(langs["and this as well"].val() == "✅ 𝄞");

//------------------------------------------------------------------
// Getting the location of nodes in the source:
ryml::Parser parser;
ryml::Tree tree2 = parser.parse_in_arena("expected.yml", expected_result);
ryml::Location loc = parser.location(tree2["bar"][1]);
CHECK(parser.location_contents(loc).begins_with("30"));
CHECK(loc.line == 3u);
CHECK(loc.col == 4u);
```

The [quickstart.cpp sample](./samples/quickstart.cpp) (from which the
above overview was taken) has many more detailed examples, and should
be your first port of call to find out any particular point about
ryml's API. It is tested in the CI, and thus has the correct behavior.
There you can find the following subjects being addressed:

```c++
sample_substr(); ///< about ryml's string views (from c4core)
sample_parse_file(); ///< ready-to-go example of parsing a file from disk
sample_parse_in_place(); ///< parse a mutable YAML source buffer
sample_parse_in_arena(); ///< parse a read-only YAML source buffer
sample_parse_reuse_tree(); ///< parse into an existing tree, maybe into a node
sample_parse_reuse_parser(); ///< reuse an existing parser
sample_parse_reuse_tree_and_parser(); ///< how to reuse existing trees and parsers
sample_iterate_trees(); ///< visit individual nodes and iterate through trees
sample_create_trees(); ///< programatically create trees
sample_tree_arena(); ///< interact with the tree's serialization arena
sample_fundamental_types(); ///< serialize/deserialize fundamental types
sample_formatting(); ///< control formatting when serializing/deserializing
sample_base64(); ///< encode/decode base64
sample_user_scalar_types(); ///< serialize/deserialize scalar (leaf/string) types
sample_user_container_types(); ///< serialize/deserialize container (map or seq) types
sample_std_types(); ///< serialize/deserialize STL containers
sample_emit_to_container(); ///< emit to memory, eg a string or vector-like container
sample_emit_to_stream(); ///< emit to a stream, eg std::ostream
sample_emit_to_file(); ///< emit to a FILE*
sample_emit_nested_node(); ///< pick a nested node as the root when emitting
sample_json(); ///< JSON parsing and emitting
sample_anchors_and_aliases(); ///< deal with YAML anchors and aliases
sample_tags(); ///< deal with YAML type tags
sample_docs(); ///< deal with YAML docs
sample_error_handler(); ///< set a custom error handler
sample_global_allocator(); ///< set a global allocator for ryml
sample_per_tree_allocator(); ///< set per-tree allocators
sample_static_trees(); ///< how to use static trees in ryml
sample_location_tracking(); ///< track node locations in the parsed source tree
```

------

## Using ryml in your project

### Package managers

If you opt for package managers, here's where ryml is available so far
(thanks to all the contributors!):
* [vcpkg](https://vcpkg.io/en/packages.html): `vcpkg install ryml`
* Arch Linux/Manjaro:
* [rapidyaml-git (AUR)](https://aur.archlinux.org/packages/rapidyaml-git/)
* [python-rapidyaml-git (AUR)](https://aur.archlinux.org/packages/python-rapidyaml-git/)
* [Fedora Linux](https://getfedora.org/)/[EPEL](https://docs.fedoraproject.org/en-US/epel/): `dnf install rapidyaml-devel`, `dnf install python3-rapidyaml`
* [PyPI](https://pypi.org/project/rapidyaml/)

Although package managers are very useful for quickly getting up to
speed, the advised way is still to bring ryml as a submodule of your
project, building both together. This makes it easy to track any
upstream changes in ryml. Also, ryml is small and quick to build, so
there's not much of a cost for building it with your project.

### Single header file
ryml is provided chiefly as a cmake library project, but it can also
be used as a single header file, and there is a [tool to
amalgamate](./tools/amalgamate.py) the code into a single header
file. The amalgamated header file is provided with each release, but
you can also generate a customized file suiting your particular needs
(or commit):

```console
[user@host rapidyaml]$ python3 tools/amalgamate.py -h
usage: amalgamate.py [-h] [--c4core | --no-c4core] [--fastfloat | --no-fastfloat] [--stl | --no-stl] [output]

positional arguments:
output output file. defaults to stdout

optional arguments:
-h, --help show this help message and exit
--c4core amalgamate c4core together with ryml. this is the default.
--no-c4core amalgamate c4core together with ryml. the default is --c4core.
--fastfloat enable fastfloat library. this is the default.
--no-fastfloat enable fastfloat library. the default is --fastfloat.
--stl enable stl interop. this is the default.
--no-stl enable stl interop. the default is --stl.
```

The amalgamated header file contains all the function declarations and
definitions. To use it in the project, `#include` the header at will
in any header or source file in the project, but in one source file,
and only in that one source file, `#define` the macro
`RYML_SINGLE_HDR_DEFINE_NOW` **before including the header**. This
will enable the function definitions. For example:
```c++
// foo.h
#include

// foo.cpp
// ensure that foo.h is not included before this define!
#define RYML_SINGLE_HDR_DEFINE_NOW
#include
```

If you wish to package the single header into a shared library, then
you will need to define the preprocessor symbol `RYML_SHARED` during
compilation.

### As a library
The single header file is a good approach to quickly try the library,
but if you wish to make good use of CMake and its tooling ecosystem,
(and get better compile times), then ryml has you covered.

As with any other cmake library, you have the option to integrate ryml into
your project's build setup, thereby building ryml together with your
project, or -- prior to configuring your project -- you can have ryml
installed either manually or through package managers.

Currently [cmake](https://cmake.org/) is required to build ryml; we
recommend a recent cmake version, at least 3.13.

Note that ryml uses submodules. Take care to use the `--recursive` flag
when cloning the repo, to ensure ryml's submodules are checked out as well:
```bash
git clone --recursive https://github.com/biojppm/rapidyaml
```
If you omit `--recursive`, after cloning you
will have to do `git submodule update --init --recursive`
to ensure ryml's submodules are checked out.

### Quickstart samples

These samples show different ways of getting ryml into your application. All the
samples use [the same quickstart executable
source](./samples/quickstart.cpp), but are built in different ways,
showing several alternatives to integrate ryml into your project. We
also encourage you to refer to the [quickstart source](./samples/quickstart.cpp) itself, which
extensively covers most of the functionality that you may want out of
ryml.

Each sample brings a `run.sh` script with the sequence of commands
required to successfully build and run the application (this is a bash
script and runs in Linux and MacOS, but it is also possible to run in
Windows via Git Bash or the WSL). Click on the links below to find out
more about each sample:

| Sample name | ryml is part of build? | cmake file | commands |
|:-------------------|--------------------------|:-------------|:-------------|
| [`singleheader`](./samples/singleheader) | **yes**
ryml brought as a single header file,
not as a library | [`CMakeLists.txt`](./samples/singleheader/CMakeLists.txt) | [`run.sh`](./samples/singleheader/run.sh) |
| [`singleheaderlib`](./samples/singleheaderlib) | **yes**
ryml brought as a library
but from the single header file | [`CMakeLists.txt`](./samples/singleheaderlib/CMakeLists.txt) | [`run_shared.sh` (shared library)](./samples/singleheaderlib/run_shared.sh)
[`run_static.sh` (static library)](./samples/singleheaderlib/run_static.sh) |
| [`add_subdirectory`](./samples/add_subdirectory) | **yes** | [`CMakeLists.txt`](./samples/add_subdirectory/CMakeLists.txt) | [`run.sh`](./samples/add_subdirectory/run.sh) |
| [`fetch_content`](./samples/fetch_content) | **yes** | [`CMakeLists.txt`](./samples/fetch_content/CMakeLists.txt) | [`run.sh`](./samples/fetch_content/run.sh) |
| [`find_package`](./samples/find_package) | **no**
needs prior install or package | [`CMakeLists.txt`](./samples/find_package/CMakeLists.txt) | [`run.sh`](./samples/find_package/run.sh) |

### CMake build settings for ryml
The following cmake variables can be used to control the build behavior of
ryml:

* `RYML_WITH_TAB_TOKENS=ON/OFF`. Enable/disable support for tabs as
valid container tokens after `:` and `-`. Defaults to `OFF`,
because this may cost up to 10% in processing time.
* `RYML_DEFAULT_CALLBACKS=ON/OFF`. Enable/disable ryml's default
implementation of error and allocation callbacks. Defaults to `ON`.
* `RYML_STANDALONE=ON/OFF`. ryml uses
[c4core](https://github.com/biojppm/c4core), a C++ library with low-level
multi-platform utilities for C++. When `RYML_STANDALONE=ON`, c4core is
incorporated into ryml as if it is the same library. Defaults to `ON`.

If you're developing ryml or just debugging problems with ryml itself, the
following cmake variables can be helpful:
* `RYML_DEV=ON/OFF`: a bool variable which enables development targets such as
unit tests, benchmarks, etc. Defaults to `OFF`.
* `RYML_DBG=ON/OFF`: a bool variable which enables verbose prints from
parsing code; can be useful to figure out parsing problems. Defaults to
`OFF`.

#### Forcing ryml to use a different c4core version

ryml is strongly coupled to c4core, and this is reinforced by the fact
that c4core is a submodule of the current repo. However, it is still
possible to use a c4core version different from the one in the repo
(of course, only if there are no incompatibilities between the
versions). You can find out how to achieve this by looking at the
[`custom_c4core` sample](./samples/custom_c4core/CMakeLists.txt).

------

## Other languages

One of the aims of ryml is to provide an efficient YAML API for other
languages. JavaScript is fully available, and there is already a
cursory implementation for Python using only the low-level API. After
ironing out the general approach, other languages are likely to
follow (all of this is possible because we're using
[SWIG](http://www.swig.org/), which makes it easy to do so).

### JavaScript

A JavaScript+WebAssembly port is available, compiled through [emscripten](https://emscripten.org/).

### Python

(Note that this is a work in progress. Additions will be made and things will
be changed.) With that said, here's an example of the Python API:

```python
import ryml

# ryml cannot accept strings because it does not take ownership of the
# source buffer; only bytes or bytearrays are accepted.
src = b"{HELLO: a, foo: b, bar: c, baz: d, seq: [0, 1, 2, 3]}"

def check(tree):
# for now, only the index-based low-level API is implemented
assert tree.size() == 10
assert tree.root_id() == 0
assert tree.first_child(0) == 1
assert tree.next_sibling(1) == 2
assert tree.first_sibling(5) == 2
assert tree.last_sibling(1) == 5
# use bytes objects for queries
assert tree.find_child(0, b"foo") == 1
assert tree.key(1) == b"foo")
assert tree.val(1) == b"b")
assert tree.find_child(0, b"seq") == 5
assert tree.is_seq(5)
# to loop over children:
for i, ch in enumerate(ryml.children(tree, 5)):
assert tree.val(ch) == [b"0", b"1", b"2", b"3"][i]
# to loop over siblings:
for i, sib in enumerate(ryml.siblings(tree, 5)):
assert tree.key(sib) == [b"HELLO", b"foo", b"bar", b"baz", b"seq"][i]
# to walk over all elements
visited = [False] * tree.size()
for n, indentation_level in ryml.walk(tree):
# just a dumb emitter
left = " " * indentation_level
if tree.is_keyval(n):
print("{}{}: {}".format(left, tree.key(n), tree.val(n))
elif tree.is_val(n):
print("- {}".format(left, tree.val(n))
elif tree.is_keyseq(n):
print("{}{}:".format(left, tree.key(n))
visited[inode] = True
assert False not in visited
# NOTE about encoding!
k = tree.get_key(5)
print(k) # ''
assert k == b"seq" # ok, as expected
assert k != "seq" # not ok - NOTE THIS!
assert str(k) != "seq" # not ok
assert str(k, "utf8") == "seq" # ok again

# parse immutable buffer
tree = ryml.parse_in_arena(src)
check(tree) # OK

# parse mutable buffer.
# requires bytearrays or objects offering writeable memory
mutable = bytearray(src)
tree = ryml.parse_in_place(mutable)
check(tree) # OK
```
As expected, the performance results so far are encouraging. In
a [timeit benchmark](api/python/parse_bm.py) compared
against [PyYaml](https://pyyaml.org/)
and [ruamel.yaml](https://yaml.readthedocs.io/en/latest/), ryml parses
quicker by generally 100x and up to 400x:
```
+----------------------------------------+-------+----------+----------+-----------+
| style_seqs_blck_outer1000_inner100.yml | count | time(ms) | avg(ms) | avg(MB/s) |
+----------------------------------------+-------+----------+----------+-----------+
| parse:RuamelYamlParse | 1 | 4564.812 | 4564.812 | 0.173 |
| parse:PyYamlParse | 1 | 2815.426 | 2815.426 | 0.280 |
| parse:RymlParseInArena | 38 | 588.024 | 15.474 | 50.988 |
| parse:RymlParseInArenaReuse | 38 | 466.997 | 12.289 | 64.202 |
| parse:RymlParseInPlace | 38 | 579.770 | 15.257 | 51.714 |
| parse:RymlParseInPlaceReuse | 38 | 462.932 | 12.182 | 64.765 |
+----------------------------------------+-------+----------+----------+-----------+
```
(Note that the parse timings above are somewhat biased towards ryml, because
it does not perform any type conversions in Python-land: return types
are merely `memoryviews` to the source buffer, possibly copied to the tree's
arena).

As for emitting, the improvement can be as high as 3000x:
```
+----------------------------------------+-------+-----------+-----------+-----------+
| style_maps_blck_outer1000_inner100.yml | count | time(ms) | avg(ms) | avg(MB/s) |
+----------------------------------------+-------+-----------+-----------+-----------+
| emit_yaml:RuamelYamlEmit | 1 | 18149.288 | 18149.288 | 0.054 |
| emit_yaml:PyYamlEmit | 1 | 2683.380 | 2683.380 | 0.365 |
| emit_yaml:RymlEmitToNewBuffer | 88 | 861.726 | 9.792 | 99.976 |
| emit_yaml:RymlEmitReuse | 88 | 437.931 | 4.976 | 196.725 |
+----------------------------------------+-------+-----------+-----------+-----------+
```

------

## YAML standard conformance

ryml is close to feature complete. Most of the YAML features are well
covered in the unit tests, and expected to work, unless in the
exceptions noted below.

Of course, there are many dark corners in YAML, and there certainly
can appear cases which ryml fails to parse. Your [bug reports or pull
requests](https://github.com/biojppm/rapidyaml/issues) are very
welcome.

See also [the roadmap](./ROADMAP.md) for a list of future work.

### Known limitations

ryml deliberately makes no effort to follow the standard in the
following situations:

* Containers are not accepted as mapping keys: keys must be scalars.
* Tab characters after `:` and `-` are not accepted tokens, unless
ryml is compiled with the macro `RYML_WITH_TAB_TOKENS`. This
requirement exists because checking for tabs introduces branching
into the parser's hot code and in some cases costs as much as 10%
in parsing time.
* Anchor names must not end with a terminating colon: eg `&anchor: key: val`.
* Non-unique map keys are allowed. Enforcing key uniqueness in the
parser or in the tree would cause log-linear parsing complexity (for
root children on a mostly flat tree), and would increase code size
through added structural, logical and cyclomatic complexity. So
enforcing uniqueness in the parser would hurt users who may not care
about it (they may not care either because non-uniqueness is OK for
their use case, or because it is impossible to occur). On the other
hand, any user who requires uniqueness can easily enforce it by
doing a post-parse walk through the tree. So choosing to not enforce
key uniqueness adheres to the spirit of "don't pay for what you
don't use".
* `%YAML` directives have no effect and are ignored.
* `%TAG` directives are limited to a default maximum of 4 instances
per `Tree`. To increase this maximum, define the preprocessor symbol
`RYML_MAX_TAG_DIRECTIVES` to a suitable value. This arbitrary limit
reflects the usual practice of having at most 1 or 2 tag directives;
also, be aware that this feature is under consideration for removal
in YAML 1.3.

Also, ryml tends to be on the permissive side where the YAML standard
dictates there should be an error; in many of these cases, ryml will
tolerate the input. This may be good or bad, but in any case is being
improved on (meaning ryml will grow progressively less tolerant of
YAML errors in the coming releases). So we strongly suggest to stay
away from those dark corners of YAML which are generally a source of
problems, which is a good practice anyway.

If you do run into trouble and would like to investigate conformance
of your YAML code, beware of existing online YAML linters, many of
which are not fully conformant; instead, try using
[https://play.yaml.io](https://play.yaml.io), an amazing tool which
lets you dynamically input your YAML and continuously see the results
from all the existing parsers (kudos to @ingydotnet and the people
from the YAML test suite). And of course, if you detect anything wrong
with ryml, please [open an
issue](https://github.com/biojppm/rapidyaml/issues) so that we can
improve.

### Test suite status

As part of its CI testing, ryml uses the [YAML test
suite](https://github.com/yaml/yaml-test-suite). This is an extensive
set of reference cases covering the full YAML spec. Each of these
cases have several subparts:
* `in-yaml`: mildly, plainly or extremely difficult-to-parse YAML
* `in-json`: equivalent JSON (where possible/meaningful)
* `out-yaml`: equivalent standard YAML
* `emit-yaml`: equivalent standard YAML
* `events`: reference results (ie, expected tree)

When testing, ryml parses each of the 4 yaml/json parts, then emits
the parsed tree, then parses the emitted result and verifies that
emission is idempotent, ie that the emitted result is semantically the
same as its input without any loss of information. To ensure
consistency, this happens over four levels of parse/emission
pairs. And to ensure correctness, each of the stages is compared
against the `events` spec from the test, which constitutes the
reference. The tests also check for equality between the reference
events in the test case and the events emitted by ryml from the data
tree parsed from the test case input. All of this is then carried out
combining several variations: both unix `\n` vs windows `\r\n` line
endings, emitting to string, file or streams, which results in ~250
tests per case part. With multiple parts per case and ~400 reference
cases in the test suite, this makes over several hundred thousand
individual tests to which ryml is subjected, which are added to the
unit tests in ryml, which also employ the same extensive
combinatorial approach.

Also, note that in [their own words](http://matrix.yaml.io/), the
tests from the YAML test suite *contain a lot of edge cases that don't
play such an important role in real world examples*. And yet, despite
the extreme focus of the test suite, currently ryml only fails a minor
fraction of the test cases, mostly related with the deliberate
limitations noted above. Other than those limitations, by far the main
issue with ryml is that several standard-mandated parse errors fail to
materialize. For the up-to-date list of ryml failures in the
test-suite, refer to the [list of known
exceptions](test/test_suite/test_suite_parts.cpp) from ryml's test
suite runner, which is used as part of ryml's CI process.

------

## Alternative libraries

Why this library? Because none of the existing libraries was quite
what I wanted. When I started this project in 2018, I was aware of these two
alternative C/C++ libraries:

* [libyaml](https://github.com/yaml/libyaml). This is a bare C
library. It does not create a representation of the data tree, so
I don't see it as practical. My initial idea was to wrap parsing
and emitting around libyaml's convenient event handling, but to my
surprise I found out it makes heavy use of allocations and string
duplications when parsing. I briefly pondered on sending PRs to
reduce these allocation needs, but not having a permanent tree to
store the parsed data was too much of a downside.
* [yaml-cpp](https://github.com/jbeder/yaml-cpp). This library may
be full of functionality, but is heavy on the use of
node-pointer-based structures like `std::map`, allocations, string
copies, polymorphism and slow C++ stream serializations. This is
generally a sure way of making your code slower, and strong
evidence of this can be seen in the benchmark results above.

Recently [libfyaml](https://github.com/pantoniou/libfyaml)
appeared. This is a newer C library, fully conformant to the YAML
standard with an amazing 100% success in the test suite; it also offers
the tree as a data structure. As a downside, it does not work in
Windows, and it is also multiple times slower parsing and emitting.

When performance and low latency are important, using contiguous
structures for better cache behavior and to prevent the library from
trampling caches, parsing in place and using non-owning strings is of
central importance. Hence this Rapid YAML library which, with minimal
compromise, bridges the gap from efficiency to usability. This library
takes inspiration from
[RapidJSON](https://github.com/Tencent/rapidjson) and
[RapidXML](http://rapidxml.sourceforge.net/).

------
## License

ryml is permissively licensed under the [MIT license](LICENSE.txt).