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https://github.com/KPDwyer/SpriteMaker

Tool for making sprites in Unity
https://github.com/KPDwyer/SpriteMaker

Last synced: about 2 months ago
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Tool for making sprites in Unity

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README

        

# Sprite Maker

![Chest Image](Gallery/Chest.png)

SpriteMaker is a Unity add-on for quickly making basic UI or prototype art in unity. I’m making SpriteMaker because when I do game jams or quick mock ups, I often think something like this:

_I need 64x64 rounded Rect for this panel..._

_A small half circle would be great here..._

SpriteMaker aims to reduce the friction of cracking open a graphics program (or bugging an artist) to create quick assets like this. I’m developing it in the open because I don’t really have the time to deal with putting it on the asset store and provide support, but I think people might get some use out of it (or create cool Draw Commands!).

The add-on is still under development, much of the feature set is still TBA.

[Roadmap](Roadmap.md)

[Usage](Usage.md)

##Gallery

By Defining shapes relative to the canvas, you can rescale the canvas at will to export a set of draw commands at a variety of sizes.
![Skull 64x64](Gallery/Skull64.png)
![Skull 1024x1024](Gallery/Skull1024.png)

SpriteMaker isn't meant to make fullscale art assets, but I like to push what I can do with it
![Man](Gallery/Man.png)

SpriteMaker can be used to make Noise maps right in the editor (more noise coming soon). Noise can also be a neat effect for static textures.
![Perlin](Gallery/perlin2.png)
![Perlin Two](Gallery/Perlin.png)