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https://github.com/ahrnbom/gbapfomgd
Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"
https://github.com/ahrnbom/gbapfomgd
Last synced: 2 months ago
JSON representation
Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"
- Host: GitHub
- URL: https://github.com/ahrnbom/gbapfomgd
- Owner: ahrnbom
- License: other
- Created: 2020-01-04T07:09:13.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2023-02-25T21:26:54.000Z (over 1 year ago)
- Last Synced: 2024-01-24T13:34:36.958Z (5 months ago)
- Language: TeX
- Size: 106 KB
- Stars: 130
- Watchers: 10
- Forks: 12
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Lists
- awesome-gbdev - Game Boy Assembly Programming for the Modern Game Developer - An e-book about making Game Boy games in Assembly. (Programming / ASM)
- awesome-gb-dev-zh - Game Boy 汇编编程面向现代游戏开发者
README
# Game Boy Assembly Programming for the Modern Game Developer
Source code for the book *Game Boy Assembly Programming for the Modern Game Developer*## [Download the latest pdf version here!](https://github.com/ahrnbom/gbapfomgd/releases)
This GitHub page serves mainly these purposes:
1. Track development of the book. Feel free to post issues or make pull requests, or be subscribed to updates.
2. Let people reformat it to better suit their needs. For example, if you want to convert it to ePub/mobi or some other format, feel free to do so. You can even redistribute your adapted version as long as you comply with the [license](LICENSE).
3. Hosting [the latest .pdf file](https://github.com/ahrnbom/gbapfomgd/releases).The book and its source code is released under [CC BY-NC-SA 4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/).
The book is intended to be used alongside the [GingerBread software library](https://github.com/ahrnbom/gingerbread).