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https://github.com/unity3d-open-tools/openfile
Open source serialization for Unity
https://github.com/unity3d-open-tools/openfile
Last synced: about 2 months ago
JSON representation
Open source serialization for Unity
- Host: GitHub
- URL: https://github.com/unity3d-open-tools/openfile
- Owner: unity3d-open-tools
- Created: 2014-04-20T02:14:04.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2020-11-30T04:20:06.000Z (over 3 years ago)
- Last Synced: 2024-05-02T20:43:35.830Z (about 2 months ago)
- Language: JavaScript
- Homepage:
- Size: 1.28 MB
- Stars: 20
- Watchers: 4
- Forks: 2
- Open Issues: 1
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Metadata Files:
- Readme: README.md
Lists
- awesome-unity - OpenFile - Open source serialization for Unity. (:pencil2: Scripting <a name="scripting"></a> / Serialization <a name="serialization"></a>)
README
# Notice
This project is unmaintained, but feel free to fork it.![](https://raw.githubusercontent.com/mrzapp/openfile/master/Images/logo.png)
### What?
This plugin serializes GameObjects using JSON. It has a range of supported types built in, but more can be added manually. I am developing this in tandem with my Deus Ex-based game project [The Vongott Chronicles](http://jeppezapp.com/games/vongott/)### Why?
It can be used for savegame files, custom level editors, carrying over information between scenes, and it probably has more applications than I can think of. If for any reason you'd want to manage your resources externally, this is your plugin.### Documentation and tutorials
In the [wiki](https://github.com/mrzapp/openfile/wiki)### License
MIT