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https://github.com/Vytek/AlgorandUnitySDK
Algorand Unity SDK
https://github.com/Vytek/AlgorandUnitySDK
sdk unity
Last synced: 3 months ago
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Algorand Unity SDK
- Host: GitHub
- URL: https://github.com/Vytek/AlgorandUnitySDK
- Owner: Vytek
- License: mit
- Created: 2021-05-12T10:17:51.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2021-11-10T08:46:48.000Z (over 2 years ago)
- Last Synced: 2024-01-25T04:52:27.963Z (5 months ago)
- Topics: sdk, unity
- Language: C#
- Homepage:
- Size: 22.5 MB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Lists
- awesome-algorand - unity-algorand-sdk-based-on-net-sdk - Quick and dirty Unity SDK based on .NET Algorand SDK by RileyGe. (Development Tools / Languages)
README
# AlgorandUnitySDK
Algorand Unity SDK## License
[MIT](https://choosealicense.com/licenses/mit/)
## Authors- [@vytek](https://www.github.com/Vytek)
## Other projects used
- https://github.com/RileyGe/dotnet-algorand-sdk
- https://github.com/NibbleByte/DevLocker
- https://www.patreon.com/posts/unity-3d-drag-22917454
- https://github.com/Bunny83/SimpleJSON
- https://github.com/TakuKobayashi/UnityCipher
- https://github.com/TakuKobayashi/UnityThreadQueue
- https://github.com/sabresaurus/PlayerPrefsEditor
- https://github.com/gportelli/UnityScreenLogger
- https://github.com/Rfrixy/Generic-Unity-Object-Pooler
- https://github.com/Siccity/GLTFUtility
- https://github.com/viniciuschiele/ScryptIn the project we use [Purestake](https://www.purestake.com/networks/algorand/) Algorand Public Node in TESTNET. It is more convenient for a possible final application in Unity to use a remote system such as Purestake by creating the various Algorand transactions locally via the .NET SDK.
## Pull requests1. [Fork] the project, clone your fork, and configure the remotes.
2. Create a new topic branch (from `master`) to contain your feature,
chore, or fix.
3. Commit your changes in logical units.
4. Push your topic branch up to your fork.
5. [Open a Pull Request] with a clear title and description.
## Licenses- **Only the code in `Assets/Scripts` is released under the MIT license**..
- Other code libraries in `Assets/Thirdparty` all come with their own licenses.
- Any binary resources are more or less there on a "fair use" basis, **don't assume that you can just copy and use them**.# Disclaimer
## Important disclaimer***The project is not audited and should not be used in a production environment.***