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https://github.com/github/objective-c-style-guide

**Archived** Style guide & coding conventions for Objective-C projects
https://github.com/github/objective-c-style-guide

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**Archived** Style guide & coding conventions for Objective-C projects

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# This repository is no longer active.

-----

These guidelines build on Apple's existing [Coding Guidelines for Cocoa](https://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/CodingGuidelines/CodingGuidelines.html).
Unless explicitly contradicted below, assume that all of Apple's guidelines apply as well.

## Whitespace

* Tabs, not spaces.
* End files with a newline.
* Make liberal use of vertical whitespace to divide code into logical chunks.
* Don’t leave trailing whitespace.
* Not even leading indentation on blank lines.

## Documentation and Organization

* All method declarations should be documented.
* Comments should be hard-wrapped at 80 characters.
* Comments should be [Tomdoc](http://tomdoc.org/)-style.
* Document whether object parameters allow `nil` as a value.
* Use `#pragma mark`s to categorize methods into functional groupings and protocol implementations, following this general structure:

```objc
#pragma mark Properties

@dynamic someProperty;

- (void)setCustomProperty:(id)value {}

#pragma mark Lifecycle

+ (instancetype)objectWithThing:(id)thing {}
- (instancetype)init {}

#pragma mark Drawing

- (void)drawRect:(CGRect) {}

#pragma mark Another functional grouping

#pragma mark GHSuperclass

- (void)someOverriddenMethod {}

#pragma mark NSCopying

- (id)copyWithZone:(NSZone *)zone {}

#pragma mark NSObject

- (NSString *)description {}
```

## Declarations

* Never declare an ivar unless you need to change its type from its declared property.
* Don’t use line breaks in method declarations.
* Prefer exposing an immutable type for a property if it being mutable is an implementation detail. This is a valid reason to declare an ivar for a property.
* Always declare memory-management semantics even on `readonly` properties.
* Declare properties `readonly` if they are only set once in `-init`.
* Don't use `@synthesize` unless the compiler requires it. Note that optional properties in protocols must be explicitly synthesized in order to exist.
* Declare properties `copy` if they return immutable objects and aren't ever mutated in the implementation. `strong` should only be used when exposing a mutable object, or an object that does not conform to ``.
* Avoid `weak` properties whenever possible. A long-lived weak reference is usually a code smell that should be refactored out.
* Instance variables should be prefixed with an underscore (just like when implicitly synthesized).
* Don't put a space between an object type and the protocol it conforms to.

```objc
@property (attributes) id object;
@property (nonatomic, strong) NSObject *object;
```

* C function declarations should have no space before the opening parenthesis, and should be namespaced just like a class.

```objc
void GHAwesomeFunction(BOOL hasSomeArgs);
```

* Constructors should generally return [`instancetype`](http://clang.llvm.org/docs/LanguageExtensions.html#related-result-types) rather than `id`.
* Prefer helper functions (such as `CGRectMake()`) to C99 struct initialiser syntax.

```objc
CGRect rect = CGRectMake(3.0, 12.0, 15.0, 80.0);
```

## Expressions

* Don't access an ivar unless you're in `-init`, `-dealloc` or a custom accessor.
* Use dot-syntax when invoking idempotent methods, including setters and class methods (like `NSFileManager.defaultManager`).
* Use object literals, boxed expressions, and subscripting over the older, grosser alternatives.
* Comparisons should be explicit for everything except `BOOL`s.
* Prefer positive comparisons to negative.
* Long form ternary operators should be wrapped in parentheses and only used for assignment and arguments.

```objc
Blah *a = (stuff == thing ? foo : bar);
```

* Short form, `nil` coalescing ternary operators should avoid parentheses.

```objc
Blah *b = thingThatCouldBeNil ?: defaultValue;
```

* Separate binary operands with a single space, but unary operands and casts with none:

```c
void *ptr = &value + 10 * 3;
NewType a = (NewType)b;

for (int i = 0; i < 10; i++) {
doCoolThings();
}
```

## Control Structures

* Always surround `if` bodies with curly braces if there is an `else`. Single-line `if` bodies without an `else` should be on the same line as the `if`.
* All curly braces should begin on the same line as their associated statement. They should end on a new line.
* Put a single space after keywords and before their parentheses.
* Return and break early.
* No spaces between parentheses and their contents.

```objc
if (somethingIsBad) return;

if (something == nil) {
// do stuff
} else {
// do other stuff
}
```

## Exceptions and Error Handling

* Don't use exceptions for flow control.
* Use exceptions only to indicate programmer error.
* To indicate errors, use an `NSError **` argument or send an error on a [ReactiveCocoa](https://github.com/ReactiveCocoa/ReactiveCocoa) signal.

## Blocks

* Blocks should have a space between their return type and name.
* Block definitions should omit their return type when possible.
* Block definitions should omit their arguments if they are `void`.
* Parameters in block types should be named unless the block is initialized immediately.

```objc
void (^blockName1)(void) = ^{
// do some things
};

id (^blockName2)(id) = ^ id (id args) {
// do some things
};
```

## Literals

* Avoid making numbers a specific type unless necessary (for example, prefer `5` to `5.0`, and `5.3` to `5.3f`).
* The contents of array and dictionary literals should have a space on both sides.
* Dictionary literals should have no space between the key and the colon, and a single space between colon and value.

``` objc
NSArray *theStuff = @[ @1, @2, @3 ];

NSDictionary *keyedStuff = @{ GHDidCreateStyleGuide: @YES };
```

* Longer or more complex literals should be split over multiple lines (optionally with a terminating comma):

``` objc
NSArray *theStuff = @[
@"Got some long string objects in here.",
[AndSomeModelObjects too],
@"Moar strings."
];

NSDictionary *keyedStuff = @{
@"this.key": @"corresponds to this value",
@"otherKey": @"remoteData.payload",
@"some": @"more",
@"JSON": @"keys",
@"and": @"stuff",
};
```

## Categories

* Categories should be named for the sort of functionality they provide. Don't create umbrella categories.
* Category methods should always be prefixed.
* If you need to expose private methods for subclasses or unit testing, create a class extension named `Class+Private`.