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https://github.com/jessedoyle/duktape.cr

Evaluate JavaScript from Crystal!
https://github.com/jessedoyle/duktape.cr

crystal duktape hacktoberfest javascript

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Evaluate JavaScript from Crystal!

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# Duktape.cr

[![GitHub version](https://badge.fury.io/gh/jessedoyle%2Fduktape.cr.svg)](http://badge.fury.io/gh/jessedoyle%2Fduktape.cr)
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Duktape.cr provides Crystal bindings to the [Duktape](https://github.com/svaarala/duktape) javascript engine.

## Installation

Duktape.cr is best installed using [Shards](https://github.com/ysbaddaden/shards).

Add this to your `shard.yml`:

```yaml
name: example # your project's name
version: 1.0.0 # your project's version

dependencies:
duktape:
github: jessedoyle/duktape.cr
version: ~> 1.0.0
```

then execute:

```bash
shards install
```

Shards will automatically build the native library. You can compile the engine manually by invoking `make libduktape`.

## Usage

You must first create a Duktape context:

```crystal
require "duktape"

sbx = Duktape::Sandbox.new

sbx.eval! <<-JS
var birthYear = 1990;

function calcAge(birthYear){
var current = new Date();
var year = current.getFullYear();
return year - birthYear;
}

print("You are " + calcAge(birthYear) + " years old.");
JS
```

An overwhelming majority of the [Duktape API](http://duktape.org/api.html) has been implemented. You can call the API functions directly on a `Duktape::Sandbox` or `Duktape::Context` instance:

```crystal
sbx = Duktape::Sandbox.new
sbx.push_global_object # [ global ]
sbx.push_string "Math" # [ global "Math" ]
sbx.get_prop -2 # [ global Math ]
sbx.push_string "PI" # [ global Math "PI" ]
sbx.get_prop -2 # [ global Math PI ]
pi = sbx.get_number -1
puts "PI: #{pi}" # => PI: 3.14159
sbx.pop_3
```

## Eval vs Eval!

All of the evaluation API methods have a corresponding bang-method (`!`). The bang method calls will raise when a javascript error occurs, the non-bang methods will not raise on invalid javascript.

For example:

```crystal
sbx = Duktape::Context.new
sbx.eval <<-JS
var a =
JS
```

will not raise any errors, but will return a non-zero error code.

The following code:

```crystal
sbx = Duktape::Context.new
sbx.eval! <<-JS
__invalid();
JS
```

will raise `Duktape::SyntaxError`.

## Sandbox vs Context

You should only execute untrusted javascript code from within a `Duktape::Sandbox` instance. A sandbox isolates code from insecure operations such as Duktape's internal `require` mechanism and the `Duktape` global javascript object.

Creating a `Duktape::Context` gives code access to internal Duktape properties:

```crystal
ctx = Duktape::Context.new
ctx.eval! <<-JS
print(Duktape.version);
JS
```

## Setting a Timeout

`Duktape::Sandbox` instances may optionally take an execution timeout limit in milliseconds. This provides protection against infinite loops when executing untrusted code.

A `Duktape::RangeError` exception is raised when the following code executes for longer than specified:

```crystal
sbx = Duktape::Sandbox.new 500 # 500ms execution time limit
sbx.eval! "while (true) {}" # => RangeError
```

## Duktape::Runtime

An alternative interface for evaluating JS code is available via the `Duktape::Runtime` class. This class provides a streamlined evaluation API (similar to ExecJS) that allows easier access to javascript values without the need to call many low-level Duktape API functions.

The entire `Runtime` API is as follows:

* `call(property, *args)` - Call the property or function with the given arguments and return the result.
* `call([properties], *args)` - Call the property that is nested within an array of string property names.
* `eval(source)` - Evaluate the javascript source and return the last value.
* `exec(source)` - Evaluate the javascript source and always return `nil`.

`Duktape::Runtime` instances can also be provided an initialization block when created.

Here's an example:

```crystal
require "duktape/runtime"

# A Runtime (optionally) accepts an initialization block
rt = Duktape::Runtime.new do |sbx|
sbx.eval! <<-JS
function test(a, b, c) { return a + b + c; }
JS
end

rt.call("test", 3, 4, 5) # => 12.0 (same as test(3, 4, 5);)
rt.call(["Math", "PI"]) # => 3.14159
rt.eval("1 + 1") # => 2.0
rt.exec("1 + 1") # => nil
```

Note that `duktape/runtime` is not loaded by the base `duktape` require, and may be used standalone if necessary (ie. replace your `require "duktape"` calls with `require "duktape/runtime"` if you want this functionality).

## Calling Crystal Code from Javascript

**Note**: This functionality is considered experimental and syntax/functionality may change dramatically between releases.

It is possible to call Crystal code from your javascript:

```crystal
sbx = Duktape::Sandbox.new

# Push a global function named "add_together"
# that accepts two arguments.
sbx.push_global_proc("add_together", 2) do |ptr|
env = Duktape::Sandbox.new ptr

# Get the two arguments
# from the stack
a = env.require_number 0
b = env.require_number 1

env.push_number a + b # Push the return value to the stack
env.call_success # call_success -> stack top is value returned
end

sbx.eval! "print(add_together(2, 3));" # => 5
```

The `proc` object that is pushed to the Duktape stack accepts a pointer to a `Context` instance. We must wrap this pointer by calling `env = Duktape::Sandbox.new ptr`. The `proc` must also return an `Int32` status code - `env.call_failure` and `env.call_success` will provide the proper integer values.

**Note**: Because it is currently not possible to pass closures to C bindings in Crystal, one must be careful that any variables used in the `proc` must not be referenced or initialized outside the scope of the `proc`. This is why variable names such as `env` are used.

## Exceptions

The following exceptions may be thrown at runtime and may be rescued normally:

* `Duktape::Error`
* `Duktape::EvalError`
* `Duktape::RangeError`
* `Duktape::ReferenceError`
* `Duktape::SyntaxError`
* `Duktape::TypeError`
* `Duktape::URIError`

These exceptions all inherit from `Duktape::Error`, so it may be used as a catch-all for runtime errors.

The following exceptions represent errors internal to the Duktape engine and are generally not recoverable when thrown from a context:

* `Duktape::InternalError`
* `Duktape::HeapError`

These exceptions all inherit from `Duktape::InternalError`.

## Contributing

I'll accept any pull requests that are well tested for bugs/features with Duktape.cr.

You should fork the main repo, create a feature branch, write tests and submit a pull request.

## Maintenance

### Engine Updates

The engine can be updated by invoking the following make target:

```bash
VERSION=X.X.X make update
```

## License

Duktape.cr is licensed under the MIT License. Please see `LICENSE` for details.