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https://github.com/zertovitch/globe-3d

GLOBE_3D: a real-time 3D Engine written in Ada
https://github.com/zertovitch/globe-3d

3d-engine ada ada-language binary-space-partition collision-detection doom3 opengl rendering-3d-graphics vrml wavefront

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GLOBE_3D: a real-time 3D Engine written in Ada

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README

        

Welcome to GLOBE_3D, the GL Object Based Engine for 3D in Ada.

Please refer to GLOBE_3D_Info.html for the documentation!

| If you are really in a hurry, skip the documentation page,
| go to the demo directory and pick an appropriate project file...
|
| globe_3d_demos.gpr (GNAT, valid at least for Windows and Linux;
| there is an untested mode for Mac)
| globe_3d_objectada.prj (ObjectAda 9.1+ project file)
| globe_3d_darwin.gpr (old GNAT project file for Mac; perhaps
| globe_3d_demos.gpr is OK for Mac)
|
| ...punch "Build", then run globe_3d_demo[.exe] (Windows: not from
| GNAT Studio, but directly from an Explorer window).

The upload's date appear in the _Upload_version_[date].txt file.