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https://github.com/pigmin/Breakout
Breakout Clone - First Babylon JS Game
https://github.com/pigmin/Breakout
babylon-js babylonjs babylonjs-game breakout breakout-game breakout-style-game javascript
Last synced: 20 days ago
JSON representation
Breakout Clone - First Babylon JS Game
- Host: GitHub
- URL: https://github.com/pigmin/Breakout
- Owner: pigmin
- Created: 2023-12-28T06:21:49.000Z (6 months ago)
- Default Branch: main
- Last Pushed: 2024-01-20T14:27:32.000Z (5 months ago)
- Last Synced: 2024-02-14T22:14:29.525Z (4 months ago)
- Topics: babylon-js, babylonjs, babylonjs-game, breakout, breakout-game, breakout-style-game, javascript
- Language: JavaScript
- Homepage:
- Size: 95 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Lists
- awesome-babylonjs - Barkanoid - Arkanoid / Breakout clone with cinematic opening. ([demo](https://pigmin.github.io/Breakout/)) (Games)
README
# Barkanoid
![image](https://github.com/pigmin/Breakout/assets/7916802/9b1fc78a-c939-43d2-9aa5-611c251f1cbe)My first game using Babylon JS.
A lot of things have to be done in the way of learning Babylon JS :
Awaking my Javascript knowledge to ES6 and TypeScript (not for this one)
* Discover Babylon JS functions and "logic"
* Keep things simple
* Have funLike usual when discovering game libraries like Babylon JS (it's not limited to games) nothing is like coding classics : Breakout, Pong, PacMan and so on.
## Instructions
1. Open a terminal and go to your projects directory
Exemple : `cd myprojects`3. Clone this repository
`git clone https://github.com/pigmin/Breakout.git`
4. Go to the local repository directory
`cd Breakout`
5. Install dependencies with Node Package Manager
`npm install`
6. Test the game
`npm start`