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https://github.com/hamaluik/LuxeBloom

A demo for Luxe showing one way to use shaders and rendertextures to apply a bloom effect to the screen.
https://github.com/hamaluik/LuxeBloom

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A demo for Luxe showing one way to use shaders and rendertextures to apply a bloom effect to the screen.

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# LuxeBloom

A demo for [Luxe](http://luxeengine.com/) showing one way to use shaders and rendertextures to apply a bloom effect to the screen.

>PLEASE NOTE! This demo was created using an ALPHA version of [Luxe](http://luxeengine.com/). As such, it may very well be obsolete by the time you look at it. It is current and working as of `alpha-2.0`, however the API can and likely will change without any hesitation! You've been warned!

[Click here to check out a live demo.](http://fuzzywuzzie.github.io/LuxeBloom/)

A screenshot of it in action:

![Screenshot of the custom preloader in action](https://raw.github.com/FuzzyWuzzie/LuxeBloom/master/screenshot.png)