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https://github.com/hamaluik/LuxeBloom
A demo for Luxe showing one way to use shaders and rendertextures to apply a bloom effect to the screen.
https://github.com/hamaluik/LuxeBloom
Last synced: 2 months ago
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A demo for Luxe showing one way to use shaders and rendertextures to apply a bloom effect to the screen.
- Host: GitHub
- URL: https://github.com/hamaluik/LuxeBloom
- Owner: hamaluik
- License: mit
- Created: 2015-04-15T19:54:41.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2015-04-17T17:35:51.000Z (about 9 years ago)
- Last Synced: 2024-04-18T06:55:00.452Z (2 months ago)
- Language: Haxe
- Size: 3.11 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Lists
- awesome-snowkit - LuxeBloom
README
# LuxeBloom
A demo for [Luxe](http://luxeengine.com/) showing one way to use shaders and rendertextures to apply a bloom effect to the screen.
>PLEASE NOTE! This demo was created using an ALPHA version of [Luxe](http://luxeengine.com/). As such, it may very well be obsolete by the time you look at it. It is current and working as of `alpha-2.0`, however the API can and likely will change without any hesitation! You've been warned!
[Click here to check out a live demo.](http://fuzzywuzzie.github.io/LuxeBloom/)
A screenshot of it in action:
![Screenshot of the custom preloader in action](https://raw.github.com/FuzzyWuzzie/LuxeBloom/master/screenshot.png)