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https://github.com/MicUurloon/AdventurePathfinding
Example code of a pathfinding method for 2d point and click adventure game
https://github.com/MicUurloon/AdventurePathfinding
Last synced: 2 months ago
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Example code of a pathfinding method for 2d point and click adventure game
- Host: GitHub
- URL: https://github.com/MicUurloon/AdventurePathfinding
- Owner: MicUurloon
- Created: 2016-03-11T19:09:13.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-02-24T17:32:53.000Z (over 7 years ago)
- Last Synced: 2024-01-31T01:01:37.629Z (5 months ago)
- Language: Haxe
- Size: 128 KB
- Stars: 32
- Watchers: 3
- Forks: 6
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Lists
- awesome-snowkit - AdventurePathfinding
README
# AdventurePathfinding
Example code of a pathfinding method for 2d point and click adventure game
This project is part of a blog entry: : http://www.groebelsloot.com/2016/03/13/pathfinding-part-2/This software is written in [Haxe](https://www.haxe.org) using [Luxe](http://luxeengine.com/) as a game framework.
A web build of this software can be found here: http://groebelsloot.com/examples/pathfinding/*This is free and unencumbered software released into the public domain.*
*Anyone is free to copy, modify, publish, use, compile, sell, or
distribute this software, either in source code form or as a compiled
binary, for any purpose, commercial or non-commercial, and by any
means.*