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https://github.com/netbeast/react-native-ssdp

SSDP client + server to use in your react-native apps
https://github.com/netbeast/react-native-ssdp

iot node smart-home

Last synced: 2 months ago
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SSDP client + server to use in your react-native apps

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README

        

# SSDP fork for React Native from node

This is a fork of `node-ssdp` that uses `react-native-udp` instead of `dgram` to enable react multicast messaging and plain socket control. The API is the same as in the forked version.


works with yeti

> This package powers [Yeti Smart Home](https://getyeti.co) and is used in production. It is maintained with our developers's free time, PRs and issues are more than welcome.

## Installation

Unless React Native Version is > 0.29 use rnpm else use react-native link.

```javascript
npm install react-native-ssdp
rnpm link
```

Make sure you set `Buffer` as global in `react-native-udp`'s UdpSockets.js (noted filename end with letter s)

```javascript
global.Buffer = global.Buffer || require('buffer').Buffer
```

## Things to take note
- Be aware that the Android emulator does not support incoming UDP traffic, so the client will not get any responses to search requests. For best results, test on a real device when using Android. The iOS simulator, on the other hand, works just fine.

- Make sure you close all the sockets you open and never try to reopen one already open, mobile OSs and React Native are very aggresive both with security and performance, so a misuse could kill your process.

## Usage (Android)

### android/settings.gradle

```gradle
...
include ':react-native-udp'
project(':react-native-udp').projectDir = new File(settingsDir, '../node_modules/react-native-udp/android')
include ':react-native-network-info'
project(':react-native-network-info').projectDir = new File(settingsDir, '../node_modules/react-native-network-info/android')
```

### android/app/build.gradle

```gradle
...
dependencies {
...
compile project(':react-native-udp')
compile project(':react-native-network-info')
}
```

### register module in MainActivity.java

#### For RN 0.19.0 and higher
```java
import com.tradle.react.UdpSocketsModule; // <--- import
import com.pusherman.networkinfo.RNNetworkInfoPackage; // <--- import

public class MainActivity extends ReactActivity {
// ...
@Override
protected List getPackages() {
return Arrays.asList(
new MainReactPackage(), // <---- add comma
new UdpSocketsModule(), // <---- add package
new RNNetworkInfoPackage() // <---------- add package
);
}
```

#### For react-native 0.29.0 and higher ( in MainApplication.java )
```java
import com.tradle.react.UdpSocketsModule; // <--- import
import com.pusherman.networkinfo.RNNetworkInfoPackage; // <--- import

public class MainApplication extends Application implements ReactApplication {
// ...
@Override
protected List getPackages() {
return Arrays.asList(
new MainReactPackage(), // <---- add comma
new UdpSocketsModule(), // <---- add package
new RNNetworkInfoPackage() <---- add package
);
}
```

## Usage (iOS)

### Adding with CocoaPads

Add the RNFS pod to your list of applications pods in your podfile, using the path from the Podfile to the installed module.

```
pod 'RNUDP', :path => './node_modules/react-native-udp'
pod 'RNNetworkInfo', :path => './node_modules/react-native-network-info'
```

Install pods as usual:
```
pod install
```

### Adding manually in Xcode

In XCode, in the project navigator, right click Libraries ➜ Add Files to [your project's name] Go to node_modules ➜ react-native-fs and add the .xcodeproj file

In XCode, in the project navigator, select your project. Add the `lib*.a` from the RNFS project to your project's Build Phases ➜ Link Binary With Libraries. Click the .xcodeproj file you added before in the project navigator and go the Build Settings tab. Make sure 'All' is toggled on (instead of 'Basic'). Look for Header Search Paths and make sure it contains both `$(SRCROOT)/../react-native/React` and `$(SRCROOT)/../../React` - mark both as recursive.

Run your project (Cmd+R)

**Note:** Library uses these installed native_modules internally for sockets communication.

## Usage - Client

```javascript
var Client = require('react-native-ssdp').Client
, client = new Client();

client.on('response', function (headers, statusCode, rinfo) {
console.log('Got a response to an m-search.');
});

// search for a service type
client.search('urn:schemas-upnp-org:service:ContentDirectory:1');

// Or get a list of all services on the network

client.search('ssdp:all');
```

## Usage - Server

```javascript
var Server = require('react-native-ssdp').Server
, server = new Server()
;

server.addUSN('upnp:rootdevice');
server.addUSN('urn:schemas-upnp-org:device:MediaServer:1');
server.addUSN('urn:schemas-upnp-org:service:ContentDirectory:1');
server.addUSN('urn:schemas-upnp-org:service:ConnectionManager:1');

server.on('advertise-alive', function (headers) {
// Expire old devices from your cache.
// Register advertising device somewhere (as designated in http headers heads)
});

server.on('advertise-bye', function (headers) {
// Remove specified device from cache.
});

// start the server
server.start();

process.on('exit', function(){
server.stop() // advertise shutting down and stop listening
})
```

# Legacy docs from the forked repo

Take a look at `example` directory as well to see examples or client and server.

##Configuration
`new SSDP([options, [socket]])`

SSDP constructor accepts an optional configuration object and an optional initialized socket. At the moment, the following is supported:

- `ssdpSig` _String_ SSDP signature. Default: `node.js/NODE_VERSION UPnP/1.1 node-ssdp/PACKAGE_VERSION`
- `ssdpIp` _String_ SSDP multicast group. Default: `239.255.255.250`.
- `ssdpPort` _Number_ SSDP port. Default: `1900`
- `ssdpTtl` _Number_ Multicast TTL. Default: `1`
- `adInterval` _Number_ `advertise` event frequency (ms). Default: 10 sec.
- `unicastHost` _String_ IP address or hostname of server where SSDP service is running. This is used in `HOST` header. Default: `0.0.0.0`.
- `location` _String_ URL pointing to description of your service, or a function which returns that URL
- `udn` _String_ Unique Device Name. Default: `uuid:f40c2981-7329-40b7-8b04-27f187aecfb5`.
- `description` _String_ Path to description file. Default: `upnp/desc.php`.
- `ttl` _Number_ Packet TTL. Default: `1800`.
- `allowWildcards` _Boolean_ Accept wildcards (`*`) in `serviceTypes` of `M-SEARCH` packets, e.g. `usn:Belkin:device:**`. Default: `false`

###Logging

You can enable logging via an environment variable `DEBUG`. Set `DEBUG=node-ssdp*` to enable all logs. To enable only client or server logs, use
`DEBUG=node-ssdp:client` or `DEBUG=node-ssdp:server` respectively.

# License

(The MIT License)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.