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https://github.com/alicevision/meshroom

3D Reconstruction Software
https://github.com/alicevision/meshroom

3d-reconstruction alicevision camera-tracking computer-vision hdr-imaging image-stitching meshroom multi-view-stereo photogrammetry structure-from-motion texturing

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3D Reconstruction Software

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README

        

# ![Meshroom - 3D Reconstruction Software](/docs/logo/banner-meshroom.png)

[![CII Best Practices](https://bestpractices.coreinfrastructure.org/projects/2997/badge)](https://bestpractices.coreinfrastructure.org/projects/2997)

Meshroom is a free, open-source 3D Reconstruction Software based on the [AliceVision](https://github.com/alicevision/AliceVision) Photogrammetric Computer Vision framework.

Learn more details about the pipeline on [AliceVision website](http://alicevision.github.io).

See [results of the pipeline on sketchfab](http://sketchfab.com/AliceVision).

Continuous integration:
* Windows: [![Build status](https://ci.appveyor.com/api/projects/status/25sd7lfr3v0rnvni/branch/develop?svg=true)](https://ci.appveyor.com/project/AliceVision/meshroom/branch/develop)
* Linux: [![Build Status](https://travis-ci.org/alicevision/meshroom.svg?branch=develop)](https://travis-ci.org/alicevision/meshroom)

## Photogrammetry

Photogrammetry is the science of making measurements from photographs.
It infers the geometry of a scene from a set of unordered photographs or videos.
Photography is the projection of a 3D scene onto a 2D plane, losing depth information.
The goal of photogrammetry is to reverse this process.

See the [presentation of the pipeline steps](http://alicevision.github.io/#photogrammetry).

## Manual

https://meshroom-manual.readthedocs.io

## Tutorials

* [Meshroom: Open Source 3D Reconstruction Software](https://www.youtube.com/watch?v=v_O6tYKQEBA) by [Mikros Image](http://www.mikrosimage.com)

Overall presentation of the Meshroom software.

* [Meshroom Tutorial on Sketchfab](https://sketchfab.com/blogs/community/tutorial-meshroom-for-beginners) by [Mikros Image](http://www.mikrosimage.com)

Detailed tutorial with a focus on the features of the 2019.1 release.

* [Photogrammetry 2 – 3D scanning with just PHONE/CAMERA simpler, better than ever!](https://www.youtube.com/watch?v=1D0EhSi-vvc) by [Prusa 3D Printer](https://blog.prusaprinters.org)

Overall presentation of the photogrammetry practice with Meshroom.

* [How to 3D Photoscan Easy and Free! by ](https://www.youtube.com/watch?v=k4NTf0hMjtY) by [CG Geek](https://www.youtube.com/channel/UCG8AxMVa6eutIGxrdnDxWpQ)

Overall presentation of the protogrammetry practice with Meshroom and detailed presentation how to do the retolopogy in Blender.

* [Meshroom Survival Guide](https://www.youtube.com/watch?v=eiEaHLNJJ94) by [Moviola](https://moviola.com)

Presentation of the Meshroom software with a focus on using it for Match Moving.

## Customization

### Custom Pipelines

You can create custom pipelines in the user interface and save it as template: `File > Advanced > Save As Template`.
You can define the `MESHROOM_PIPELINE_TEMPLATES_PATH` environment variable to specific folders to make these pipelines available in Meshroom.
In a standard precompiled version of Meshroom, you can also directly add custom pipelines in `lib/meshroom/pipelines`.

### Custom Nodes

You can create custom nodes in python and make them available in Meshroom using the `MESHROOM_NODES_PATH` environment variable.
[Here is an example](meshroom/nodes/blender/ScenePreview.py) to launch a Blender rendering from Meshroom.
In a standard precompiled version of Meshroom, you can also directly add custom nodes in `lib/meshroom/nodes`.
To be recognized by Meshroom, a custom folder with nodes should be a Python module (an `__init__.py` file is needed).

## License

The project is released under MPLv2, see [**COPYING.md**](COPYING.md).

## Citation

If you use this project for a publication, please cite the [paper](https://hal.archives-ouvertes.fr/hal-03351139):
```
@inproceedings{alicevision2021,
title={{A}liceVision {M}eshroom: An open-source {3D} reconstruction pipeline},
author={Carsten Griwodz and Simone Gasparini and Lilian Calvet and Pierre Gurdjos and Fabien Castan and Benoit Maujean and Gregoire De Lillo and Yann Lanthony},
booktitle={Proceedings of the 12th ACM Multimedia Systems Conference - {MMSys '21}},
doi = {10.1145/3458305.3478443},
publisher = {ACM Press},
year = {2021}
}
```

## Get the project

You can [download pre-compiled binaries for the latest release](https://github.com/alicevision/meshroom/releases).

If you want to build it yourself, see [**INSTALL.md**](INSTALL.md) to setup the project and pre-requisites.

Get the source code and install runtime requirements:
```bash
git clone --recursive git://github.com/alicevision/meshroom
cd meshroom
pip install -r requirements.txt
```

## Start Meshroom

You need to have [AliceVision](https://github.com/alicevision/AliceVision) installation in your PATH (and LD_LIBRARY_PATH on Linux/macOS).

- __Launch the User Interface__

```bash
# Windows
set PYTHONPATH=%CD% && python meshroom/ui
# Linux/macOS
PYTHONPATH=$PWD python meshroom/ui
```

On Ubuntu, you may have conflicts between native drivers and mesa drivers. In that case, you need to force usage of native drivers by adding them to the LD_LIBRARY_PATH:
`LD_LIBRARY_PATH=/usr/lib/nvidia-340 PYTHONPATH=$PWD python meshroom/ui`
You may need to adjust the folder `/usr/lib/nvidia-340` with the correct driver version.

- __Launch a 3D reconstruction in command line__

```bash
# Windows: set PYTHONPATH=%CD% &&
# Linux/macOS: PYTHONPATH=$PWD
python bin/meshroom_batch --input INPUT_IMAGES_FOLDER --output OUTPUT_FOLDER
```

## Start Meshroom without building AliceVision

To use Meshroom (ui) without building AliceVision
* Download a [release](https://github.com/alicevision/meshroom/releases)
* Checkout corresponding Meshroom (ui) version/tag to avoid versions incompatibilities
* `LD_LIBRARY_PATH=~/foo/Meshroom-2023.2.0/aliceVision/lib/ PATH=$PATH:~/foo/Meshroom-2023.2.0/aliceVision/bin/ PYTHONPATH=$PWD python3 meshroom/ui`

## Start and Debug Meshroom in an IDE

PyCharm Community is free IDE which can be used. To start and debug a project with that IDE,
right-click on `Meshroom/ui/__main__.py` > `Debug`, then `Edit Configuration`, in `Environment variables` :
* If you want to use aliceVision built by yourself add: `PATH=$PATH:/foo/build/Linux-x86_64/`
* If you want to use aliceVision release add: `LD_LIBRARY_PATH=/foo/Meshroom-2023.2.0/aliceVision/lib/;PATH=$PATH:/foo/Meshroom-2023.2.0/aliceVision/bin/` (Make sure that you are on the branch matching the right version)

![image](https://user-images.githubusercontent.com/937836/127321375-3bf78e73-569d-414a-8649-de0307adf794.png)

## FAQ

See the [Meshroom wiki](https://github.com/alicevision/meshroom/wiki) for more information.

## Contact

Use the public mailing-list to ask questions or request features. It is also a good place for informal discussions like sharing results, interesting related technologies or publications:
> [[email protected]](mailto:[email protected])
> [http://groups.google.com/group/alicevision](http://groups.google.com/group/alicevision)

You can also contact the core team privately on: [[email protected]](mailto:[email protected]).