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https://github.com/liuzhiyi1992/SpreadButton

a Button can spread its sub path button like the flower if you click,once again,close. oc & swift
https://github.com/liuzhiyi1992/SpreadButton

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a Button can spread its sub path button like the flower if you click,once again,close. oc & swift

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# SpreadButton
![](https://img.shields.io/badge/pod-v0.2.2-blue.svg)
![](https://img.shields.io/badge/license-MIT-brightgreen.svg)
![](https://img.shields.io/badge/supporting-Swift3-orange.svg)
![](https://img.shields.io/badge/supporting-objectiveC-yellow.svg)
![](https://img.shields.io/badge/build-passing-brightgreen.svg)

##Summary:
A Button spread its sub path buttons like the flower or sickle(two spread mode) if you click it, once again, close.And you can also change the SpreadPositionMode between FixedMode & TouchBorderMode, while one like the marbleBall fixed on the wall, another one like the AssistiveTouch is iphone。
顾名思义,一个会散开的功能按钮,主体按钮被点击后,触发目录按钮的展开,选择其中一个功能子按钮或点击任意地方,触发子按钮的收缩隐藏。 SpreadButton设计有 2种展开方式,2种位置模式,8种展开方向。

###近期更新:
- 0.2.2: SpreadButton可以在任何容器内部活动(处理了SpreadButton只能相对于整个ScreenSize活动的设计缺陷)
- 0.2.1: 适配 swift3.0
- 0.2.0: 更新 swift2.2语法, oc版可变参对CGPoint更稳定
- 0.1.6: 更新 objective-C 版
- 0.1.5: SpreadPositionModeTouchBorder (you can use it like the IOS AssistiveTouch but in the app)(应用内的AssistiveTouch)
- 0.1.4: SpreadPositionModeFixed 增加物理吸附效果(可拖动,送开回弹),凸显层次性,告别生硬的坐标约束

![](https://raw.githubusercontent.com/liuzhiyi1992/MyStore/master/%E9%80%81%E6%99%BA1.gif)

>个人博客原文: http://zyden.vicp.cc/zyspreadbutton/
欢迎转载,请注明出处谢谢

![](https://raw.githubusercontent.com/liuzhiyi1992/MyStore/master/SpreadButton%E6%BC%94%E7%A4%BApart1.gif)
![](https://raw.githubusercontent.com/liuzhiyi1992/MyStore/master/SpreadButton%E6%BC%94%E7%A4%BApart2.gif)
**两种展开模式(SpreadMode):**镰刀模式 & 花朵模式

![](https://raw.githubusercontent.com/liuzhiyi1992/MyStore/master/SpreadButton%E5%8F%8CPosition%E6%A8%A1%E5%BC%8F%E6%BC%94%E7%A4%BA.gif)
**两种位置模式(SpreadPositionMode):**锁定模式 & 粘连边缘模式,在粘连边缘模式下,根据主体按钮的位置,会实时更新展开模式

##Contact
####you can play the demo online in [appetize.io](https://appetize.io/app/dqfahewadr8g08ghdvxffqe6j4?device=iphone5s&scale=75&orientation=portrait&osVersion=9.2)
####在这里可以在线试玩这个应用

##Installation
####Cocoapods
```
pod 'SpreadButton', '~> 0.2.2'
```
####Fork from my github
you can select SpreadButton coded by objc or swift in directory corresponding
目前已支持oc和swift两种语言,可以根据需要在相应的文件夹中找到



##Custom-made
**Property:**
- animationDuring: assign the ‘animationDuring’ can also change ‘animationDuringSpread’ & ‘animationDuringClose’,default is 0.2
- coverAlpha
- coverColor
- mode: `case SpreadModeSickleSpread case SpreadModeFlowerSpread`
- radius: spread Radius
- direction: `case SpreadDirectionTop case SpreadDirectionBottom case SpreadDirectionLeft case SpreadDirectionRight case SpreadDirectionLeftUp case SpreadDirectionLeftDown case SpreadDirectionRightUp case SpreadDirectionRightDown`
- touchBorderMargin: margin border in SpreadPositionModeTouchBorder
- buttonWillSpreadBlock
- buttonDidSpreadBlock
- buttonWillCloseBlock
- buttonDidCloseBlock


**private static:**
---you can edit the default in the source---
- private static let sickleSpreadAngleDefault: CGFloat = 90.0
- private static let flowerSpreadAngleDefault: CGFloat = 120.0
- private static let spredaDirectionDefault: SpreadDirection = .SpreadDirectionTop
- private static let spreadRadiusDefault: CGFloat = 100.0
- private static let coverAlphaDefault: CGFloat = 0.1
- private static let touchBorderMarginDefault: CGFloat = 10.0
- private static let touchBorderAnimationDuringDefault = 0.5
- private static let animationDuringDefault = 0.2

##Usage
以swift为例子:
1.通过SpreadButton的构造方法来创建一个SpreadButton对象,传入主体按钮的背景图片,高亮图片(非必须),还有位置,如果传入的UIImage为nil,放心,编译时就会报错
```swift
let spreadButton = SpreadButton(image: UIImage(named: "powerButton"),
highlightImage: UIImage(named: "powerButton_highlight"),
position: CGPointMake(40, UIScreen.mainScreen().bounds.height - 40))
```

2.创建子按钮(SpreadSubButton),传入背景图片,高亮图片(非必须),还有一个尾随闭包,子按钮被点击后我们这个闭包会被调用,同样的,如果传入的UIImage为nil,编译时会报错
```swift
let btn1 = SpreadSubButton(backgroundImage: UIImage(named: "clock"),
highlightImage: UIImage(named: "clock_highlight")) { (index, sender) -> Void in
print("first button be clicked!!!")
}

let btn2 = SpreadSubButton(backgroundImage: UIImage(named: "pencil"),
highlightImage: UIImage(named: "pencil_highlight")) { (index, sender) -> Void in
print("second button be clicked!!!")
}
//像这样你可以创建更多
```

3.通过-setSubButtons为SpreadButton设置子按钮,这里你可以传入nil或者SpreadButton?试试,没关系,里面做了保险,会排除,哈哈扯远了,用到的知识可以看看我的[这篇文章](http://zyden.vicp.cc/map-those-arrays/)
```swift
spreadButton?.setSubButtons([btn1, btn2, btn3, btn4, btn5])
```

4.根据你的需求,去定制这个SpreadButton,具体可以选什么参数,看看上面的Custom-made
```swift
spreadButton?.mode = SpreadMode.SpreadModeSickleSpread
spreadButton?.direction = SpreadDirection.SpreadDirectionRightUp
spreadButton?.positionMode = SpreadPositionMode.SpreadPositionModeFixed

/* and you can assign a newValue to change the default
spreadButton?.animationDuring = 0.2
spreadButton?.animationDuringClose = 0.25
spreadButton?.radius = 180
spreadButton?.coverAlpha = 0.3
spreadButton?.coverColor = UIColor.yellowColor()
spreadButton?.touchBorderMargin = 10.0
*/
```

5.每种动作的前后,都有对应的Block供使用,像这样给他们赋值:
```swift
spreadButton?.buttonWillSpreadBlock = { print(CGRectGetMaxY($0.frame)) }
spreadButton?.buttonDidSpreadBlock = { _ in print("did spread") }
spreadButton?.buttonWillCloseBlock = { _ in print("will closed") }
spreadButton?.buttonDidCloseBlock = { _ in print("did closed") }
```

6.最后加到你的view里面,ok,可以开始玩耍
```swift
if spreadButton != nil {
self.view.addSubview(spreadButton!)
}
```

##Relation
[@liuzhiyi1992](https://github.com/liuzhiyi1992) on Github
[SpreadButton](http://zyden.vicp.cc/zyspreadbutton/) in my Blog



##License
SpreadButton is released under the MIT license. See LICENSE for details.