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https://github.com/danielktaylor/fabric-js-editor
An HTML5 vector image editor built with Fabric.js
https://github.com/danielktaylor/fabric-js-editor
Last synced: 28 days ago
JSON representation
An HTML5 vector image editor built with Fabric.js
- Host: GitHub
- URL: https://github.com/danielktaylor/fabric-js-editor
- Owner: danielktaylor
- License: mit
- Created: 2016-08-02T21:31:53.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2018-07-07T07:25:06.000Z (almost 6 years ago)
- Last Synced: 2024-02-15T00:35:40.071Z (4 months ago)
- Language: JavaScript
- Size: 609 KB
- Stars: 262
- Watchers: 21
- Forks: 68
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE
Lists
- awesome-stars - fabric-js-editor - An HTML5 vector image editor built with Fabric.js (JavaScript)
- awesome-canvas - fabric-js-editor - An HTML5 vector image editor built with Fabric.js. ![](https://img.shields.io/github/stars/danielktaylor/fabric-js-editor?style=social) ![](https://img.shields.io/github/forks/danielktaylor/fabric-js-editor?style=social) (Libraries / Canvas draw)
- awesome-canvas - fabric-js-editor - An HTML5 vector image editor built with Fabric.js. ![](https://img.shields.io/github/stars/danielktaylor/fabric-js-editor?style=social) ![](https://img.shields.io/github/forks/danielktaylor/fabric-js-editor?style=social) (Libraries / Canvas draw)
- awesome-stars - fabric-js-editor
- awesome-frontend - fabric-js-editor - An HTML5 vector image editor built with Fabric.js. ![](https://img.shields.io/github/stars/danielktaylor/fabric-js-editor?style=social) (Repository / Editor)
README
# Fabric.js Editor
A 100% web-based vector image editor that uses the HTML5 canvas element and [Fabric.js](http://fabricjs.com/)
## Running the code
npm install
gulp devIf you run `gulp` without any arguments, you can see a list of the other tasks.
## Screenshots
![Screenshot](screenshot.png)
## TODO's
* Switch to [gToolbars.js](https://github.com/danielktaylor/gToolbars.js), which is based on this project, for the toolbars
* Strip out some remaining code that talks to the (no longer existing) backend server