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https://github.com/0015/unity_projects
That Project's Source Code
https://github.com/0015/unity_projects
hardware thatproject tutorial unity unity3d unityprojects
Last synced: 9 days ago
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That Project's Source Code
- Host: GitHub
- URL: https://github.com/0015/unity_projects
- Owner: 0015
- Created: 2019-09-06T05:10:10.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2022-03-27T21:04:35.000Z (over 2 years ago)
- Last Synced: 2024-05-20T20:39:34.529Z (6 months ago)
- Topics: hardware, thatproject, tutorial, unity, unity3d, unityprojects
- Language: C
- Homepage: https://youtube.com/thatproject
- Size: 57.5 MB
- Stars: 89
- Watchers: 10
- Forks: 43
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Unity Projects by That Project
Implement all Unity Project Ideas
* [Youtube Channel](https://youtube.com/c/ThatProject)
## Projects
* [Youtube Unity Projects](https://www.youtube.com/playlist?list=PLnq7JUnBumAzcQciRTvPZ3Mw_v7j8noOw)
* [[ESP32 + UWB + IMU | Indoor Position & Rotation + Unity Visualization][[Video]](https://youtu.be/fPuxcjHsfpc)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/UWB_Indoor_Position_Rotation_Visualization)
---
* [[ESP32 + UWB | Indoor Positioning + Unity Visualization][[Video]](https://youtu.be/c8Pn7lS5Ppg)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/UWB_Indoor_Position_Visualization)
---
* [[Interactive Particles Responsive Made With ESP32 + INMP441 & Unity][[Video]](https://youtu.be/lRj01J-cxew)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/Interactive_Particles_Responsive)
---
* [[Hardware Fishing Rod as a controller in Unity][[Video]](https://youtu.be/fa1BbcU1fu0)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/Unity3D_ESP32/Project_MyFIshingRod/Part.3_Building_FishingRod_with_hardware_in_Unity)* [[Unity | Adding a Fishing Line(A.K.A Rope) for My Fishing Rod][[Video]](https://youtu.be/5kluFP8c1bk)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/Unity3D_ESP32/Project_MyFIshingRod/Part.2_Building_FishingRod_in_Unity)
* [[Make Own Fishing Rod For Game Asset (ft. MagicaVoxel) #Nintendo #FishingRod][[Video]](https://youtu.be/Av-jUM9hQ5Q)[[Game Asset]](https://github.com/0015/Unity_Projects/tree/master/Unity3D_ESP32/Project_MyFIshingRod/Part.1_Building_FishingRod_MagicaVoxel)
* [Unity | ESP32 | MPU6050 | MahonyAHRS - Rotate 3d Object in Unity(ft. Quaternion)][[Video]](https://youtu.be/zN89M_MjVKo)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/Unity3D_ESP32/BLE_MPU6050_Rotate_3D_Object)
* [Unity3D | ESP32CAM - FROM REALITY TO VIRTUAL (Ft. WebSocket)][[Video]](https://youtu.be/4heFVoyf7GA)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/Unity3D_ESP32CAM/Texture_From_WebSocket)
* [Unity3D | Tutorial | Raycast/Boxcast/Spherecast][[Video]](https://youtu.be/CoTK39SZft8)[[Source Code]](https://github.com/0015/Unity_Projects/tree/master/Unity3D_RayCasts)
### Created & Maintained By
[Eric Nam](https://github.com/0015)
([Youtube](https://youtube.com/c/ThatProject))## License
Copyright 2021 - 2022 Eric N
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License athttp://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.