https://github.com/0xwal/ps4lib
dynamic link library to create RTMs tools for PS4
https://github.com/0xwal/ps4lib
ps4 ps4api ps4lib ps4payload
Last synced: 7 months ago
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dynamic link library to create RTMs tools for PS4
- Host: GitHub
- URL: https://github.com/0xwal/ps4lib
- Owner: 0xwal
- Created: 2018-02-11T19:08:50.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-02-18T17:09:31.000Z (over 7 years ago)
- Last Synced: 2024-09-20T19:02:23.299Z (9 months ago)
- Topics: ps4, ps4api, ps4lib, ps4payload
- Language: C#
- Homepage:
- Size: 41 KB
- Stars: 17
- Watchers: 4
- Forks: 3
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
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README
# PS4Lib
dynamic link library to create RTMs for PS4## Usage
You need [PS4API.bin](https://github.com/BISOON/ps4-api-server/releases/download/1.0/PS4API.bin) server payload in order to use this library.## A Brief Examples:
Instantiate the PS4API object:
```C#
PS4API PS4 = new PS4API();
```Connect to target:
```C#
PS4.ConnectTarget("192.168.0.0");
```Disconnect from target:
```C#PS4.DisconnectTarget();
```Attach to game process:
```c#PS4.AttachProcess();
```
Detach Process:
```C#
PS4.DetachProcess();
```
Notify:
```C#PS4.Notify(222, "Hello World!");
```
Write to memory:
```c#
PS4.SetMemory(0x0000000000000000, new byte[]{0x00,0x00});
```
Read from memory:
```C#
byte[] buffer = PS4.GetBytes(0x0000000000000000, 8);
```
GUI:
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