https://github.com/100-tomatojuice/bending_brawler_prototype
Bending Brawler is a 2D brawler where the players can use the environment to defeat opponents
https://github.com/100-tomatojuice/bending_brawler_prototype
Last synced: 2 months ago
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Bending Brawler is a 2D brawler where the players can use the environment to defeat opponents
- Host: GitHub
- URL: https://github.com/100-tomatojuice/bending_brawler_prototype
- Owner: 100-TomatoJuice
- License: apache-2.0
- Created: 2024-08-06T21:39:23.000Z (10 months ago)
- Default Branch: main
- Last Pushed: 2024-08-11T17:48:10.000Z (10 months ago)
- Last Synced: 2025-02-02T07:27:39.174Z (4 months ago)
- Language: Rust
- Homepage:
- Size: 63.5 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE-APACHE
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README
# Bending Brawler Prototype (Working Title)
> [!NOTE]
> Since this is only a prototype, there will probably be some bugs, some performance issues, and poorer UX than a final version.
Bending Brawler is a 2D brawler where the players can use the environment to defeat opponents.
# 🎮 Controls
| Action | Button | Description |
| --- | --- | --- |
| Join | Any Button | Spawns the player into the world. |
| Move | Left Stick | Move around the environment. |
| Aim | Right Stick | Move the grab circle around the player. |
| Jump | Left Trigger | Hold for a full jump, release for a shorter jump. Press again while in the air to preform a double jump. |
| Grab | Right Trigger | Hold to increase grab radius, then release to pick up block. When holding a block, press again to release block. Grab's radius increases at an exponential decay curve. |
| Set | Left Bumper | When holding a block, press to set the block back into the simulation. |
| Parry | Right Bumper | Press to reflect opponents' held blocks within the parry radius. Parrying reduces the next parry's radius. Parry recharges on an exponential growth curve. |