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https://github.com/1dealgas/aerialsdemo
Demo of the Mobile Rhythm Game「Aerials」[Made with Defold & AcPlay]
https://github.com/1dealgas/aerialsdemo
aerials aerialsdemo cpp cpp11 defold flatbuffers lua miniaudio mobilegame music-game rhythm-game
Last synced: about 1 month ago
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Demo of the Mobile Rhythm Game「Aerials」[Made with Defold & AcPlay]
- Host: GitHub
- URL: https://github.com/1dealgas/aerialsdemo
- Owner: 1dealGas
- License: mit
- Created: 2024-04-01T10:36:34.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2024-04-13T06:16:59.000Z (7 months ago)
- Last Synced: 2024-04-13T12:13:10.883Z (7 months ago)
- Topics: aerials, aerialsdemo, cpp, cpp11, defold, flatbuffers, lua, miniaudio, mobilegame, music-game, rhythm-game
- Language: Lua
- Homepage:
- Size: 9.47 MB
- Stars: 3
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Aerials Demo
Have a try at the level ~~τo βe ίncluded~~ in `Aerials` :
#### 「+ERABY+E CONNEC+10N」
`Track:` かめりあ
`Fumen:` 2001: memoir εμβαrκ
### Setup
1. Download the whole project.
2. Download `OPlusSans3-Regular.ttf` from [**ColorOS Official**](http://static01.coloros.com/www/public/img/topic7/font-opposans.zip) , and then put it into the `Reference` folder of the project.
3. Open `game.project` in the root of the project, with `Defold Editor` **v1.9.2 or upper**.
4. Use the menu choice `Project -> Bundle` to build the Demo.
Currently this demo works with `Android / iOS / macOS / Windows` . *(You may need to put a valid `MSVCRT.lib` file into the `AcAudio/lib/x86_64-win32` directory to bundle a `Windows Application`)*5. Install the bundle you built, and you should be ready to go. *(You need to **self-sign** the iOS bundle before installing it)*
We'll also publish official releases aperiodically.### Project Structure
```
Aerials Demo
- AcArf3 -- Engine Extension "Aerials Player v3"
···
- AcAudio -- Engine Extension "AcAudio"
···
- AcClipboard -- Engine Extension "defold-clipboard"
···
- AcUtil -- Engine Extension "AcUtil"
···
- Ar -- Game Object (*.go) files
···
- Arf -- Aerials Chart[Fumen] (*.arf) files
···
- Atlas -- Atlas (*.atlas) files
···
- Pragma -- Common script files
···
- Reference
- Audio -- Audio files
···
- Cover -- Blurred images
···
- Illust -- Full-size images
···
- Visual -- Visual elements images
···
- Wish -- Images of each song's Wish
···
lbase64.lua -- Lua Module "lbase64"
[OPlusSans3-Regular.ttf] -- Put the Default Font File Here!
- System -- Config & Platform-Specific files
···
Ar.collection -- Bootstrap Collection File
Ar.license -- License file to be included
Demo.script -- Logics of the Demo
game.project -- Defold Game Project File
```### Complying with Licenses
- Refer to the `Ar.license` file.
- You may also copy the licenses into your clipboard:
1. Bundle, install and open the demo.
2. Tap the `Options ◎` button to expand the option panel.
3. Tap the `Copy Credits To Clipboard` button.