https://github.com/2kabhishek/upacman
Pacman recreated with Unity đšī¸đ
https://github.com/2kabhishek/upacman
classic csharp gamedev pacman retro unity
Last synced: about 2 months ago
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Pacman recreated with Unity đšī¸đ
- Host: GitHub
- URL: https://github.com/2kabhishek/upacman
- Owner: 2KAbhishek
- License: gpl-3.0
- Created: 2022-09-30T12:26:22.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2023-02-16T07:43:51.000Z (over 3 years ago)
- Last Synced: 2025-01-12T03:28:01.080Z (over 1 year ago)
- Topics: classic, csharp, gamedev, pacman, retro, unity
- Language: C#
- Size: 144 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
## What is this
This is a modern recreation of Pacman built with Unity for learning purposes.
## Inspiration
Wanted to learn more about Unity and its ecosystem.
## Prerequisites
Before you begin, ensure you have met the following requirements:
- You have installed the latest version of `Unity Editor`
## Getting uPacman
To get uPacman, follow these steps:
```bash
git clone https://github.com/2kabhishek/uPacman
cd uPacman
```
Open the project using Unity Hub and open the `Game` scene, hit the play button to run the game.
## How it was built
uPacman was built using `Unity Editor`.
## Challenges faced
Building tilemaps for walls was challenging.
## What I learned
- Learned about the Unity ecosystem
- Tried out scripting using `C#`
## What's next
You tell me, PRs welcome.
Hit the â button if you found this useful.
## More Info