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https://github.com/3y3l3ss0ur0b0r0s/godot-2d-tactical-movement
Just following along with Nathan Lovato's tutorial here: https://www.gdquest.com/tutorial/godot/2d/tactical-rpg-movement
https://github.com/3y3l3ss0ur0b0r0s/godot-2d-tactical-movement
Last synced: 11 days ago
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Just following along with Nathan Lovato's tutorial here: https://www.gdquest.com/tutorial/godot/2d/tactical-rpg-movement
- Host: GitHub
- URL: https://github.com/3y3l3ss0ur0b0r0s/godot-2d-tactical-movement
- Owner: 3y3l3ss0ur0b0r0s
- License: other
- Created: 2024-06-11T23:55:01.000Z (8 months ago)
- Default Branch: main
- Last Pushed: 2024-06-12T00:20:34.000Z (8 months ago)
- Last Synced: 2024-06-12T07:20:13.566Z (8 months ago)
- Language: GDScript
- Size: 287 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Tactical RPG movement
![](images/trpg-screenshot.png)
This demo and intermediate-level tutorial shows how to code a grid-based movement as in games like Fire Emblem or Advance Wars.
It was funded by our backers and [Godot 2D Secrets](https://gdquest.mavenseed.com/courses/godot-2d-secrets).
Features:
- Grid-based movement.
- Cursor to navigate the map and select a unit.
- Displays the unit's walkable area.
- Displays the unit's path preview.
- The user can validate or cancel the movement.