https://github.com/40bc/bowlmaster
Scripting Exercise - Bowlmaster made with Unity 2017.1 and C#
https://github.com/40bc/bowlmaster
3d-physics-engine csharp loops scripting sub-states test-driven-development try-catch unity3d
Last synced: 6 days ago
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Scripting Exercise - Bowlmaster made with Unity 2017.1 and C#
- Host: GitHub
- URL: https://github.com/40bc/bowlmaster
- Owner: 40BC
- Created: 2017-08-04T03:45:56.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2017-08-04T03:51:08.000Z (almost 8 years ago)
- Last Synced: 2025-02-17T22:39:00.250Z (3 months ago)
- Topics: 3d-physics-engine, csharp, loops, scripting, sub-states, test-driven-development, try-catch, unity3d
- Language: C#
- Size: 8.79 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Bowlmaster
Scripting Exercise - Bowlmaster made with Unity 2017.1 and C#
This exercise demonstrates an understanding and practice of TDD. It includes a game manager to control the state of the game.
It has examples of loops, lists, statics methods and classes, and try catch blocks, etc.