https://github.com/4anti/roblox-fastflag-manager
A lightweight, super-fast FastFlag Manager for ROBLOX with lots of features.
https://github.com/4anti/roblox-fastflag-manager
bloxstrap client-optimizer fastflag fastflags fflag fflag-editor fflags fishstrap manager roblox roblox-fast-flags roblox-fastflag-manager strapper voidstrap
Last synced: about 1 month ago
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A lightweight, super-fast FastFlag Manager for ROBLOX with lots of features.
- Host: GitHub
- URL: https://github.com/4anti/roblox-fastflag-manager
- Owner: 4anti
- License: mit
- Created: 2026-03-27T08:41:56.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2026-04-04T21:13:03.000Z (2 months ago)
- Last Synced: 2026-04-04T22:10:52.416Z (2 months ago)
- Topics: bloxstrap, client-optimizer, fastflag, fastflags, fflag, fflag-editor, fflags, fishstrap, manager, roblox, roblox-fast-flags, roblox-fastflag-manager, strapper, voidstrap
- Language: HTML
- Homepage:
- Size: 246 KB
- Stars: 2
- Watchers: 0
- Forks: 0
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
- Security: SECURITY.md
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README
# Roblox FastFlag Manager



A desktop application for managing Roblox FastFlags (FFlags). Provides a
unified interface to add, edit, group, import, and apply FastFlags to a
running or to-be-launched Roblox client, with both file-based
(`ClientAppSettings.json`) and live-memory application paths.
---
## Table of contents
- [Features](#features)
- [Supported bootstrappers](#supported-bootstrappers)
- [Installation](#installation)
- [Standalone installer](#standalone-installer)
- [Build from source](#build-from-source)
- [Usage](#usage)
- [Configuration and data location](#configuration-and-data-location)
- [Project layout](#project-layout)
- [Updates](#updates)
- [Community](#community)
- [License](#license)
---
## Features
- **Multi-bootstrapper support** — works with vanilla Roblox, Bloxstrap,
Voidstrap, Fishstrap, and similar bootstrappers.
- **Searchable flag catalog** — indexed list of known FastFlag names with
prefix-aware type inference (`FFlag`, `DFInt`, `FFloat`, etc.).
- **Presets** — save, edit, reorder, import, and export named flag groups
via JSON or compressed Base64 strings.
- **Hotkey bindings** — bind individual flags to keys for in-game
toggling, including value cycling and revert-on-key.
- **Hybrid application** — writes flags to `ClientAppSettings.json` and,
when Roblox is running, also patches values directly in process memory.
- **Update channels** — manual or automatic updates pulled from GitHub
Releases, with a built-in changelog viewer.
- **System tray** — minimize-to-tray with single-instance enforcement.
- **Standalone installer** — Windows executable for users without a
Python toolchain.
## Supported bootstrappers
| Bootstrapper | Supported |
| :--------------- | :-------: |
| Bloxstrap | Yes |
| Voidstrap | Yes |
| Fishstrap | Yes |
| Vanilla / others | Yes |
## Installation
### Standalone installer
1. Open the [Releases](../../releases) page.
2. Download the latest `FFM_Installer.exe`.
3. Run it and follow the setup wizard.
4. Launch the application from the Start menu.
### Build from source
**Prerequisites:**
- [Python 3.10+](https://www.python.org/downloads/)
- [Git](https://git-scm.com/downloads)
**Setup:**
```bash
git clone https://github.com/4anti/Roblox-Fastflag-Manager.git
cd Roblox-Fastflag-Manager
pip install -r requirements.txt
python main.pyw
```
The first launch will request administrator privileges (required for
process-memory access) and will create its data directory under
`%USERPROFILE%\.FFlagManager`.
## Usage
1. **Search** — use the search bar to filter the known-flag catalog or
type a flag name directly.
2. **Add / edit** — set a value; the type is inferred from the flag's
prefix and validated before save.
3. **Presets** — group flags into presets, reorder them, and share them
as JSON files or Base64 strings.
4. **Hotkeys** — assign keys to toggle, cycle, or revert specific flags.
5. **Apply** — click *Apply Flags* to write `ClientAppSettings.json` and,
if Roblox is running, patch values in memory.
## Configuration and data location
All user data is stored under `%USERPROFILE%\.FFlagManager\`:
| File | Purpose |
| ------------------------ | -------------------------------------------- |
| `settings.json` | App settings (theme, window state, options) |
| `user_flags.json` | The active flag list |
| `presets.json` | Saved presets |
| `fflags_history.json` | Snapshot history for undo/restore |
| `known_flags.json` | Discovered flag-address registry |
| `logs/fflag_manager.log` | Rolling application log |
The repository itself does not ship any user data; these files are
created on first run.
## Project layout
```
.
├── main.pyw # Entry point (single-instance, admin elevation, bootstrapper)
├── version.json # Local version string used by the updater
├── requirements.txt # Runtime Python dependencies
├── build_exe.py # PyInstaller build script
├── FFM.spec # PyInstaller spec
├── installer.iss # Inno Setup installer script
├── ffm_v3_logo.ico # Application icon
├── src/
│ ├── core/ # Flag, preset, offset, syscall, and Roblox process logic
│ ├── gui/ # PyWebView window + JS API + HTML/JS UI
│ └── utils/ # Config, logging, helpers, updater
└── .github/workflows/ # CI: build EXE + Inno Setup installer on tag push
```
## Updates
The app checks GitHub Releases for newer versions every 10 minutes.
- **Manual mode** (default): a notification appears in the Settings tab;
the user starts the download.
- **Automatic mode** (opt-in): the installer is downloaded and run
silently in the background.
Both modes use `FFM_Installer.exe` from the latest GitHub Release. Tags
matching `v*` trigger the build/release workflow defined in
`.github/workflows/release.yml`.
## Community
[Discord server](https://discord.gg/ECekjAkQu7) — support, preset
sharing, and discussion.
## License
MIT — see [`LICENSE`](LICENSE).