https://github.com/5310/crt21
Personal project for The Complete Roguelike Tutorial 2021
https://github.com/5310/crt21
Last synced: 2 months ago
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Personal project for The Complete Roguelike Tutorial 2021
- Host: GitHub
- URL: https://github.com/5310/crt21
- Owner: 5310
- License: other
- Created: 2021-06-28T07:29:40.000Z (almost 4 years ago)
- Default Branch: main
- Last Pushed: 2021-07-29T07:12:28.000Z (almost 4 years ago)
- Last Synced: 2025-01-20T06:38:21.807Z (4 months ago)
- Language: JavaScript
- Homepage: https://5310.github.io/crt21/
- Size: 110 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: license.txt
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README
# The Complete Roguelike Tutorial 2021 Project
> ❕ I've had my fill with this now. It was fun, but that's it from me!
> A "playable" version of this repository is available here: [5310.github.io/crt21](https://5310.github.io/crt21)
This repository contains the result of the [r/roguelikedev 2021 run of The Complete Roguelike Tutorial](https://www.reddit.com/r/roguelikedev/comments/o5x585/roguelikedev_does_the_complete_roguelike_tutorial/) that @onnyyonn and I decided to do.
Except that we decided early on to skip "_that whole Python situation_" for various reasons and instead follow [RedBlogGames' JavaScript version of the 2020 run of the tutorial](https://www.redblobgames.com/x/2025-roguelike-dev/).
(Not sure why his URL was in the far future of 2025 back there; but then time is an illusion, 2020 in particular...)
## Progress Tracker
1. [x] Drawing the ‘@’ symbol and moving it around
1. [x] Setup
2. [x] Fancy square font
3. [x] Key input
4. [x] Player movement
2. [x] The generic Entity, the render functions, and the map
3. [x] Generating a dungeon
4. [x] Field of view
5. [x] Placing enemies and kicking them (harmlessly)
1. [x] Console
6. [x] Doing (and taking) some damage
7. [ ] Creating the Interface
1. [ ] Health bar
2. [ ] Message area, part 2
3. [ ] Mouse info
8. [ ] Items and Inventory
1. [ ] Items and locations
2. [ ] Inventory actions
9. [ ] Ranged scrolls and targeting
10. [ ] Saving and loading
11. [ ] Delving into the Dungeon
12. [ ] Stairs
13. [ ] Dungeon levels
14. [ ] Experience points
15. [ ] Player levels
16. [ ] Level upgrade
17. [ ] Character stats screen
18. [ ] Increasing Difficulty
19. [ ] Gearing up
20. [ ] Equipment
21. [ ] Initial equipment
22. [ ] Bonuses
23. [ ] Conclusion
24. [ ] Future