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https://github.com/AcelisWeaven/AbyssExplorer
Item codex for the game Neon Abyss
https://github.com/AcelisWeaven/AbyssExplorer
Last synced: 3 months ago
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Item codex for the game Neon Abyss
- Host: GitHub
- URL: https://github.com/AcelisWeaven/AbyssExplorer
- Owner: AcelisWeaven
- License: gpl-3.0
- Created: 2020-07-16T23:52:32.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2022-12-13T07:44:00.000Z (almost 2 years ago)
- Last Synced: 2024-06-28T06:44:29.213Z (5 months ago)
- Language: Vue
- Homepage: https://acelisweaven.github.io/AbyssExplorer/
- Size: 6.71 MB
- Stars: 10
- Watchers: 3
- Forks: 5
- Open Issues: 19
-
Metadata Files:
- Readme: README.md
- License: COPYING
Awesome Lists containing this project
README
# Abyss Explorer
An app to search for Neon Abyss items.
Sprites and texts are the property of Team 17 and Veewo.
Flag icons are from [Twemoji](https://twemoji.twitter.com/).## Project setup
```
yarn install
```### Compiles and hot-reloads for development
```
yarn serve
```### Compiles and minifies for production
```
yarn build
```### Lints and fixes files
```
yarn lint
```## Contributing
There are a few ways to contribute to this project.
### You found a bug? An item has the wrong sprite?
You can open an issue, please include a much details as possible: which browser do you use, your platform, whether you are using the Steam beta or not, ...
If your issue is about a weapon, please include its description. Some weapons have variants and it can help identifying the proper item.### An item description doesn't really help understand what it does?
A few items have wacky in-game descriptions (like the Lidless Eye). You can either help the project by opening an issue or making a pull-request on the `src/contributed-helpers.json` file.
The contributed descriptions are translatable, please feel free to contribute.### You have a cool idea?
Please make a pull-request, I'll gladly look into it.
I don't have much free time for this project, but if you're looking to contribute, here are some features I didn't have time to implement:
- make the UI translatable in every language