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https://github.com/ArtemkaKun/v-project-basement
Universal minimum GitHub CI scripts and issue templates for a V project
https://github.com/ArtemkaKun/v-project-basement
boilerplate devops template v vlang
Last synced: 3 months ago
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Universal minimum GitHub CI scripts and issue templates for a V project
- Host: GitHub
- URL: https://github.com/ArtemkaKun/v-project-basement
- Owner: ArtemkaKun
- License: apache-2.0
- Archived: true
- Created: 2022-12-26T17:38:29.000Z (almost 2 years ago)
- Default Branch: main
- Last Pushed: 2023-09-14T20:09:54.000Z (about 1 year ago)
- Last Synced: 2024-05-01T20:03:58.149Z (6 months ago)
- Topics: boilerplate, devops, template, v, vlang
- Language: V
- Homepage:
- Size: 57.6 KB
- Stars: 13
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
- awesome-v - v-project-basement - A basement for every V project, that contains universal minimum GitHub CI scripts and issue templates for a V project. (Other / GitHub templates)
README
# What?
This repo contains universal minimum GitHub CI scripts and issue templates for V project.
After small modifications (specific to your project) you end up with "must-have" CI checks for
commits/PRs and nice bug/feature request templates. You will spend no time on DevOps stuff
and rush directly into the development process.> **Note**
>
> I recommend using this basement for every V project, that will be stored on GitHub.## Details
### `new-changes-validation` GitHub Actions workflow
The idea of this workflow is very simple - validate incoming changes,
so you make sure that changes, you are about to push to the main branch, work.
The philosophy of the workflow is also simple:1. Code works
2. Code beautiful
3. Code fast#### Triggers
- push (on the main branch)
- pull request#### Flow
```mermaid
graph TD
autofree_node[autofree]
skip_unused_node[skip-unused]subgraph Simple_build_step[Simple build]
autofree_node
skip_unused_node
endautofree_node_1[autofree]
skip_unused_node_1[skip-unused]
prod_node[prod]
gcc_node[GCC]
clang_node[Clang]subgraph Different_compilers_step[Different compilers]
autofree_node_1
skip_unused_node_1
prod_node
gcc_node
clang_node
endsubgraph Cross_compilation_step[Cross compilation]
subgraph Compile_from_system[Compiles from]
direction LR
linux_base[Linux]
windows_base[Windows]
macos_base[macOS]
endsubgraph Compile_to_system[Compiles to]
direction LR
linux_out[Linux]
windows_out[Windows]
macos_out[macOS]
endlinux_base --> windows_out
linux_base -.-> |only with native backend|macos_outwindows_base --> linux_out
windows_base -.-> |only with native backend|macos_outmacos_base --> windows_out
macos_base --> linux_out
endstyle parallel_exec1 stroke:blue,stroke-width:2px,stroke-dasharray: 5 5
style parallel_exec2 stroke:blue,stroke-width:2px,stroke-dasharray: 5 5
style parallel_exec3 stroke:blue,stroke-width:2px,stroke-dasharray: 5 5
style parallel_exec4 stroke:blue,stroke-width:2px,stroke-dasharray: 5 5style all_success1 stroke:green,stroke-width:2px,stroke-dasharray: 5 5
style all_success2 stroke:green,stroke-width:2px,stroke-dasharray: 5 5
style all_success3 stroke:green,stroke-width:2px,stroke-dasharray: 5 5
style all_success4 stroke:green,stroke-width:2px,stroke-dasharray: 5 5start_node((Start))
--> Simple_build_step
--> tests_node[Tests]
--> Different_compilers_step
--> parallel_exec1{{Parallel execution}} --> clang_sanitizers_node[Clang sanitizers checks] & gcc_sanitizers_node[GCC sanitizers checks] & valgrind_node[Valgrind checks] --> all_success1{{All success}}
--> fuzzer_node[Fuzzer testing]
--> parallel_exec2{{Parallel execution}} --> Cross_compilation_step & Vab_compilation_node[Vab compilation] --> all_success2{{All success}}
--> parallel_exec3{{Parallel execution}} --> format_node[Format check] & documentation_node[Documentation check] & vet_node[Vet check] --> all_success3{{All success}}
--> parallel_exec4{{Parallel execution}} --> performance_regression_node[Performance regression check] & memory_regression_node[Memory regression check] --> all_success4{{All success}}
--> end_node((End))
```#### TODO
- [ ] Valgrind check
- [ ] Fuzzer testing
- [ ] Linux to macOS cross compilation
- [ ] Windows to other platforms cross compilation
- [ ] macOS to other platforms cross compilation
- [ ] Performance regression check
- [ ] Memory regression check### Issue templates
#### `Bug` issue template
![Bug issue template example](https://user-images.githubusercontent.com/36485221/219885209-8343f5cf-fbab-428f-8090-f7b1979a5c62.png)
#### `Feature request` issue template
![Feature request issue template example](https://user-images.githubusercontent.com/36485221/219885262-3f770c2b-a51a-4c95-8954-43ff97fc792d.png)
# How?
## How to use it in my project?
1. Copy-paste the `.github` folder to your V project.
2. Go to the `.github` folder and remove `FUNDING.yml` file.# Why?
## Why does one need to use this basement?
It will help to improve the quality of your code and development process for any V project.
To decide if you need to use this basement, ask yourself this question
"Would my project benefit from automatic compilation, no memory leaks, and clean code checks?"## Why GitHub Action jobs in `new-changes-validation` are not parallel?
I decided to make a checking process sequential because of 2 reasons:
1. Make a developer focus on the right thing to fix.
It will be at least strange to fix code format and write documentation
when your code doesn't compile. Steps that should run in parallel - run in parallel.
2. Don't load runners with unneeded work.
Don't sanitize your code if it doesn't compile, so your runner can do something more valuable
(maybe checking another project). This is not that clear when you use free GitHub runners,
but it's very clear when you have limited self-hosted runners.# Thanks
- V community - for cool programming language and CI scripts
- @ulises-jeremias for issue templates# Donations
If you like this project, please consider donating to me or the V language project.
Your donations will help me to continue to develop this project and the V language.