https://github.com/AryanpurTech/BlueEngine
Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.
https://github.com/AryanpurTech/BlueEngine
game-development game-engine graphics rust
Last synced: 6 months ago
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Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.
- Host: GitHub
- URL: https://github.com/AryanpurTech/BlueEngine
- Owner: AryanpurTech
- License: apache-2.0
- Created: 2021-01-13T17:46:21.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2024-03-30T12:42:19.000Z (almost 2 years ago)
- Last Synced: 2024-05-21T09:05:19.342Z (over 1 year ago)
- Topics: game-development, game-engine, graphics, rust
- Language: Rust
- Homepage:
- Size: 31.9 MB
- Stars: 305
- Watchers: 8
- Forks: 13
- Open Issues: 4
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- Contributing: CONTRIBUTING.md
- Funding: .github/FUNDING.yml
- License: LICENSE.txt
- Code of conduct: CODE_OF_CONDUCT.md
Awesome Lists containing this project
- awesome - AryanpurTech/BlueEngine - Blue Engine is a general-purpose and easy-to-use graphics engine written in rust. (Rust)
README

[](https://github.com/AryanpurTech/BlueEngine/actions/workflows/build.yml)
[](https://github.com/AryanpurTech/BlueEngine/actions/workflows/rust-clippy.yml)
[](https://discord.com/invite/s7xsj9q)
[](https://docs.rs/blue_engine)
Make sure to use latest Rust version, as the engine is always kept up to date.
## About
Blue Engine is a general-purpose, easy-to-use, extendable, and portable graphics engine written in rust. The engine can run on many popular back-end APIs including Vulkan, D3D-12, GL-ES, and Metal as well as Windows, Linux, Mobile, and OSX to ensure cross-platform compatibility.
Hello World:
```rust
use blue_engine::{
prelude::{ Engine, ObjectSettings },
primitive_shapes::triangle
};
fn main() -> Result<(), blue_engine::error::Error> {
// initialize the engine
let mut engine = Engine::new()?;
// create a triangle
triangle("my triangle", ObjectSettings::default(), &mut engine.renderer, &mut engine.objects)?;
// run the engine
engine
.update_loop(move |_| {})?;
Ok(())
}
```
- [WIP] [Guide](https://docs.rs/blue_engine/latest/blue_engine/)
- Check out the [examples](https://github.com/AryanpurTech/BlueEngine/tree/master/examples) folder to get a sense of how things are done
- Check out the [utilities library](https://crates.io/crates/blue_engine_utilities) for extra functionality with the engine
_the credits to the image on top: NotPB_
_The project isn't dead, just the development might seem slow sometimes._