https://github.com/BEROCHLU/kf2-AmmoMut-fix
Fixed AmmoMut and added infinity grenade.
https://github.com/BEROCHLU/kf2-AmmoMut-fix
kf2 killingfloor2 unrealscript
Last synced: over 1 year ago
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Fixed AmmoMut and added infinity grenade.
- Host: GitHub
- URL: https://github.com/BEROCHLU/kf2-AmmoMut-fix
- Owner: BEROCHLU
- License: mit
- Created: 2018-08-03T05:06:33.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2020-07-02T06:08:16.000Z (almost 6 years ago)
- Last Synced: 2024-10-24T02:34:22.021Z (over 1 year ago)
- Topics: kf2, killingfloor2, unrealscript
- Language: UnrealScript
- Homepage:
- Size: 19.5 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Feature
* Infinity ammo and grenade.
* I'm not the original creator, I fixed it to work on v1068 and added infinite grenade features.
Original mutator is here (dose't work)
https://forums.tripwireinteractive.com/forum/killing-floor-2/killing-floor-2-modifications/general-modding-discussion-ad/beta-mod-releases/110564-mutator-ammomut
# Usage
* Dedicated Server
`Mutator=AmmoMut.AmmoMut`
* Solo (copy&paste in console)
`open KF-Outpost?Mutator=AmmoMut.AmmoMut`
# Option
File: KFAmmoMut.ini
* AmmoMultiplier:
_Multiplies the total ammo amount._
* RefillTime:
_Interval the ammo recharged._
# Work on v1096
[download](https://github.com/BEROCHLU/kf2-AmmoMut-fix/releases/download/beta1/AmmoMut.u)