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https://github.com/BehaviorTree/Groot
Graphical Editor to create BehaviorTrees. Compliant with BehaviorTree.CPP
https://github.com/BehaviorTree/Groot
Last synced: about 1 month ago
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Graphical Editor to create BehaviorTrees. Compliant with BehaviorTree.CPP
- Host: GitHub
- URL: https://github.com/BehaviorTree/Groot
- Owner: BehaviorTree
- Created: 2018-06-18T12:31:25.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2024-02-10T13:23:21.000Z (10 months ago)
- Last Synced: 2024-08-01T12:15:45.502Z (4 months ago)
- Language: C++
- Homepage:
- Size: 3.11 MB
- Stars: 709
- Watchers: 26
- Forks: 238
- Open Issues: 65
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.rst
- Funding: .github/FUNDING.yml
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README
[![Build Status](https://travis-ci.org/BehaviorTree/Groot.svg?branch=master)](https://travis-ci.org/BehaviorTree/Groot)
# DEPRECATION notice
Groot is being rewritten from the ground up (https://www.behaviortree.dev/groot).
This repository will be in "maintenance mode" and won't receive any significant update.
Issues will **not** be addressed by the main author but, occasionally, Pull Requests **might** be checked and merged.**Groot 1.0 is compatible only with BehaviorTree.CPP 3.8.x**, and it is not expected to
work correctly with BehaviorTree.CPP 4.x.Groot 2.0 introduces many new functionalities and compatibility with BT.CPP 4.0.
**If you use Groot at work** and you want to know how we are redesigning it to be more flexible,
reliable, fast and scalable, get in touch with the main author: [email protected].# Groot
**Groot** is a Graphical Editor, written in C++ and Qt, to create [BehaviorTrees](https://en.wikipedia.org/wiki/Behavior_tree).
It is compliant with the the library [BehaviorTree.CPP](https://github.com/BehaviorTree/BehaviorTree.CPP).
[![Groot Editor](groot-screenshot.png)](https://vimeo.com/275066768)
In the following video you can see how the C++ library and
the graphic user interface are used to design and monitor a Behavior Tree.[![MOOD2Be](video_MOOD2Be.png)](https://vimeo.com/304651183)
# Dependencies, Installation, and Usage
To compile the project you need:
- [CMake 3.2](https://cmake.org/download)
- Qt5 (tested with version 5.5.1), including the SVG module.On Ubuntu Xenial or later, you can install the dependencies with:
sudo apt install qtbase5-dev libqt5svg5-dev libzmq3-dev libdw-dev
Some functionalities of the code related to ROS will work __only__ if the
project is compiled with _catkin_.## Compilation instructions (Linux)
```
git clone --recurse-submodules https://github.com/BehaviorTree/Groot.git
cd Groot
cmake -S . -B build
cmake --build build
```
Note compiling "in-source" is not allowed.
## Compilation instructions (ROS/ROS2)**Discouraged**
If you want to compile using `catkin build`(ROS) or `colcon_build` (ROS2)
then you must be sure that version 3.8.x is used (branch V3.8).You may probably want to compile BehaviorTree.CPP in the same workspace.
```
git clone --branch v3.8 https://github.com/BehaviorTree/BehaviorTree.CPP.git
```# Licence
Copyright (c) 2018-2019 FUNDACIO EURECAT
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
# AcknowledgmentThis project is one of the main components of [MOOD2Be](https://eurecat.org/es/portfolio-items/mood2be/),
and it is developed at [Eurecat](https://eurecat.org) by Davide Faconti.MOOD2Be is one of the six **Integrated Technical Projects (ITPs)** selected from the [RobMoSys first open call](https://robmosys.eu/itp/).
It received funding from the European Union’s Horizon 2020 Research and Innovation Programme
under the RobMoSys project.