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https://github.com/BenetManzanaresSalor/LifeStepByStep
A simple life simulation game developed in Unity, where the player can watch a group of entities move, grow, search, do pathfinding, eat, reproduce and die. Additionally, you can observe some statistics of the population and change some values of its behaivour affecting its survival. It uses the 3D cubic terrain (procedurally generated) and 2D map from the Lost Cartographer Pack (https://github.com/BenetManzanaresSalor/LostCartographerPack).
https://github.com/BenetManzanaresSalor/LifeStepByStep
3d-terrain-generation life-simulation
Last synced: 2 months ago
JSON representation
A simple life simulation game developed in Unity, where the player can watch a group of entities move, grow, search, do pathfinding, eat, reproduce and die. Additionally, you can observe some statistics of the population and change some values of its behaivour affecting its survival. It uses the 3D cubic terrain (procedurally generated) and 2D map from the Lost Cartographer Pack (https://github.com/BenetManzanaresSalor/LostCartographerPack).
- Host: GitHub
- URL: https://github.com/BenetManzanaresSalor/LifeStepByStep
- Owner: BenetManzanaresSalor
- Created: 2020-01-19T16:04:43.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2020-12-02T13:00:54.000Z (about 4 years ago)
- Last Synced: 2024-08-03T05:15:29.938Z (6 months ago)
- Topics: 3d-terrain-generation, life-simulation
- Language: C#
- Homepage:
- Size: 1.46 MB
- Stars: 11
- Watchers: 1
- Forks: 5
- Open Issues: 2
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Metadata Files:
- Readme: README.md