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https://github.com/BigMistake/OnsetFM
Add a radio to your cars! OnsetFM let's you add streams and tracks ingame to play in cars as a radio. Each stream is it's own channel, tracks are collected in a separate channel.
https://github.com/BigMistake/OnsetFM
Last synced: 3 months ago
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Add a radio to your cars! OnsetFM let's you add streams and tracks ingame to play in cars as a radio. Each stream is it's own channel, tracks are collected in a separate channel.
- Host: GitHub
- URL: https://github.com/BigMistake/OnsetFM
- Owner: BigMistake
- Created: 2020-01-18T01:44:56.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2020-01-22T00:11:30.000Z (almost 5 years ago)
- Last Synced: 2024-06-20T18:33:28.790Z (5 months ago)
- Language: Lua
- Homepage: https://forum.playonset.com/forum/onset/scripting/releases/1912-onsetfm-ingame-music-for-your-car
- Size: 6.84 KB
- Stars: 3
- Watchers: 2
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-onset - OnsetFM - Add a radio to your cars! OnsetFM let's you add streams and tracks ingame to play in cars as a radio. (Packages and Plugins / Other packages)
README
# OnsetFM
Add a radio to your cars! OnsetFM let's you add streams and tracks ingame to play in cars as a radio. Each stream is it's own channel, tracks are collected in a separate channel.https://github.com/BigMistake/OnsetFM
# Installation
1. For streams: add the urls to the */tracks/streams.txt* file, each on their own line.
1. For tracks: add the audio file to the */tracks/* folder.
1. Add the tracks to the *package.json*.
1. You can change keybindings and options in *configurations.lua*.# Usage
- Turn the radio on and off (default "R").
- Change the channels (default "[" and "]").
- Change the volume (default "-" and "=").
- Skip tracks if enabled (default "Page Up" and "Page Down").# Planned
- ~~3D sounds - Currently not possible due to broken *SetSound3DLocation()*.~~ Implemented.
- ~~Easy track installation (no filename changing) - Currently not possible due to broken *OnSoundFinished*.~~ Implemented.
- Broadcast to other clients.# Bugs & Issues
No bugs have been reported at this time. The package has not been tested on Linux yet, if there are any problems please let me know.