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https://github.com/CM2Walki/CSGO

Dockerfile for automated build of a CS:GO gameserver: https://hub.docker.com/r/cm2network/csgo/
https://github.com/CM2Walki/CSGO

counter-strike csgo csgo-server dedicated-server dockerfile game game-server metamod sourcemod

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Dockerfile for automated build of a CS:GO gameserver: https://hub.docker.com/r/cm2network/csgo/

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### Repository Archived

🚨 **Attention All Contributors & Users** 🚨

Due to the release of [Counter-Strike 2](https://store.steampowered.com/app/730/CounterStrike_2/), this repository is now **archived** and will no longer be actively maintained. The Docker Hub images will still be available, however they'll no longer receive updates.

🔗 **We're Moving!** 🔗

👉 [Development continues on the CS2 Repository](https://github.com/CM2Walki/CS2) 👈

Please make sure to star ⭐ the new repository and submit any new issues, pull requests, or contributions there.

Regards,

Walentin 'Walki' Lamonos


[![](https://img.shields.io/codacy/grade/1a72f69b97bc46cfaec6cb77819beb66)](https://hub.docker.com/r/cm2network/csgo/) [![Docker Cloud Build Status](https://img.shields.io/docker/cloud/build/cm2network/csgo)](https://hub.docker.com/r/cm2network/csgo/) [![Docker Stars](https://img.shields.io/docker/stars/cm2network/csgo.svg)](https://hub.docker.com/r/cm2network/csgo/) [![Docker Pulls](https://img.shields.io/docker/pulls/cm2network/csgo.svg)](https://hub.docker.com/r/cm2network/csgo/) [![](https://img.shields.io/docker/image-size/cm2network/csgo)](https://img.shields.io/docker/image-size/cm2network/csgo) [![Discord](https://img.shields.io/discord/747067734029893653)](https://discord.gg/7ntmAwM)
# Supported tags and respective `Dockerfile` links
- [`base`, `latest` (*bullseye/Dockerfile*)](https://github.com/CM2Walki/CSGO/blob/master/bullseye/Dockerfile)
- [`metamod` (*bullseye/Dockerfile*)](https://github.com/CM2Walki/CSGO/blob/master/bullseye/Dockerfile)
- [`sourcemod` (*bullseye/Dockerfile*)](https://github.com/CM2Walki/CSGO/blob/master/bullseye/Dockerfile)

# What is Counter-Strike: Global Offensive?
Counter-Strike: Global Offensive (CS: GO) expands upon the team-based action gameplay that it pioneered when it was launched 19 years ago. CS: GO features new maps, characters, weapons, and game modes, and delivers updated versions of the classic CS content (de_dust2, etc.).
This Docker image contains the dedicated server of the game.

> [CS:GO](https://store.steampowered.com/app/730/CounterStrike_Global_Offensive/)

logo

# How to use this image
## Hosting a simple game server

Running on the *host* interface (recommended):

```console
$ docker run -d --net=host --name=csgo-dedicated -e SRCDS_TOKEN={YOURTOKEN} cm2network/csgo
```

Running using a bind mount for data persistence on container recreation:
```console
$ mkdir -p $(pwd)/csgo-data
$ chmod 777 $(pwd)/csgo-data # Makes sure the directory is writeable by the unprivileged container user
$ docker run -d --net=host -v $(pwd)/csgo-data:/home/steam/csgo-dedicated/ --name=csgo-dedicated -e SRCDS_TOKEN={YOURTOKEN} cm2network/csgo
```

Running multiple instances (increment SRCDS_PORT and SRCDS_TV_PORT):
```console
$ docker run -d --net=host --name=csgo-dedicated2 -e SRCDS_PORT=27016 -e SRCDS_TV_PORT=27021 -e SRCDS_TOKEN={YOURTOKEN} cm2network/csgo
```

`SRCDS_TOKEN` **is required to be listed & reachable. Generate one here using AppID `730`:**
[https://steamcommunity.com/dev/managegameservers](https://steamcommunity.com/dev/managegameservers)


`SRCDS_WORKSHOP_AUTHKEY` **is required to use workshop features:**
[https://steamcommunity.com/dev/apikey](https://steamcommunity.com/dev/apikey)

**It's also recommended to use "--cpuset-cpus=" to limit the game server to a specific core & thread.**

**The container will automatically update the game on startup, so if there is a game update just restart the container.**

# Configuration
## Environment Variables
Feel free to overwrite these environment variables, using -e (--env):
```dockerfile
SRCDS_TOKEN="changeme" (value is is required to be listed & reachable, retrieve token here (AppID 730): https://steamcommunity.com/dev/managegameservers)
SRCDS_RCONPW="changeme" (value can be overwritten by csgo/cfg/server.cfg)
SRCDS_PW="changeme" (value can be overwritten by csgo/cfg/server.cfg)
SRCDS_PORT=27015
SRCDS_TV_PORT=27020
SRCDS_NET_PUBLIC_ADDRESS="0" (public facing ip, useful for local network setups)
SRCDS_IP="0" (local ip to bind)
SRCDS_LAN="0"
SRCDS_FPSMAX=300
SRCDS_TICKRATE=128
SRCDS_MAXPLAYERS=14
SRCDS_STARTMAP="de_dust2"
SRCDS_REGION=3
SRCDS_MAPGROUP="mg_active"
SRCDS_GAMETYPE=0
SRCDS_GAMEMODE=1
SRCDS_HOSTNAME="New CSGO Server" (first launch only)
SRCDS_WORKSHOP_START_MAP=0
SRCDS_HOST_WORKSHOP_COLLECTION=0
SRCDS_WORKSHOP_AUTHKEY="" (required to use host_workshop_map)
ADDITIONAL_ARGS="" (Pass additional arguments to srcds. Make sure to escape correctly!)
```
## Config
The image contains a copy of the official ESL config files from [here](https://play.eslgaming.com/download/26251762/). You can edit the config using this command:
```console
$ docker exec -it csgo-dedicated nano /home/steam/csgo-dedicated/csgo/cfg/server.cfg
```

If you want to learn more about configuring a CS:GO server check this [documentation](https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Advanced_Configuration).

# Image Variants:
The `csgo` images come in three flavors, each designed for a specific use case.

## `csgo:latest`
This is the defacto image. If you are unsure about what your needs are, you probably want to use this one. It is a bare-minimum CSGO dedicated server containing no 3rd party plugins.

## `csgo:metamod`
This is a specialized image. It contains the plugin environment [Metamod:Source](https://www.sourcemm.net) which can be found in the addons directory. You can find additional plugins [here](https://www.sourcemm.net/plugins).

## `csgo:sourcemod`
This is another specialized image. It contains both [Metamod:Source](https://www.sourcemm.net) and the popular server plugin [SourceMod](https://www.sourcemod.net) which can be found in the addons directory. [SourceMod](https://www.sourcemod.net) supports a wide variety of additional plugins that can be found [here](https://www.sourcemod.net/plugins.php).

# Contributors
[![Contributors Display](https://badges.pufler.dev/contributors/CM2Walki/csgo?size=50&padding=5&bots=false)](https://github.com/CM2Walki/csgo/graphs/contributors)