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https://github.com/Conche/Conche
Swift build system and dependency manager.
https://github.com/Conche/Conche
Last synced: about 1 month ago
JSON representation
Swift build system and dependency manager.
- Host: GitHub
- URL: https://github.com/Conche/Conche
- Owner: Conche
- License: bsd-2-clause
- Created: 2015-10-05T17:55:42.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2016-02-19T16:29:52.000Z (almost 9 years ago)
- Last Synced: 2024-07-31T14:09:31.905Z (4 months ago)
- Language: Swift
- Homepage:
- Size: 89.8 KB
- Stars: 155
- Watchers: 9
- Forks: 8
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-swift-cn - Conche - Swift build system and dependency manager. (Dependency Managers / OS X)
README
# Conche
[![Build Status](https://img.shields.io/travis/Conche/Conche/master.svg?style=flat)](https://travis-ci.org/Conche/Conche)
Conche is a Swift build system.
## Project Status
After the release of Conche, Apple surprised us and release the Swift Package Manager (SPM) and therefore this project isn't applicable. I'd suggest you instead take a look at SPM and use that over Conche.
## Installation
The easiest way to install Conche is with Homebrew:
```shell
$ brew install --HEAD kylef/formulae/conche
```If you don't have Homebrew, Conche can be installed using the Makefile:
```shell
$ git clone --recursive https://github.com/Conche/Conche
$ cd Conche
$ make install
```## Usage
To get started with Conche, you can use `conche init` to create your first project.
```bash
$ conche init HelloWorld --with-tests
Initialised HelloWorld.
```Conche uses the standard JSON podspec format to build your library. In your
podspec you can declare the source files, and dependencies used for your project.```shell
$ conche build
Downloading Dependencies
-> PathKit 0.5.0
-> Commander 0.5.0
Building Dependencies
-> PathKit
-> Commander
Building Conche
Building Entry Points
-> conche -> .conche/bin/conche
```You can use Conche in conjunction with the [Spectre](https://github.com/kylef/Spectre) BDD testing library.
```shell
$ conche test
```### Entry Points
If you are building a command line tool, you can add each command line tool
you want to provide in the cli entry point section in your podspec.```json
{
"name": "Conche",
"version": "1.0.0",
"source_files": "Conche/*.swift",
"entry_points": {
"cli": {
"conche": "bin/conche.swift"
}
},
"dependencies": {
"Commander": [ "~> 0.5.0" ],
"PathKit": [ "~> 0.5.0" ]
}
}
```You can execute your tool via `conche` after it's built.
```shell
$ conche exec
```You can install the CLI entry points to your system using Conche.
```shell
$ conche install
```### FAQ
#### I want to use Xcode.
Conche is probably not for you, I'd suggest you take a look at [CocoaPods](https://cocoapods.org/)
instead which offers Xcode integration. The purpose of Conche is that it is a
build system separate from Xcode which can work on various platforms such as
Linux.#### Does Conche support Linux?
Currently it does not, however it's built with other operating systems
in-mind and it would be trivial to add support for other platforms once Swift
is finally opened sourced. See [#7](https://github.com/Conche/Conche/issues/7).#### Can I build an OS X, iOS, watchOS, tvOS application with Conche?
Not yet, but in the future you may be able to. Only CLI tools and libraries are
supported.#### Why don't you support X?
Either we don't want to or we haven't got round to implementing it yet. Pull
requests are welcome.#### Can Conche build Conche?
Of course.