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https://github.com/CrushedPixel/Polyline2DPathRenderer
Renders JUCE Paths very quickly using OpenGL.
https://github.com/CrushedPixel/Polyline2DPathRenderer
Last synced: 2 months ago
JSON representation
Renders JUCE Paths very quickly using OpenGL.
- Host: GitHub
- URL: https://github.com/CrushedPixel/Polyline2DPathRenderer
- Owner: CrushedPixel
- License: mit
- Created: 2019-01-23T13:01:38.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-02-04T19:27:45.000Z (almost 6 years ago)
- Last Synced: 2024-11-09T09:11:55.609Z (3 months ago)
- Language: C++
- Size: 9.77 KB
- Stars: 11
- Watchers: 2
- Forks: 1
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
- awesome-juce - Polyline2DPathRenderer
README
# Polyline2DPathRenderer
*Polyline2DPathRenderer* is a [*JUCE*](https://juce.com) application showing how to draw `juce::Path`s with high performance using OpenGL.
It uses [*Polyline2D*](https://github.com/CrushedPixel/Polyline2D) to convert the path into a 2D Mesh.To compile the application, `Polyline2D` must be in your global include directory. For more information, refer to the *Polyline2D* installation instructions.
## Screenshots
![Screenshot](https://i.imgur.com/F5mcB36.png)