https://github.com/Cysharp/ZLinq
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
https://github.com/Cysharp/ZLinq
c-sharp linq unity
Last synced: 2 months ago
JSON representation
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
- Host: GitHub
- URL: https://github.com/Cysharp/ZLinq
- Owner: Cysharp
- License: mit
- Created: 2014-10-24T14:02:03.000Z (over 10 years ago)
- Default Branch: main
- Last Pushed: 2025-04-18T15:54:10.000Z (2 months ago)
- Last Synced: 2025-04-18T16:19:03.982Z (2 months ago)
- Topics: c-sharp, linq, unity
- Language: C#
- Homepage:
- Size: 8.35 MB
- Stars: 1,951
- Watchers: 64
- Forks: 137
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE
Awesome Lists containing this project
- RSCG_Examples - https://github.com/Cysharp/ZLinq
- awesome-reference-tools - ZLinq