https://github.com/DLangGamedev/bindbc-opencl
D language binding to OpenCL
https://github.com/DLangGamedev/bindbc-opencl
gpu-computing opencl
Last synced: 22 days ago
JSON representation
D language binding to OpenCL
- Host: GitHub
- URL: https://github.com/DLangGamedev/bindbc-opencl
- Owner: DLangGamedev
- License: bsl-1.0
- Created: 2022-09-20T10:17:13.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2025-03-29T22:34:11.000Z (7 months ago)
- Last Synced: 2025-10-09T10:34:06.132Z (29 days ago)
- Topics: gpu-computing, opencl
- Language: D
- Size: 27.3 KB
- Stars: 3
- Watchers: 1
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
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README
# BindBC-OpenCL
Dynamic binding to OpenCL.
[](https://code.dlang.org/packages/bindbc-opencl)
[](https://code.dlang.org/packages/bindbc-opencl)
## OpenCL version selection
BindBC-OpenCL supports OpenCL versions 1.0, 1.1, 1.2, 2.0, 2.1, 2.2. Version to load should be specified at compile time, for example:
```
"versions": ["CL_11"]
```