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https://github.com/DanielCardonaRojas/flicked_cards

A card swiping widget supporting custom animations.
https://github.com/DanielCardonaRojas/flicked_cards

animations card dart flutter gesture swipe

Last synced: 7 days ago
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A card swiping widget supporting custom animations.

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# flicked_cards



Build Status


Codecov


Pub Package


MIT License

A gesture driven card swipping widget supporting custom animations.

## Features

- Awesome default animations provided out of the box
- Progress through cards swipping both direction or in a single direction
- Extensible through custom provided animations
- Support piling or popping (depending on animation spec)

## Examples

Here are some of the animation provided out of the box, take a look at the example to see all.






Cards used in these examples where taken from [Brocodev](https://github.com/brocodev/flutter_projects)

**Example usage**
```dart
FlickedCards(
count: Superhero.marvelHeroes.length,
animationStyle: FlipAnimation(),
onSwiped: (idx, dir) => print('>>> $dir $idx'),
builder: (index, progress, context) {
final superHeroe = Superhero.marvelHeroes[index];
return Container(
child: Center(
child: SuperheroCard(
superhero: superHeroe,
factorChange: 1 - progress),
),
);
},
)
```

# Custom animations

`flicked_cards` provides an easy way to create custom animations but it is required to have a basic understanding
of how cards can be layed out and how to position them depending on the drag progress and some of the properties in `AnimationConfig`.

Animations will be provided a `progress` value in the range (-1, 1) you should try to make you animation symmetric around 0
when posible. Like this:

![](https://github.com/DanielCardonaRojas/flicked_cards/raw/main/current_card_animation.png)

You will have to reason about relative card indices:

![](https://github.com/DanielCardonaRojas/flicked_cards/raw/main/card_indices.png)

## Interface for animations

All animations will need to implement `CardAnimation` which basically
defines:

- animation of a particular card depending on swipe progress `required`
- opacity of a particular card depending on swipe progress `optional`
- where to apply transformations on cards (Fractional Offset)

```dart
typedef SwipeAnimation = Matrix4 Function(double progress);
typedef OpacityAnimation = double Function(double progress);

abstract class CardAnimation {
AnimationConfig get config;
LayoutConfig get layoutConfig;

SwipeAnimation animationForCard({required int relativeIndex});

OpacityAnimation opacityForCard({required int relativeIndex}) {
return (_) => 1;
}

FractionalOffset fractionalOffsetForCard({required int relativeIndex});
}
```

Additionally to make this process a bit easier, 2 extra abstract classes that implement
`CardAnimation` which are:

- `SymmetricCardAnimation`
- `AsymmetricCardAnimation`

Carousel animation is an example of a `SymmetricCardAnimation` take a look [here](https://github.com/DanielCardonaRojas/flicked_cards/blob/main/lib/src/animations/carousel_animation.dart)

If struggling to make the animationlook at how the animations provided out of the box where implemented: [here](https://github.com/DanielCardonaRojas/flicked_cards/tree/main/lib/src/animations)

## Card layouts

Internally cards are placed in `Stack` widget so an animation can choose to work with a single or both of the following
layouts:

![](https://github.com/DanielCardonaRojas/flicked_cards/raw/main/card_layouts.png)

Note that depending on the index some of cards will not be displayed:

![](https://github.com/DanielCardonaRojas/flicked_cards/raw/main/cards_initial_layout.png)
![](https://github.com/DanielCardonaRojas/flicked_cards/raw/main/cards_final_layout.png)