https://github.com/DarkPlacesEngine/darkplaces
The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).
https://github.com/DarkPlacesEngine/darkplaces
darkplaces quake xonotic
Last synced: about 1 year ago
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The DarkPlaces Quake engine, created by LadyHavoc. Official Git repository (replaces SVN).
- Host: GitHub
- URL: https://github.com/DarkPlacesEngine/darkplaces
- Owner: DarkPlacesEngine
- License: gpl-2.0
- Created: 2021-05-23T19:28:09.000Z (about 5 years ago)
- Default Branch: master
- Last Pushed: 2024-10-29T21:00:30.000Z (almost 2 years ago)
- Last Synced: 2024-10-29T22:53:17.112Z (almost 2 years ago)
- Topics: darkplaces, quake, xonotic
- Language: C
- Homepage: https://icculus.org/twilight/darkplaces/
- Size: 38.4 MB
- Stars: 283
- Watchers: 16
- Forks: 40
- Open Issues: 85
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Metadata Files:
- Readme: README.iOS
- Contributing: CONTRIBUTING.md
- License: COPYING
Awesome Lists containing this project
README
To build DarkPlaces for iOS, you need to extract this zip into the source folder:
http://ghdigital.com/~havoc/SDLiOS20110208.zip
This is built from the in-development version of SDL 1.3, to make an updated include folder and libSDL*.a files, you need to get the SDL 1.3 source (from hg or a nightly build or whatever), then simply open Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj and build libSDL for both simulator and device and then the SDL Application xcode template.
Then copy the include folder and two libSDL*.a files from the Xcode-iPhoneOS/SDL/build/Debug-template (or Release-template) into the darkplaces source folder, and it will build with your updated files.