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https://github.com/DoogeJ/MonoGame.Primitives2D
Easy-to-use 2D primitives
https://github.com/DoogeJ/MonoGame.Primitives2D
2d 2d-game-framework 2d-graphics game-development monogame monogame-framework monogame-primitives2d xna
Last synced: 2 months ago
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Easy-to-use 2D primitives
- Host: GitHub
- URL: https://github.com/DoogeJ/MonoGame.Primitives2D
- Owner: DoogeJ
- License: zlib
- Created: 2017-11-27T13:35:27.000Z (about 7 years ago)
- Default Branch: master
- Last Pushed: 2021-01-11T06:17:31.000Z (almost 4 years ago)
- Last Synced: 2024-10-06T20:45:58.041Z (3 months ago)
- Topics: 2d, 2d-game-framework, 2d-graphics, game-development, monogame, monogame-framework, monogame-primitives2d, xna
- Language: C#
- Homepage: https://www.nuget.org/packages/MonoGame.Primitives2D/
- Size: 138 KB
- Stars: 54
- Watchers: 6
- Forks: 12
- Open Issues: 7
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-monogame - 2D Primitives - ![GitHub stars](https://img.shields.io/github/stars/DoogeJ/MonoGame.Primitives2D.svg) - Extends `SpriteBatch` to allow to draw various shapes, mainly for debugging purpose. (Helpers)
README
# MonoGame.Primitives2D
The 2D XNA Primitives project ported to the modern world.NuGet package: https://www.nuget.org/packages/MonoGame.Primitives2D/
Sample project: https://github.com/DoogeJ/MonoGame.Primitives2D.Sample
## Changelog
### 2020-02-19 (1.1.1)
NuGet package fixes
* ReferencedFrameworkAssemblies created an issue in the NuGet package### 2020-02-19 (1.1.0)
General clean-up and preparations to create a NuGet package:
* Clean up license and readme
* Remove sample project
* Update MonoGame to version 3.7.1.189
* Update the project files to Visual Studio 2019
* Add MonoGame icon
* Update Assembly information in preparation for NuGet package creation
* Create NuGet package manifest### 2017-11-27 (1.0.0)
Differences with the original [repository](https://bitbucket.org/C3/2d-xna-primitives/wiki/Home) (last updated 2012):
* Updated the project files to Visual Studio 2017
* Updated to .NET Framework 4.5
* Updated to MonoGame 3.6 instead of using XNA
* Renamed namespaces
* New sample project based on the original
* Removed old broken sample projects
* Updated the sample project with DrawLine and PutPixel examples
## License
This work is licensed under the zlib license, which is pretty close to saying: do what you want.