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https://github.com/DoogeJ/MonoGame.Primitives2D

Easy-to-use 2D primitives
https://github.com/DoogeJ/MonoGame.Primitives2D

2d 2d-game-framework 2d-graphics game-development monogame monogame-framework monogame-primitives2d xna

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Easy-to-use 2D primitives

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# MonoGame.Primitives2D
The 2D XNA Primitives project ported to the modern world.

NuGet package: https://www.nuget.org/packages/MonoGame.Primitives2D/

Sample project: https://github.com/DoogeJ/MonoGame.Primitives2D.Sample

## Changelog
### 2020-02-19 (1.1.1)
NuGet package fixes
* ReferencedFrameworkAssemblies created an issue in the NuGet package

### 2020-02-19 (1.1.0)
General clean-up and preparations to create a NuGet package:
* Clean up license and readme
* Remove sample project
* Update MonoGame to version 3.7.1.189
* Update the project files to Visual Studio 2019
* Add MonoGame icon
* Update Assembly information in preparation for NuGet package creation
* Create NuGet package manifest

### 2017-11-27 (1.0.0)
Differences with the original [repository](https://bitbucket.org/C3/2d-xna-primitives/wiki/Home) (last updated 2012):
* Updated the project files to Visual Studio 2017
* Updated to .NET Framework 4.5
* Updated to MonoGame 3.6 instead of using XNA
* Renamed namespaces
* New sample project based on the original
* Removed old broken sample projects
* Updated the sample project with DrawLine and PutPixel examples

## License
This work is licensed under the zlib license, which is pretty close to saying: do what you want.