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https://github.com/DoubleDeez/UnrealFastNoise2

An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2
https://github.com/DoubleDeez/UnrealFastNoise2

fastnoise noise noise-generator procedural-generation ue4 unreal unreal-engine unreal-engine-4 unreal-engine-5

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An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2

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# UnrealFastNoise2
UnrealFastNoise2 is an Unreal Engine plugin that wraps [FastNoise2](https://github.com/Auburn/FastNoise2), allowing you to use the FastNoise2 library in blueprints.

![Sample of Simple Terrain noise setup in Blueprint](Resources/SimpleTerrainSample.png)

Install Tips:

Use #include in whatever file you need to call the FastNoise2 functions in.
To use C++ and Blueprints add "FastNoise2" to your PublicDependencyModuleNames in Project.Build.cs after installing the plugin. This will give you access to the C++ classes.
The file is located in ../ProjectName/Source/ProjectName/ProjectName.Build.cs (default location)

![image](https://github.com/user-attachments/assets/98b9bc22-311b-448e-84d6-7f1ca86fd6c3)