https://github.com/DoubleDeez/UnrealFastNoise2
An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2
https://github.com/DoubleDeez/UnrealFastNoise2
fastnoise noise noise-generator procedural-generation ue4 unreal unreal-engine unreal-engine-4 unreal-engine-5
Last synced: about 1 year ago
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An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2
- Host: GitHub
- URL: https://github.com/DoubleDeez/UnrealFastNoise2
- Owner: DoubleDeez
- License: mit
- Created: 2021-11-27T23:12:33.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2024-09-07T08:22:04.000Z (almost 2 years ago)
- Last Synced: 2024-09-07T09:34:17.856Z (almost 2 years ago)
- Topics: fastnoise, noise, noise-generator, procedural-generation, ue4, unreal, unreal-engine, unreal-engine-4, unreal-engine-5
- Language: C++
- Homepage:
- Size: 13.6 MB
- Stars: 47
- Watchers: 5
- Forks: 10
- Open Issues: 3
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unreal - UnrealFastNoise2 - A plugin that wraps [FastNoise2](https://github.com/Auburn/FastNoise2), allowing you to use the FastNoise2 library in blueprints. (Utilities)
- 3d-resources - Unreal Fast Noise2
README
# UnrealFastNoise2
UnrealFastNoise2 is an Unreal Engine plugin that wraps [FastNoise2](https://github.com/Auburn/FastNoise2), allowing you to use the FastNoise2 library in blueprints.

Install Tips:
Use #include in whatever file you need to call the FastNoise2 functions in.
To use C++ and Blueprints add "FastNoise2" to your PublicDependencyModuleNames in Project.Build.cs after installing the plugin. This will give you access to the C++ classes.
The file is located in ../ProjectName/Source/ProjectName/ProjectName.Build.cs (default location)
