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https://github.com/Dovyski/cvui

A (very) simple UI lib built on top of OpenCV drawing primitives
https://github.com/Dovyski/cvui

computer-vision cpp gui imgui opencv opencv-drawing-primitives python ui

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A (very) simple UI lib built on top of OpenCV drawing primitives

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cvui
=====
A (very) simple UI lib built on top of OpenCV drawing primitives. Other UI libs, such as [imgui](https://github.com/ocornut/imgui), require a graphical backend (e.g. OpenGL) to work, so if you want to use imgui in a OpenCV app, you must make it OpenGL enabled, for instance. It is not the case with cvui, which uses *only* OpenCV drawing primitives to do all the rendering (no OpenGL or Qt required).

![image](https://raw.githubusercontent.com/Dovyski/depository/master/cvui.png?20180627)

Features
--------
- Lightweight and simple to use user interface;
- Header-only with no external dependencies (except OpenCV);
- Based on OpenCV drawing primitives only (OpenGL or Qt are not required);
- Friendly and C-like API (no classes/objects, etc);
- Easily render components without worrying about their position (using rows/columns);
- Simple (yet powerful) mouse API;
- Modest number of UI components (11 in total);
- Available in C++ and Python (pure implementation, no bindings).

Build
-----
cvui is a header-only lib that does not require a build. Just add `cvui.h` (or `cvui.py`) to your project and you are ready to go. The only dependency is OpenCV (version `2.x` or `3.x`), which you are probably using already.

Usage
-----
Check the [online documentation](https://dovyski.github.io/cvui) or the [examples](https://github.com/Dovyski/cvui/tree/master/example) folder to learn how to use cvui. The general usage in C++ and Python is shown below.

Usage in C++:
```cpp
#include

// One (and only one) of your C++ files must define CVUI_IMPLEMENTATION
// before the inclusion of cvui.h to ensure its implementaiton is compiled.
#define CVUI_IMPLEMENTATION
#include "cvui.h"

#define WINDOW_NAME "CVUI Hello World!"

int main(int argc, const char *argv[])
{
// Create a frame where components will be rendered to.
cv::Mat frame = cv::Mat(200, 500, CV_8UC3);

// Init cvui and tell it to create a OpenCV window, i.e. cv::namedWindow(WINDOW_NAME).
cvui::init(WINDOW_NAME);

while (true) {
// Fill the frame with a nice color
frame = cv::Scalar(49, 52, 49);

// Render UI components to the frame
cvui::text(frame, 110, 80, "Hello, world!");
cvui::text(frame, 110, 120, "cvui is awesome!");

// Update cvui stuff and show everything on the screen
cvui::imshow(WINDOW_NAME, frame);

if (cv::waitKey(20) == 27) {
break;
}
}

return 0;
}
```

Usage in Python:
```python
import numpy as np
import cv2
import cvui

WINDOW_NAME = 'CVUI Hello World!'

# Create a frame where components will be rendered to.
frame = np.zeros((200, 500, 3), np.uint8)

# Init cvui and tell it to create a OpenCV window, i.e. cv2.namedWindow(WINDOW_NAME).
cvui.init(WINDOW_NAME)

while True:
# Fill the frame with a nice color
frame[:] = (49, 52, 49)

# Render UI components to the frame
cvui.text(frame, 110, 80, 'Hello, world!')
cvui.text(frame, 110, 120, 'cvui is awesome!')

# Update cvui stuff and show everything on the screen
cvui.imshow(WINDOW_NAME, frame)

if cv2.waitKey(20) == 27:
break
```

License
-----
Copyright (c) 2016 Fernando Bevilacqua. Licensed under the [MIT license](LICENSE.md).

Change log
-----
See all changes in the [CHANGELOG](CHANGELOG.md) file.