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https://github.com/Elvincth/capacitor-plugin-lightsensor

Lightsensor plugin for capacitor
https://github.com/Elvincth/capacitor-plugin-lightsensor

Last synced: 2 months ago
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Lightsensor plugin for capacitor

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README

        



Capacitor Lightsensor Plugin


capacitor-plugin-lightsensor



This plugin get the illuminance level on the device








## Maintainers

| Maintainer | GitHub | Social |
| -----------| -------| -------|
| Elvin Chu | [Elvincth](https://github.com/elvincth) | [@elvincth](https://twitter.com/elvincth) |

## Installation

Step 1

```bash
npm install capacitor-plugin-lightsensor --save
npx cap sync
```

Step 2

IOS Platform: No further action required.

Android Platform: Register the plugin in your main activity (MainActivity.java):

```java
import com.gren.plugin.lightsensor.LightSensor; //ADD this line

public class MainActivity extends BridgeActivity {

@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.init(
savedInstanceState,
new ArrayList>() {

{
add(LightSensor.class); //ADD this line
}
}
);
}
}
```

## Supported methods

| Name | Android | iOS | Web |
| :------------------ | :------ | :-- | :-- |
| init | ✅ | ❌ | ✅ |
| registerListener | ✅ | ❌ | ✅ |
| unregisterListener | ✅ | ❌ | ✅ |
| getInfo | ✅ | ❌ | ❌ |
| isAvailable | ✅ | ❌ | ✅ |

## Usage

### Getting illuminance level

```javascript
import { SensorManager } from "capacitor-plugin-lightsensor";
import { Plugins } from "@capacitor/core";
const { LightSensor } = Plugins;

async function getLux() {
try {
//Initialize the sensor with some settings
await LightSensor.init({
SensorDelay: SensorManager.SENSOR_DELAY_UI, //Optional, for android only Default is SENSOR_DELAY_NORMAL
});

//Register onLightSensorChanged listener
await LightSensor.registerListener();

//Listen for the sensor change
window.addEventListener("onLightSensorChanged", (evt) => {
console.log("value", evt.value); //The illuminance (lux) level
console.log("accuracy", evt.accuracy); //Android only the accuracy of this event, for web return -1
console.log("timestamp", evt.timestamp); //For android in nanoseconds, For web in millisecond

console.log("onLightSensorChanged", JSON.stringify(evt));
//{"isTrusted":false,"accuracy":3,"timestamp":58769305913765,"value":281.9115905761719}
});

} catch (error) {
console.log("Error occur:", error);
}
}
```

### Pause the sensor after registered

```javascript
import { SensorManager } from "capacitor-plugin-lightsensor";
import { Plugins } from "@capacitor/core";
const { LightSensor } = Plugins;

async function pause() {
try {

//Pause the sesnor
await LightSensor.unregisterListener();

//To resume, run register again
//await LightSensor.registerListener();

} catch (error) {
console.log("Error occur:", error);
}
}
```


### Check the availability of light sensor
```javascript
import { SensorManager } from "capacitor-plugin-lightsensor";
import { Plugins } from "@capacitor/core";
const { LightSensor } = Plugins;

async function checkSensor() {
const isSensorAvailable = await LightSensor.isAvailable();

if (isSensorAvailable.status) {
console.log("There is light sensor on this device");
} else {
console.log("No light sensor on this device");
}

console.log("isSensorAvailable", JSON.stringify(isSensorAvailable)); // {"status":true} or {"status":false}
}

```


### Getting the light sensor information (Android ONLY)
```javascript
import { SensorManager } from "capacitor-plugin-lightsensor";
import { Plugins } from "@capacitor/core";
const { LightSensor } = Plugins;

async function getInfo() {
try {
const sensorInfo = await LightSensor.getInfo();

//For android only, if web all number will return -1

console.log("vendor", sensorInfo.vendor); //vendor string of this sensor
console.log("version", sensorInfo.version); //version of the sensor's module
console.log("type", sensorInfo.type); //generic type of this sensor
console.log("maxRange", sensorInfo.maxRange); //maximum range of the sensor in the sensor's unit.
console.log("resolution", sensorInfo.resolution); //resolution of the sensor in the sensor's unit.
console.log("power", sensorInfo.power); //the power in mA used by this sensor while in use
console.log("minDelay", sensorInfo.minDelay); //the minimum delay allowed between two events in microsecond or zero if this sensor only returns a value when the data it's measuring changes.
console.log("minDelay", sensorInfo.maxDelay); //The max delay for this sensor in microseconds.

console.log("sensorInfo", JSON.stringify(sensorInfo));
//{"vendor":"OnePlus","version":1,"type":5,"maxRange":4096,"resolution":1,"power":1.7049999237060547,"minDelay":0,"maxDelay":0}
} catch (error) {
console.log("Light sensor not available");
}
}
```

## API

### Methods

#### init(...)

Initialize the light sensor with settings (See example [here](#getting-illuminance-level) )

| Param | Type | Description |
|---------|---------|------------------------|
| **`option`** | `object` | See option table |

Option

| Key | Type | Description |
|-------------|-------------------------------------|------------------------------------------------------------------------|
| SensorDelay | [ Enum (SensorManager)](#sensormanager) | Optional, for android only Default is SensorManager.SENSOR_DELAY_NORMAL |

**Returns:** Promise


#### registerListener()

Register [onLightSensorChanged listener](#onLightSensorChanged) (To start or resume the sensor, see example [here](#getting-illuminance-level) )

**Returns:** Promise


#### unregisterListener()

Unregister [onLightSensorChanged listener](#onLightSensorChanged) (To stop or pause the sensor, see example [here](#pause-the-sensor-after-registered) )

**Returns:** Promise


#### isAvailable()

Check if the device have a light sensor or not (See example [here](#check-the-availability-of-light-sensor) )

**Returns:** Promise of following object structure:

| Key | Type | Description |
|--------|---------|--------------------|
| status | Boolean | Have light sensor? |


#### getInfo()

Get light sensor information (See example [here](#getting-the-light-sensor-information-android-only) )

More information in https://developer.android.com/reference/android/hardware/Sensor#getVendor()


NOTE: Web didn't support this method it will return -1 for all numbers and Unknown for string

**Returns:** Promise of following object structure:

| Key | Type | Description |
|------------|---------|----------------------------------------------------------------------------------------------------------------------------------------------|
| vendor | object | Vendor string of this sensor |
| version | Number | Version of the sensor's module |
| type | Number | Generic type of this sensor |
| maxRange | Number | Maximum range of the sensor in the sensor's unit |
| resolution | Number | Resolution of the sensor in the sensor's unit |
| power | Number | The power in mA used by this sensor while in use |
| minDelay | Number | The minimum delay allowed between two events in microsecond or zero if this sensor only returns a value when the data it's measuring changes |
| maxDelay | Number | The max delay for this sensor in microseconds |


### Events

#### onLightSensorChanged

More information in https://developer.android.com/reference/android/hardware/SensorEvent#timestamp

See example [here](#getting-illuminance-level)

**Returns:** object of following object structure:

| Key | Type | Description |
|-----------|---------|--------------------------------------------------------------------------------------------------------------------|
| isTrusted | Boolean | Returns true if event was dispatched by the user agent, and false otherwise. (Capacitor thing you can ignore this) |
| accuracy | Boolean | Android only the accuracy of this event, for web return -1 |
| timestamp | Number | For android in nanoseconds, For web in millisecond |
| value | Number | The illuminance (lux) level |


### Enums

#### SensorManager

(For android only, see more in: https://developer.android.com/reference/android/hardware/SensorManager#SENSOR_DELAY_FASTEST )

| Members | Value | Description |
|----------------------|-------|-----------------------------------------------|
| SENSOR_DELAY_FASTEST | 0 | Get sensor data as fast as possible |
| SENSOR_DELAY_GAME | 1 | Rate suitable for games |
| SENSOR_DELAY_UI | 2 | Rate suitable for the user interface |
| SENSOR_DELAY_NORMAL | 3 | Normal rate (Default) |