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https://github.com/EnjiRouz/RayTracing

Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.
https://github.com/EnjiRouz/RayTracing

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Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.

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# RayTracing
Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.
![Снимок3](https://user-images.githubusercontent.com/26218291/60202864-f240df00-9864-11e9-842e-e66bdfb9d41b.PNG)
![Снимок4](https://user-images.githubusercontent.com/26218291/60202865-f2d97580-9864-11e9-9851-2a8b5910d590.PNG)
![Снимок5](https://user-images.githubusercontent.com/26218291/60202866-f2d97580-9864-11e9-8e31-9a30787e0b1d.PNG)