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https://github.com/EnjiRouz/RayTracing
Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.
https://github.com/EnjiRouz/RayTracing
Last synced: 3 months ago
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Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.
- Host: GitHub
- URL: https://github.com/EnjiRouz/RayTracing
- Owner: EnjiRouz
- Created: 2019-06-26T17:50:04.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-06-26T17:52:00.000Z (over 5 years ago)
- Last Synced: 2024-01-28T23:12:58.457Z (10 months ago)
- Language: C#
- Size: 557 KB
- Stars: 8
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# RayTracing
Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.
![Снимок3](https://user-images.githubusercontent.com/26218291/60202864-f240df00-9864-11e9-842e-e66bdfb9d41b.PNG)
![Снимок4](https://user-images.githubusercontent.com/26218291/60202865-f2d97580-9864-11e9-9851-2a8b5910d590.PNG)
![Снимок5](https://user-images.githubusercontent.com/26218291/60202866-f2d97580-9864-11e9-8e31-9a30787e0b1d.PNG)