https://github.com/EnjiRouz/RayTracing
Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.
https://github.com/EnjiRouz/RayTracing
Last synced: 2 months ago
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Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.
- Host: GitHub
- URL: https://github.com/EnjiRouz/RayTracing
- Owner: EnjiRouz
- Created: 2019-06-26T17:50:04.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-06-26T17:52:00.000Z (about 6 years ago)
- Last Synced: 2025-04-15T07:41:21.383Z (3 months ago)
- Language: C#
- Size: 557 KB
- Stars: 10
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# RayTracing
Ray Tracing algorithm using transparent glass and mirror materials. A cylinder and a ball are used as figures. There are directional and point light sources. The camera can be controlled using the keyboard.


