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https://github.com/Eremel/SpectralRecolours

A Balatro mod that allows recolouring all spectral cards via a shader
https://github.com/Eremel/SpectralRecolours

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A Balatro mod that allows recolouring all spectral cards via a shader

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Define your new colour palette in `main.lua`.
To create your palette, use the aseprite spectral image provided and load the spectral palette.
Change the colours you want to change then save the palette as a `.hex` file. This will export the hex values in the correct order ready to put in the array in game.
Change `G.selected_spectral_colour = test_colour` to be your new palette.

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*Known bugs:*
- when pixel shading is active, cards have lines in between some pixels

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