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https://github.com/Fody/Costura

Embed references as resources
https://github.com/Fody/Costura

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Embed references as resources

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### Costura is an add-in for [Fody](https://github.com/Fody/Home/)

Embeds dependencies as resources.

[![Chat on Gitter](https://img.shields.io/gitter/room/fody/fody.svg)](https://gitter.im/Fody/Fody)
[![NuGet Status](https://img.shields.io/nuget/v/Costura.Fody.svg)](https://www.nuget.org/packages/Costura.Fody/)

**See [Milestones](../../milestones?state=closed) for release notes.**

### This is an add-in for [Fody](https://github.com/Fody/Home/)

**It is expected that all developers using Fody [become a Patron on OpenCollective](https://opencollective.com/fody/contribute/patron-3059). [See Licensing/Patron FAQ](https://github.com/Fody/Home/blob/master/pages/licensing-patron-faq.md) for more information.**

### !!! READ THIS !!! Package is in maintenance mode !!! READ THIS !!!

In .NET Core 3 there are two new features:

* [Single-file executables](https://docs.microsoft.com/en-us/dotnet/core/whats-new/dotnet-core-3-0#single-file-executables)
* [Assembly linking](https://docs.microsoft.com/en-us/dotnet/core/whats-new/dotnet-core-3-0#assembly-linking)

With these features included in the dotnet tool set, the value proposition of Costura is greatly diminished.

Therefore we **strongly recommend** to try out the alternatives mentioned above.

#### Supported use cases

**Costura will be kept in maintenance mode** for the following use-cases because they are used by the maintainers:

* C# projects (we have no experience with VB.NET, nor have any intention supporting this)
* Library linking (e.g. embed dependencies in library projects)
* Exe linking (e.g. embed dependencies in exe projects)
* Windows platforms
* Any advanced scenario that you are not willing to contribute (money, PR, etc) **after discussing with the core contributes first**

#### Non-supported use cases

* VB.NET (see above)
* Windows Services
* Non-Windows platforms

***Note that this list may be updated and will become more strict over time.***

### NuGet installation

Install the [Costura.Fody NuGet package](https://nuget.org/packages/Costura.Fody/) and update the [Fody NuGet package](https://nuget.org/packages/Fody/):

```powershell
PM> Install-Package Fody
PM> Install-Package Costura.Fody
```

The `Install-Package Fody` is required since NuGet always defaults to the oldest, and most buggy, version of any dependency.

### Add to FodyWeavers.xml

Add `` to [FodyWeavers.xml](https://github.com/Fody/Home/blob/master/pages/usage.md#add-fodyweaversxml)

```xml

```

## How it works

### Merge assemblies as embedded resources

This approach uses a combination of two methods

* Jeffrey Richter's suggestion of using [embedded resources as a method of merging assemblies](http://blogs.msdn.com/b/microsoft_press/archive/2010/02/03/jeffrey-richter-excerpt-2-from-clr-via-c-third-edition.aspx)
* Einar Egilsson's suggestion [using cecil to create module initializers](http://tech.einaregilsson.com/2009/12/16/module-initializers-in-csharp/)

### Details

This Task performs the following changes

* Take all assemblies (and pdbs) that have been marked as "Copy Local" and embed them as resources in the target assembly.
* Injects the following code into the module initializer of the target assembly. This code will be called when the assembly is loaded into memory

eg

```csharp
static ()
{
ILTemplate.Attach();
}
```

* Injects the following class into the target assembly. This means if an assembly load fails it will be loaded from the embedded resources.
* [ILTemplate.cs](https://github.com/Fody/Costura/blob/master/Costura.Template/ILTemplate.cs)
* [ILTemplateWithTempAssembly.cs](https://github.com/Fody/Costura/blob/master/Costura.Template/ILTemplateWithTempAssembly.cs)

## Configuration Options

All config options are accessed by modifying the `Costura` node in FodyWeavers.xml.

Default FodyWeavers.xml:

```xml

```

### CreateTemporaryAssemblies

This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file.

*Defaults to `false`*

```xml

```

### IncludeDebugSymbols

Controls if .pdbs for reference assemblies are also embedded.

*Defaults to `true`*

```xml

```

### IncludeRuntimeReferences

Controls whether the `runtimes` folder, used by .NET Core, for the embedded dependencies will be embedded.

*Defaults to `true`*

```xml

```

### UseRuntimeReferencePaths

Controls whether the *runtime* assemblies are embedded with their full path or only with their assembly name.

For example, the reference `system.text.encoding.codepages\5.0.0\runtimes\win\lib\net461\System.Text.Encoding.CodePages.dll` will be embedded as `costura.system.text.encoding.codepages.dll.compressed` when `false`, so Costura will automatically load it.

It will be embedded as `costura.runtimes.win.lib.net461.system.text.encoding.codepages.dll.compressed` when `true` (given `IncludeRuntimeReferences='true'` and `IncludeRuntimeAssemblies='System.Text.Encoding.CodePages'`), requiring custom user code to load the embedded compressed assembly.

*Defaults to `false` when the weaved assembly targets .NET Framework, `true` when the weaved assembly targets .NET Core*

```xml

```

### DisableCompression

Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option.

*Defaults to `false`*

```xml

```

### DisableCleanup

As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off.

*Defaults to `false`*

```xml

```

### LoadAtModuleInit

Costura by default will load as part of the module initialization. This flag disables that behaviour. Make sure you call `CosturaUtility.Initialize()` somewhere in your code.

*Defaults to `true`*

```xml

```

### IgnoreSatelliteAssemblies

Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior.

Be advised, that **DLL** project assembly names ending with '.resources' (resulting in `*.resources.dll` will lead to errors when this flag set to `false`.

*Defaults to `false`*

```xml

```

### ExcludeAssemblies / ExcludeRuntimeAssemblies

A list of assembly names to exclude from the default action of "embed all Copy Local references".

Do not include `.exe` or `.dll` in the names.

Can not be defined with `IncludeAssemblies`.

Can use wildcards for partial assembly name matching. For example `System.*` will exclude all assemblies that start with `System.`. Wildcards may only be used at the end of an entry so for example, `System.*.Private.*` would not work.

Can take two forms.

As an element with items delimited by a newline.

```xml


Foo
Bar

```

Or as an attribute with items delimited by a pipe `|`.

```xml

```

### IncludeAssemblies / IncludeRuntimeAssemblies

A list of assembly names to include from the default action of "embed all Copy Local references".

Do not include `.exe` or `.dll` in the names.

Can not be defined with `ExcludeAssemblies` / `IncludeRuntimeAssemblies`.

Can use wildcards at the end of the name for partial matching.

Can take two forms.

As an element with items delimited by a newline.

```xml


Foo
Bar

```

Or as an attribute with items delimited by a pipe `|`.

```xml

```

### Unmanaged32Assemblies & Unmanaged64Assemblies

Mixed-mode assemblies cannot be loaded the same way as managed assemblies.

Therefore, to help Costura identify which assemblies are mixed-mode, and in what environment to load them in you should include their names in one or both of these lists.

Do not include `.exe` or `.dll` in the names.

Can use wildcards at the end of the name for partial matching.

Can take two forms.

As an element with items delimited by a newline.

```xml


Foo32
Bar32


Foo64
Bar64

```

Or as a attribute with items delimited by a pipe `|`.

```xml

```

### Native Libraries and PreloadOrder

Native libraries can be loaded by Costura automatically. To include a native library include it in your project as an Embedded Resource in a folder called `costura32` or `costura64` depending on the bittyness of the library.

Optionally you can also specify the order that preloaded libraries are loaded. When using temporary assemblies from disk mixed mode assemblies are also preloaded.

To specify the order of preloaded assemblies add a `PreloadOrder` element to the config.

```xml


Foo
Bar

```

Or as a attribute with items delimited by a pipe `|`.

```xml

```

## CosturaUtility

`CosturaUtility` is a class that gives you access to initialize the Costura system manually in your own code. This is mainly for scenarios where the module initializer doesn't work, such as libraries and Mono.

To use, call `CosturaUtility.Initialize()` somewhere in your code, as early as possible.

```csharp
class Program
{
static Program()
{
CosturaUtility.Initialize();
}

static void Main(string[] args) { ... }
}
```

## Unit Testing

Most unit test frameworks need the `.dll`s files in order to discover and perform the unit tests. You may need to add Costura and a configuration like the below to your testing assembly.

```xml

```

## Icon

Merge from The Noun Project