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https://github.com/FormidableLabs/use-editable
A small React hook to turn elements into fully renderable & editable content surfaces, like code editors, using contenteditable (and magic)
https://github.com/FormidableLabs/use-editable
editor hook react
Last synced: 3 months ago
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A small React hook to turn elements into fully renderable & editable content surfaces, like code editors, using contenteditable (and magic)
- Host: GitHub
- URL: https://github.com/FormidableLabs/use-editable
- Owner: FormidableLabs
- License: mit
- Created: 2020-09-20T09:49:12.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2023-08-31T10:36:22.000Z (about 1 year ago)
- Last Synced: 2024-07-07T06:02:05.351Z (4 months ago)
- Topics: editor, hook, react
- Language: TypeScript
- Homepage:
- Size: 1.04 MB
- Stars: 464
- Watchers: 37
- Forks: 13
- Open Issues: 14
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
- awesome-list - use-editable
README
A small React hook to turn elements into fully renderable & editable content surfaces, like code editors, using contenteditable (and magic)
`useEditable` is a small hook that enables elements to be `contenteditable` while still being fully renderable. This is ideal for creating small code editors or prose textareas in just `2kB`!
It aims to allow any element to be editable while still being able to render normal React elements to it — no `innerHTML` and having to deal with operating with or rendering to raw HTML, or starting a full editor project from scratch.
**Check out [the full demo on CodeSandbox](https://codesandbox.io/s/use-editable-0l9kc) with `prism-react-renderer`!**
## Usage
First install `use-editable` alongside `react`:
```sh
yarn add use-editable
# or
npm install --save use-editable
```You'll then be able to import `useEditable` and pass it an `HTMLElement` ref and an `onChange` handler.
```js
import React, { useState, useRef } from 'react';
import { useEditable } from 'use-editable';const RainbowCode = () => {
const [code, setCode] = useState('function test() {}\nconsole.log("hello");');
const editorRef = useRef(null);useEditable(editorRef, setCode);
return (
{code.split(/\r?\n/).map((content, i, arr) => (
{content}
{i < arr.length - 1 ? '\n' : null}
))}
);
};
```And just like that we've hooked up `useEditable` to our `editorRef`, which points to the `
`
element that is being rendered, and to `setCode` which drives our state containing some code.## Browser Compatibility
This library has been tested against and **should work properly** using:
- Chrome
- Safari
- iOS Safari
- FirefoxThere are known issues in **IE 11** due to the `MutationObserver` method being unable to
read text nodes that have been removed via the `contenteditable`.## FAQ
### How does it work?
Traditionally, there have been three options when choosing editing surfaces in React. Either one
could go for a large project like ProseMirror / CodeMirror or similar which take control over much
of the editing and rendering events and are hence rather opinionated, or it's possible to just
use `contenteditable` and render to raw HTML that is replaced in the element's content, or lastly one
could combine a `textarea` with an overlapping `div` that renders stylised content.All three options don't allow much customisation in terms of what actually gets rendered or put
unreasonable restrictions on how easy it is to render and manage an editable's content.**So what makes rendering to a `contenteditable` element so hard?**
Typically this is tough because they edit the DOM directly. This causes most rendering libraries, like
React and Preact to be confused, since their underlying Virtual DOMs don't match up with the actual
DOM structure anymore. To prevent this issue `use-editable` creates a `MutationObserver`, which watches
over all changes that are made to the `contenteditable` element. Before it reports these changes to
React it first rolls back all changes to the DOM so that React sees what it expects.Furthermore it also preserves the current position of the caret, the selection, and restores it once
React has updated the DOM itself. This is a rather common technique for `contenteditable` editors, but
the `MutationObserver` addition is what enables `use-editable` to let another view library update the element's
content.### What's currently possible?
Currently either the rendered elements' text content has to eventually exactly match the code input,
or your implementation must be able to convert the rendered text content back into what you're using
as state. This is a limitation of how `contenteditable`'s work, since they'll only capture the actual
DOM content. Since `use-editable` doesn't aim to be a full component that manages the render cycle, it
doesn't have to keep any extra state, but will only pass the DOM's text back to the `onChange` callback.Using the `onChange` callback you'll also receive a `Position` object describing the cursor position,
the current line number, and the line's contents up until the cursor, which is useful for auto-suggestions,
which could then be applied with the `update` function that `useEditable` returns to update the cursor
position.## API
### useEditable
The **first argument** is `elementRef` and accepts a ref object of type `RefObject` which
points to the element that should become editable. This ref is allowed to be `null` or change during
the runtime of the hook. As long as the changes of the ref are triggered by React, everything should
behave as expected.The **second argument** is `onChange` and accepts a callback of type `(text: string, pos: Position) => void`
that's called whenever the content of the `contenteditable` changes. This needs to be set up so that
it'll trigger a rerender of the element's contents.The `text` that `onChange` receives is just the textual representation of the element's contents, while the
`Position` it receives contains the current position of the cursor, the line number (zero-indexed), and
the content of the current line up until the cursor, which is useful for autosuggestions.The **third argument** is an optional `options` object. This accepts currently two options to change
the editing behavior of the hook:- The `disabled` option disables editing on the editable by removing the `contentEditable` attribute from
it again.
- The `indentation` option may be a number of displayed spaces for indentation. This also enables the
improved `Tab` key behavior, which will indent the current line or dedent the current line when shift is
held (Be aware that this will make the editor act as a focus trap!)When `options.indentation` is set then `useEditable` will prevent the insertion of tab characters and
will instead insert the specified amount of whitespaces, which makes handling of columns much easier.Additionally the `useEditable` hook returns an `Edit` handle with several methods, as documented below.
#### Edit.update
`Edit.update(content: string): void`
Replaces the entire content of the editable while adjusting the caret position.
This will shift the caret by the difference in length between the current content and the passed content.#### Edit.insert
`Edit.insert(append: string, offset?: number): void`
Inserts new text at the caret position while deleting text in range of the offset (which accepts negative offsets).
For example, when `offset` is set to `-1` then a single character is deleted to the left of the caret before
inserting any new text. When it's set to `2` then two characters to the right of the carets are deleted.
The `append` text may also be set to an empty string to only apply deletions without inserting any text.
When any text is selected then it's simply erased first and `offset` is ignored.#### Edit.move
`Edit.move(pos: number | { row: number; column: number }): void`
This moves the caret to the specified position. The position may either be a character index (a `number`)
or coordinates specifying a `row` and `column` separately.#### Edit.getState
`Edit.getState(): { text: string; position: Position }`
This method allows getting the current state of the editable, which is the same as what `onChange` usually
receives. This is useful when adding custom editing actions in a key down handler or when programmatically
imitating `onChange` otherwise, while the editable is selected.## Acknowledgments
- [`react-live`](https://github.com/FormidableLabs/react-live/blob/v1.12.0/src/components/Editor/index.js), which I've worked on
had one of the early tiny `contenteditable` editors. (But with raw HTML updates)
- [`react-simple-code-editor`](https://github.com/satya164/react-simple-code-editor) was the first (?) library to use a split textarea
and rendering surface implementation, which presented what a nice editing API should look like.
- [`codejar`](https://github.com/antonmedv/codejar) contains the best tricks to manage selections, although it lacks some
Firefox workarounds. It also uses raw HTML highlighting / updating.
- [`codemirror.next`](https://github.com/codemirror/codemirror.next) is an invaluable source to see different techniques when
handling text input and DOM update tricks.## Maintenance Status
**Stable:** Formidable is not planning to develop any new features for this project. We are still responding to bug reports and security concerns. We are still welcoming PRs for this project, but PRs that include new features should be small and easy to integrate and should not include breaking changes.